let new regions know about grid services god
parent
7e8c996d1b
commit
5968c6372a
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@ -59,21 +59,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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/// <summary>Special UUID for actions that apply to all agents</summary>
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private static readonly UUID ALL_AGENTS = new UUID("44e87126-e794-4ded-05b3-7c42da3d5cdb");
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private static readonly UUID UUID_GRID_GOD = new UUID("6571e388-6218-4574-87db-f9379718315e");
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protected Scene m_scene;
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protected IDialogModule m_dialogModule;
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protected IDialogModule DialogModule
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{
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get
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{
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if (m_dialogModule == null)
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m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>();
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return m_dialogModule;
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}
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}
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public void Initialise(IConfigSource source)
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{
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}
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@ -97,6 +87,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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public void RegionLoaded(Scene scene)
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{
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m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>();
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}
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public void Close() {}
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@ -152,7 +143,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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if (god == null || god.ControllingClient.SessionId != godSessionID)
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return String.Empty;
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KickUser(godID, agentID, kickFlags, Util.StringToBytes1024(reason));
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KickUser(godID, agentID, kickFlags, reason);
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}
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else
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{
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@ -173,8 +164,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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sp.GrantGodlikePowers(token, godLike);
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if (godLike && !sp.IsViewerUIGod && DialogModule != null)
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DialogModule.SendAlertToUser(agentID, "Request for god powers denied");
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if (godLike && !sp.IsViewerUIGod && m_dialogModule != null)
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m_dialogModule.SendAlertToUser(agentID, "Request for god powers denied");
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}
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public void KickUser(UUID godID, UUID agentID, uint kickflags, byte[] reason)
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{
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KickUser(godID, agentID, kickflags, Utils.BytesToString(reason));
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}
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/// <summary>
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@ -184,7 +180,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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/// <param name="agentID">the person that is being kicked</param>
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/// <param name="kickflags">Tells what to do to the user</param>
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/// <param name="reason">The message to send to the user after it's been turned into a field</param>
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public void KickUser(UUID godID, UUID agentID, uint kickflags, byte[] reason)
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public void KickUser(UUID godID, UUID agentID, uint kickflags, string reason)
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{
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// assuming automatic god rights on this for fast griefing reaction
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// this is also needed for kick via message
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@ -201,8 +197,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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{
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m_scene.ForEachRootScenePresence(delegate(ScenePresence p)
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{
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if (p.UUID != godID && godlevel > p.GodController.GodLevel)
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if (p.UUID != godID)
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{
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if(godlevel > p.GodController.GodLevel)
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doKickmodes(godID, p, kickflags, reason);
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else if(m_dialogModule != null)
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m_dialogModule.SendAlertToUser(p.UUID, "Kick from " + godID.ToString() + " ignored, kick reason: " + reason);
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}
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});
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return;
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}
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@ -217,7 +218,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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m_log.DebugFormat("[GODS]: Sending nonlocal kill for agent {0}", agentID);
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transferModule.SendInstantMessage(new GridInstantMessage(
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m_scene, godID, "God", agentID, (byte)250, false,
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Utils.BytesToString(reason), UUID.Zero, true,
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reason, UUID.Zero, true,
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new Vector3(), new byte[] {(byte)kickflags}, true),
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delegate(bool success) {} );
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}
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@ -225,7 +226,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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}
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if (godlevel <= sp.GodController.GodLevel) // no god wars
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{
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if(m_dialogModule != null)
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m_dialogModule.SendAlertToUser(sp.UUID, "Kick from " + godID.ToString() + " ignored, kick reason: " + reason);
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return;
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}
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if(sp.UUID == godID)
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return;
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@ -233,29 +238,34 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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doKickmodes(godID, sp, kickflags, reason);
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}
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private void doKickmodes(UUID godID, ScenePresence sp, uint kickflags, byte[] reason)
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private void doKickmodes(UUID godID, ScenePresence sp, uint kickflags, string reason)
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{
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switch (kickflags)
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{
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case 0:
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KickPresence(sp, Utils.BytesToString(reason));
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KickPresence(sp, reason);
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break;
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case 1:
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sp.AllowMovement = false;
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m_dialogModule.SendAlertToUser(sp.UUID, Utils.BytesToString(reason));
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if(m_dialogModule != null)
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{
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m_dialogModule.SendAlertToUser(sp.UUID, reason);
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m_dialogModule.SendAlertToUser(godID, "User Frozen");
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}
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break;
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case 2:
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sp.AllowMovement = true;
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m_dialogModule.SendAlertToUser(sp.UUID, Utils.BytesToString(reason));
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if(m_dialogModule != null)
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{
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m_dialogModule.SendAlertToUser(sp.UUID, reason);
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m_dialogModule.SendAlertToUser(godID, "User Unfrozen");
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}
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break;
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default:
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break;
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}
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}
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private void KickPresence(ScenePresence sp, string reason)
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{
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if(sp.IsDeleted || sp.IsChildAgent)
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@ -264,6 +274,41 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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sp.Scene.CloseAgent(sp.UUID, true);
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}
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public void GridKickUser(UUID agentID, string reason)
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{
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int godlevel = 240; // grid god default
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ScenePresence sp = m_scene.GetScenePresence(agentID);
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if (sp == null || sp.IsChildAgent)
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{
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IMessageTransferModule transferModule =
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m_scene.RequestModuleInterface<IMessageTransferModule>();
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if (transferModule != null)
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{
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m_log.DebugFormat("[GODS]: Sending nonlocal kill for agent {0}", agentID);
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transferModule.SendInstantMessage(new GridInstantMessage(
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m_scene, UUID_GRID_GOD, "GRID", agentID, (byte)250, false,
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reason, UUID.Zero, true,
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new Vector3(), new byte[] {0}, true),
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delegate(bool success) {} );
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}
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return;
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}
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if(sp.IsDeleted)
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return;
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if (godlevel <= sp.GodController.GodLevel) // no god wars
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{
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if(m_dialogModule != null)
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m_dialogModule.SendAlertToUser(sp.UUID, "GRID kick detected and ignored, kick reason: " + reason);
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return;
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}
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sp.ControllingClient.Kick(reason);
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sp.Scene.CloseAgent(sp.UUID, true);
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}
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private void OnIncomingInstantMessage(GridInstantMessage msg)
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{
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if (msg.dialog == (uint)250) // Nonlocal kick
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@ -273,7 +318,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
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UUID godID = new UUID(msg.fromAgentID);
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uint kickMode = (uint)msg.binaryBucket[0];
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KickUser(godID, agentID, kickMode, Util.StringToBytes1024(reason));
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if(godID == UUID_GRID_GOD)
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GridKickUser(agentID, reason);
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else
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KickUser(godID, agentID, kickMode, reason);
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}
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}
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}
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