remove ancient and unused OpenSim.GridLaunch GUI code.
Current policy is that OpenSim core is not the place for gui tools0.7.0.2-release
parent
f64358dadf
commit
59ce2c3227
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@ -1,40 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<configSections>
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<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
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</configSections>
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<runtime>
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<gcConcurrent enabled="true" />
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<gcServer enabled="true" />
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</runtime>
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<appSettings>
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</appSettings>
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<log4net>
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<appender name="LogForwarder" type="OpenSim.GridLaunch.log4netAppender">
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<layout type="log4net.Layout.PatternLayout">
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<conversionPattern value="%date{HH:mm:ss} - %message%newline" />
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</layout>
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</appender>
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<appender name="TraceWriter" type="log4net.Appender.TraceAppender">
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<layout type="log4net.Layout.PatternLayout">
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<conversionPattern value="%date{HH:mm:ss} - %message%newline" />
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</layout>
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</appender>
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<appender name="LogFileAppender" type="log4net.Appender.FileAppender">
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<file value="OpenSim.GridLaunch.log" />
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<appendToFile value="true" />
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<layout type="log4net.Layout.PatternLayout">
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<conversionPattern value="%date %-5level - %logger %message%newline" />
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</layout>
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</appender>
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<root>
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<level value="ALL" />
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<appender-ref ref="LogForwarder" />
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<appender-ref ref="LogFileAppender" />
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<appender-ref ref="TraceWriter" />
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</root>
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</log4net>
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</configuration>
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@ -1,247 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
|
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using log4net;
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namespace OpenSim.GridLaunch
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{
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internal partial class AppExecutor : IDisposable
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{
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// How long to wait for process to shut down by itself
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private static readonly int shutdownWaitSeconds = 10;
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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//private StreamWriter Input { get { return process.StandardInput; } }
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//private StreamReader Output { get { return process.StandardOutput; } }
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//private StreamReader Error { get { return process.StandardError; } }
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private StreamWriter Input { get; set; }
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private StreamReader Output { get; set; }
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private StreamReader Error { get; set; }
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private object processLock = new object();
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private bool isRunning = false;
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public bool IsRunning { get { return isRunning; } }
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private string file;
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public string File { get { return file; } }
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Process process;
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public AppExecutor(string File)
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{
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file = File;
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}
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#region Dispose of unmanaged resources
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~AppExecutor()
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{
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Dispose();
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}
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private bool isDisposed = false;
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public void Dispose()
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{
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if (!isDisposed)
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{
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isDisposed = true;
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Stop();
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}
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}
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#endregion
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#region Start / Stop process
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public void Start()
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{
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if (isDisposed)
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throw new ApplicationException("Attempt to start process in Disposed instance of AppExecutor.");
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// Stop before starting
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Stop();
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lock (processLock)
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{
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isRunning = true;
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m_log.InfoFormat("Starting \"{0}\".", file);
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// Start the process
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process = new Process();
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process.StartInfo.FileName = file;
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process.StartInfo.Arguments = "";
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process.StartInfo.CreateNoWindow = true;
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process.StartInfo.UseShellExecute = false;
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process.StartInfo.ErrorDialog = false;
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process.EnableRaisingEvents = true;
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// Redirect all standard input/output/errors
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process.StartInfo.RedirectStandardInput = true;
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process.StartInfo.RedirectStandardOutput = true;
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process.StartInfo.RedirectStandardError = true;
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// Start process
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process.Start();
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Input = process.StandardInput;
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Output = process.StandardOutput;
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Error = process.StandardError;
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// Start data copying
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timer_Start();
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// We will flush manually
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//Input.AutoFlush = false;
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}
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}
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public void Stop()
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{
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// Shut down process
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// We will ignore some exceptions here, against good programming practice... :)
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lock (processLock)
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{
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// Running?
