From 598f63e984222a89ded65465674868df452cbeed Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 2 Aug 2013 00:06:39 +0100 Subject: [PATCH] Make atachment state load work again --- .../Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 7b12c81f27..e1ca6cd4a2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -363,7 +363,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments // inventory right now. SceneObjectGroup objatt = RezSingleAttachmentFromInventoryInternal( - sp, sp.PresenceType == PresenceType.Npc ? UUID.Zero : attach.ItemID, attach.AssetID, attachmentPt, true, null); + sp, sp.PresenceType == PresenceType.Npc ? UUID.Zero : attach.ItemID, attach.AssetID, attachmentPt, true, d); if (ThrottlePer100PrimsRezzed > 0)