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if (!isRunning)
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return;
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isRunning = false;
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timer_Stop();
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m_log.InfoFormat("Stopping \"{0}\".", file);
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// Send exit command to console
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try
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{
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if (Input != null)
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{
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_writeLine("");
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_writeLine("exit");
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_writeLine("quit");
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// Wait for process to exit
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process.WaitForExit(1000 * shutdownWaitSeconds);
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}
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}
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catch (Exception ex)
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{
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m_log.ErrorFormat("Exeption asking \"{0}\" to shut down: {1}", file, ex.ToString());
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}
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try
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{
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// Forcefully kill it
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if (process.HasExited != true)
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process.Kill();
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}
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catch (Exception ex)
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{
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m_log.ErrorFormat("Exeption killing \"{0}\": {1}", file, ex.ToString());
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}
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try
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{
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// Free resources
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process.Close();
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}
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catch (Exception ex)
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{
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m_log.ErrorFormat("Exeption freeing resources for \"{0}\": {1}", file, ex.ToString());
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}
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// Dispose of stream and process object
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//SafeDisposeOf(Input);
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//SafeDisposeOf(Output);
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//SafeDisposeOf(Error);
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Program.SafeDisposeOf(process);
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}
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// Done stopping process
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}
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#endregion
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#region Write to stdInput
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public void Write(string Text)
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{
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// Lock so process won't shut down while we write, and that we won't write while proc is shutting down
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lock (processLock)
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{
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_write(Text);
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}
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}
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public void _write(string Text)
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{
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if (Input != null)
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{
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try
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{
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Input.Write(Text);
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Input.Flush();
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}
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catch (Exception ex)
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{
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m_log.ErrorFormat("Exeption sending text \"{0}\" to \"{1}\": {2}", file, Text, ex.ToString());
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}
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}
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}
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public void WriteLine(string Text)
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{
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// Lock so process won't shut down while we write, and that we won't write while proc is shutting down
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lock (processLock)
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{
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_writeLine(Text);
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}
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}
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public void _writeLine(string Text)
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{
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if (Input != null)
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{
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try
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{
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m_log.DebugFormat("\"{0}\": Sending: \"{1}\"", file, Text);
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Input.WriteLine(Text);
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Input.Flush();
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}
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catch (Exception ex)
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{
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m_log.ErrorFormat("Exeption sending text \"{0}\" to \"{1}\": {2}", file, Text, ex.ToString());
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}
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}
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}
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#endregion
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}
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}
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@ -1,85 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace OpenSim.GridLaunch
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{
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internal partial class AppExecutor
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{
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#region Start / Stop timer thread
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private void timer_Start()
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{
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asyncReadOutput();
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asyncReadError();
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}
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private bool running = true;
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private void timer_Stop()
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{
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running = false;
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}
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#endregion
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private byte[] readBufferOutput = new byte[4096];
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private byte[] readBufferError = new byte[4096];
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private void asyncReadOutput()
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{
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if (running)
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Output.BaseStream.BeginRead(readBufferOutput, 0, readBufferOutput.Length, asyncReadCallBackOutput, null);
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}
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private void asyncReadError()
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{
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if (running)
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Error.BaseStream.BeginRead(readBufferError, 0, readBufferError.Length, asyncReadCallBackError, null);
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}
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private void asyncReadCallBackOutput(IAsyncResult ar)
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{
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int len = Output.BaseStream.EndRead(ar);
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Program.FireAppConsoleOutput(file,
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System.Text.Encoding.ASCII.GetString(readBufferOutput, 0, len)
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);
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asyncReadOutput();
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}
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private void asyncReadCallBackError(IAsyncResult ar)
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{
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int len = Error.BaseStream.EndRead(ar);
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Program.FireAppConsoleError(file,
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System.Text.Encoding.ASCII.GetString(readBufferError, 0, len)
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);
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asyncReadError();
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}
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}
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}
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@ -1,187 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
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* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
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||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//using System;
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//using System.Collections;
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//using System.Collections.Generic;
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//using System.Reflection;
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//using System.Text;
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//using System.Threading;
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//using log4net;
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//namespace OpenSim.GridLaunch
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//{
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// internal class AppExecutor2
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// {
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
// private static readonly int consoleReadIntervalMilliseconds = 50;
|
|
||||||
// //private static readonly Timer readTimer = new Timer(readConsole, null, Timeout.Infinite, Timeout.Infinite);
|
|
||||||
// private static Thread timerThread;
|
|
||||||
// private static object timerThreadLock = new object();
|
|
||||||
|
|
||||||
// #region Start / Stop timer thread
|
|
||||||
// private static void timer_Start()
|
|
||||||
// {
|
|
||||||
// //readTimer.Change(0, consoleReadIntervalMilliseconds);
|
|
||||||
// lock (timerThreadLock)
|
|
||||||
// {
|
|
||||||
// if (timerThread == null)
|
|
||||||
// {
|
|
||||||
// m_log.Debug("Starting timer thread.");
|
|
||||||
// timerThread = new Thread(timerThreadLoop);
|
|
||||||
// timerThread.Name = "StdOutputStdErrorReadThread";
|
|
||||||
// timerThread.IsBackground = true;
|
|
||||||
// timerThread.Start();
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// private static void timer_Stop()
|
|
||||||
// {
|
|
||||||
// //readTimer.Change(Timeout.Infinite, Timeout.Infinite);
|
|
||||||
// lock (timerThreadLock)
|
|
||||||
// {
|
|
||||||
// if (timerThread != null)
|
|
||||||
// {
|
|
||||||
// m_log.Debug("Stopping timer thread.");
|
|
||||||
// try
|
|
||||||
// {
|
|
||||||
// if (timerThread.IsAlive)
|
|
||||||
// timerThread.Abort();
|
|
||||||
// timerThread.Join(2000);
|
|
||||||
// timerThread = null;
|
|
||||||
// }
|
|
||||||
// catch (Exception ex)
|
|
||||||
// {
|
|
||||||
// m_log.Error("Exception stopping timer thread: " + ex.ToString());
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// #endregion
|
|
||||||
|
|
||||||
// #region Timer read from consoles and fire event
|
|
||||||
|
|
||||||
// private static void timerThreadLoop()
|
|
||||||
// {
|
|
||||||
// try
|
|
||||||
// {
|
|
||||||
// while (true)
|
|
||||||
// {
|
|
||||||
// readConsole();
|
|
||||||
// Thread.Sleep(consoleReadIntervalMilliseconds);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// catch (ThreadAbortException) { } // Expected on thread shutdown
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private static void readConsole()
|
|
||||||
// {
|
|
||||||
// try
|
|
||||||
// {
|
|
||||||
|
|
||||||
// // Lock so we don't collide with any startup or shutdown
|
|
||||||
// lock (Program.AppList)
|
|
||||||
// {
|
|
||||||
// foreach (AppExecutor app in new ArrayList(Program.AppList.Values))
|
|
||||||
// {
|
|
||||||
// try
|
|
||||||
// {
|
|
||||||
// string txt = app.GetStdOutput();
|
|
||||||
// // Fire event with received text
|
|
||||||
// if (!string.IsNullOrEmpty(txt))
|
|
||||||
// Program.FireAppConsoleOutput(app.File, txt);
|
|
||||||
// }
|
|
||||||
// catch (Exception ex)
|
|
||||||
// {
|
|
||||||
// m_log.ErrorFormat("Exception reading standard output from \"{0}\": {1}", app.File, ex.ToString());
|
|
||||||
// }
|
|
||||||
// try
|
|
||||||
// {
|
|
||||||
// string txt = app.GetStdError();
|
|
||||||
// // Fire event with received text
|
|
||||||
// if (!string.IsNullOrEmpty(txt))
|
|
||||||
// Program.FireAppConsoleOutput(app.File, txt);
|
|
||||||
// }
|
|
||||||
// catch (Exception ex)
|
|
||||||
// {
|
|
||||||
// m_log.ErrorFormat("Exception reading standard error from \"{0}\": {1}", app.File, ex.ToString());
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// finally
|
|
||||||
// {
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// #endregion
|
|
||||||
|
|
||||||
|
|
||||||
// #region Read stdOutput and stdError
|
|
||||||
// public string GetStdOutput()
|
|
||||||
// {
|
|
||||||
// return GetStreamData(Output);
|
|
||||||
// }
|
|
||||||
// public string GetStdError()
|
|
||||||
// {
|
|
||||||
// return GetStreamData(Error);
|
|
||||||
// }
|
|
||||||
|
|
||||||
// private static int num = 0;
|
|
||||||
// // Gets any data from StreamReader object, non-blocking
|
|
||||||
// private static string GetStreamData(StreamReader sr)
|
|
||||||
// {
|
|
||||||
// // Can't read?
|
|
||||||
// if (!sr.BaseStream.CanRead)
|
|
||||||
// return "";
|
|
||||||
|
|
||||||
// // Read a chunk
|
|
||||||
// //sr.BaseStream.ReadTimeout = 100;
|
|
||||||
// byte[] buffer = new byte[4096];
|
|
||||||
// num++;
|
|
||||||
// Trace.WriteLine("Start read " + num);
|
|
||||||
// int len = sr.BaseStream.Read(buffer, 0, buffer.Length);
|
|
||||||
// Trace.WriteLine("End read " + num + ": " + len);
|
|
||||||
|
|
||||||
// // Nothing?
|
|
||||||
// if (len <= 0)
|
|
||||||
// return "";
|
|
||||||
|
|
||||||
// // Return data
|
|
||||||
// StringBuilder sb = new StringBuilder();
|
|
||||||
// sb.Append(System.Text.Encoding.ASCII.GetString(buffer, 0, len));
|
|
||||||
|
|
||||||
// //while (sr.Peek() >= 0)
|
|
||||||
// //{
|
|
||||||
// // sb.Append(Convert.ToChar(sr.Read()));
|
|
||||||
// //}
|
|
||||||
|
|
||||||
// return sb.ToString();
|
|
||||||
// }
|
|
||||||
// #endregion
|
|
||||||
|
|
||||||
|
|
||||||
// }
|
|
||||||
//}
|
|
|
@ -1,76 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch
|
|
||||||
{
|
|
||||||
internal class CommandProcessor
|
|
||||||
{
|
|
||||||
public delegate void CommandLineDelegate(string application, string command, string arguments);
|
|
||||||
public event CommandLineDelegate CommandLine;
|
|
||||||
|
|
||||||
public bool IsCommand(string cmd)
|
|
||||||
{
|
|
||||||
if (cmd.Trim().StartsWith("/"))
|
|
||||||
return true;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static readonly char[] cmdSplit = new char[] { ' ' };
|
|
||||||
public bool Process(string app, string command)
|
|
||||||
{
|
|
||||||
// Only process commands
|
|
||||||
if (!IsCommand(command))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// Remove first /
|
|
||||||
command = command.Trim().Remove(0, 1);
|
|
||||||
|
|
||||||
// Split cmd and args
|
|
||||||
string[] carg = command.Split(cmdSplit, 2);
|
|
||||||
if (carg.Length == 0)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
string cmd = carg[0]; // Command
|
|
||||||
string arg = "";
|
|
||||||
if (carg.Length > 1)
|
|
||||||
arg = carg[1]; // Arguments
|
|
||||||
|
|
||||||
// Do we have a command?
|
|
||||||
if (string.IsNullOrEmpty(cmd))
|
|
||||||
return true;
|
|
||||||
|
|
||||||
// All is fine
|
|
||||||
if (CommandLine != null)
|
|
||||||
CommandLine(app, cmd, arg);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,122 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch.GUI.Console
|
|
||||||
{
|
|
||||||
internal class Console: IGUI
|
|
||||||
{
|
|
||||||
private List<string> Apps = new List<string>();
|
|
||||||
public Console ()
|
|
||||||
{
|
|
||||||
Program.AppCreated += Program_AppCreated;
|
|
||||||
Program.AppRemoved += Program_AppRemoved;
|
|
||||||
Program.AppConsoleOutput += Program_AppConsoleOutput;
|
|
||||||
Program.Command.CommandLine += Command_CommandLine;
|
|
||||||
}
|
|
||||||
|
|
||||||
private string currentApp = "";
|
|
||||||
private bool quitTyped = false;
|
|
||||||
void Command_CommandLine(string application, string command, string arguments)
|
|
||||||
{
|
|
||||||
|
|
||||||
// If command is a number then someone might be trying to change console: /1, /2, etc.
|
|
||||||
int currentAppNum = 0;
|
|
||||||
if (int.TryParse(command, out currentAppNum))
|
|
||||||
if (currentAppNum <= Apps.Count)
|
|
||||||
{
|
|
||||||
currentApp = Apps[currentAppNum - 1];
|
|
||||||
System.Console.WriteLine("Changed console to app: " + currentApp);
|
|
||||||
} else
|
|
||||||
System.Console.WriteLine("Unable to change to app number: " + currentAppNum);
|
|
||||||
|
|
||||||
// Has user typed quit?
|
|
||||||
if (command.ToLower() == "quit")
|
|
||||||
quitTyped = true;
|
|
||||||
|
|
||||||
// Has user typed /list?
|
|
||||||
if (command.ToLower() == "list")
|
|
||||||
{
|
|
||||||
System.Console.WriteLine("/0 Log console");
|
|
||||||
for (int i = 1; i <= Apps.Count; i++)
|
|
||||||
{
|
|
||||||
System.Console.WriteLine(string.Format("/{0} {1}", i, Apps[i - 1]));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#region Module Start / Stop
|
|
||||||
public void StartGUI()
|
|
||||||
{
|
|
||||||
// Console start
|
|
||||||
System.Console.WriteLine("Console GUI");
|
|
||||||
System.Console.WriteLine("Use commands /0, /1, /2, etc to switch between applications.");
|
|
||||||
System.Console.WriteLine("Type /list for list of applications.");
|
|
||||||
System.Console.WriteLine("Anything that doesn't start with a / will be sent to selected application");
|
|
||||||
System.Console.WriteLine("type /quit to exit");
|
|
||||||
|
|
||||||
|
|
||||||
while (quitTyped == false)
|
|
||||||
{
|
|
||||||
string line = System.Console.ReadLine().TrimEnd("\r\n".ToCharArray());
|
|
||||||
Program.Write(currentApp, line);
|
|
||||||
}
|
|
||||||
// We are done
|
|
||||||
System.Console.WriteLine("Console exit.");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StopGUI()
|
|
||||||
{
|
|
||||||
// Console stop
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region GridLaunch Events
|
|
||||||
void Program_AppCreated(string App)
|
|
||||||
{
|
|
||||||
System.Console.WriteLine("Started: " + App);
|
|
||||||
if (!Apps.Contains(App))
|
|
||||||
Apps.Add(App);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Program_AppRemoved(string App)
|
|
||||||
{
|
|
||||||
System.Console.WriteLine("Stopped: " + App);
|
|
||||||
if (Apps.Contains(App))
|
|
||||||
Apps.Remove(App);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Program_AppConsoleOutput(string App, string Text)
|
|
||||||
{
|
|
||||||
System.Console.Write(App + ": " + Text);
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,39 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch.GUI
|
|
||||||
{
|
|
||||||
public interface IGUI
|
|
||||||
{
|
|
||||||
void StartGUI();
|
|
||||||
void StopGUI();
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,113 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Net.Sockets;
|
|
||||||
using System.Text;
|
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch.GUI.Network
|
|
||||||
{
|
|
||||||
internal class Client
|
|
||||||
{
|
|
||||||
public TcpClient tcpClient;
|
|
||||||
private byte[] readBuffer = new byte[4096];
|
|
||||||
private byte[] writeBuffer;
|
|
||||||
private TCPD tcp;
|
|
||||||
private string inputData = "";
|
|
||||||
private object inputDataLock = new object();
|
|
||||||
public Client(TCPD _tcp, TcpClient Client)
|
|
||||||
{
|
|
||||||
tcp = _tcp;
|
|
||||||
tcpClient = Client;
|
|
||||||
asyncReadStart();
|
|
||||||
Write("OpenSim TCP Console GUI");
|
|
||||||
Write("Use commands /0, /1, /2, etc to switch between applications.");
|
|
||||||
Write("Type /list for list of applications.");
|
|
||||||
Write("Anything that doesn't start with a / will be sent to selected application");
|
|
||||||
Write("type /quit to exit");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void asyncReadStart()
|
|
||||||
{
|
|
||||||
tcpClient.GetStream().BeginRead(readBuffer, 0, readBuffer.Length, asyncReadCallBack, null);
|
|
||||||
}
|
|
||||||
|
|
||||||
//private Regex LineExtractor = new Regex("^(.*)$")
|
|
||||||
private void asyncReadCallBack(IAsyncResult ar)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
// Read data
|
|
||||||
int len = tcpClient.GetStream().EndRead(ar);
|
|
||||||
|
|
||||||
// Send it to app
|
|
||||||
string newData = System.Text.Encoding.ASCII.GetString(readBuffer, 0, len);
|
|
||||||
//lock (inputDataLock)
|
|
||||||
//{
|
|
||||||
inputData += newData;
|
|
||||||
if (newData.Contains("\n"))
|
|
||||||
SendInputLines();
|
|
||||||
//}
|
|
||||||
|
|
||||||
// Start it again
|
|
||||||
asyncReadStart();
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
// TODO: Remove client when we get exception
|
|
||||||
// Temp patch: if exception we don't call asyncReadStart()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SendInputLines()
|
|
||||||
{
|
|
||||||
StringBuilder line = new StringBuilder();
|
|
||||||
foreach (char c in inputData)
|
|
||||||
{
|
|
||||||
if (c == 13)
|
|
||||||
continue;
|
|
||||||
if (c == 10)
|
|
||||||
{
|
|
||||||
Program.WriteLine(tcp.currentApp, line.ToString());
|
|
||||||
line = new StringBuilder();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
line.Append(c);
|
|
||||||
}
|
|
||||||
// We'll keep whatever is left over
|
|
||||||
inputData = line.ToString();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Write(string Text)
|
|
||||||
{
|
|
||||||
writeBuffer = Encoding.ASCII.GetBytes(Text);
|
|
||||||
tcpClient.GetStream().Write(writeBuffer, 0, writeBuffer.Length);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,231 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Net;
|
|
||||||
using System.Net.Sockets;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
|
||||||
using log4net;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch.GUI.Network
|
|
||||||
{
|
|
||||||
public class TCPD : IGUI, IDisposable
|
|
||||||
{
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
private List<Client> Clients = new List<Client>();
|
|
||||||
|
|
||||||
private readonly int defaultPort = 7998;
|
|
||||||
private TcpListener tcpListener;
|
|
||||||
private Thread listenThread;
|
|
||||||
private Thread clientThread;
|
|
||||||
|
|
||||||
|
|
||||||
private List<string> Apps = new List<string>();
|
|
||||||
internal string currentApp = "";
|
|
||||||
private bool quitTyped = false;
|
|
||||||
|
|
||||||
public TCPD()
|
|
||||||
{
|
|
||||||
Program.AppCreated += Program_AppCreated;
|
|
||||||
Program.AppRemoved += Program_AppRemoved;
|
|
||||||
Program.AppConsoleOutput += Program_AppConsoleOutput;
|
|
||||||
Program.Command.CommandLine += Command_CommandLine;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
~TCPD()
|
|
||||||
{
|
|
||||||
Dispose();
|
|
||||||
}
|
|
||||||
private bool isDisposed = false;
|
|
||||||
///<summary>
|
|
||||||
///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
|
|
||||||
///</summary>
|
|
||||||
///<filterpriority>2</filterpriority>
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
if (isDisposed)
|
|
||||||
return;
|
|
||||||
isDisposed = true;
|
|
||||||
tcpd_Stop();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StartGUI()
|
|
||||||
{
|
|
||||||
// We are starting
|
|
||||||
tcpd_Start();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StopGUI()
|
|
||||||
{
|
|
||||||
// We are stopping
|
|
||||||
tcpd_Stop();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#region GridLaunch Events
|
|
||||||
private void Command_CommandLine(string application, string command, string arguments)
|
|
||||||
{
|
|
||||||
// If command is a number then someone might be trying to change console: /1, /2, etc.
|
|
||||||
int currentAppNum = 0;
|
|
||||||
if (int.TryParse(command, out currentAppNum))
|
|
||||||
if (currentAppNum <= Apps.Count)
|
|
||||||
{
|
|
||||||
currentApp = Apps[currentAppNum - 1];
|
|
||||||
TCPWriteToAll("Changed console to app: " + currentApp + Environment.NewLine);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
TCPWriteToAll("Unable to change to app number: " + currentAppNum + Environment.NewLine);
|
|
||||||
|
|
||||||
// Has user typed quit?
|
|
||||||
if (command.ToLower() == "quit")
|
|
||||||
quitTyped = true;
|
|
||||||
|
|
||||||
// Has user typed /list?
|
|
||||||
if (command.ToLower() == "list")
|
|
||||||
{
|
|
||||||
TCPWriteToAll("/0 Log console");
|
|
||||||
for (int i = 1; i <= Apps.Count; i++)
|
|
||||||
{
|
|
||||||
TCPWriteToAll(string.Format("/{0} {1}", i, Apps[i - 1]));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void Program_AppCreated(string App)
|
|
||||||
{
|
|
||||||
TCPWriteToAll("Started: " + App);
|
|
||||||
if (!Apps.Contains(App))
|
|
||||||
Apps.Add(App);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Program_AppRemoved(string App)
|
|
||||||
{
|
|
||||||
TCPWriteToAll("Stopped: " + App);
|
|
||||||
if (Apps.Contains(App))
|
|
||||||
Apps.Remove(App);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Program_AppConsoleOutput(string App, string Text)
|
|
||||||
{
|
|
||||||
TCPWriteToAll(App, Text);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private void tcpd_Start()
|
|
||||||
{
|
|
||||||
listenThread = new Thread(new ThreadStart(ListenForClients));
|
|
||||||
listenThread.Name = "TCPDThread";
|
|
||||||
listenThread.IsBackground = true;
|
|
||||||
listenThread.Start();
|
|
||||||
|
|
||||||
while (!quitTyped)
|
|
||||||
{
|
|
||||||
Thread.Sleep(500);
|
|
||||||
}
|
|
||||||
|
|
||||||
//clientThread = new Thread(new ThreadStart(ProcessClients));
|
|
||||||
//clientThread.Name = "TCPClientThread";
|
|
||||||
//clientThread.IsBackground = true;
|
|
||||||
////clientThread.Start();
|
|
||||||
|
|
||||||
}
|
|
||||||
private void tcpd_Stop()
|
|
||||||
{
|
|
||||||
StopThread(listenThread);
|
|
||||||
StopThread(clientThread);
|
|
||||||
}
|
|
||||||
private void ListenForClients()
|
|
||||||
{
|
|
||||||
int Port = 0;
|
|
||||||
int.TryParse(Program.Settings["TCPPort"], out Port);
|
|
||||||
if (Port < 1)
|
|
||||||
Port = defaultPort;
|
|
||||||
|
|
||||||
m_log.Info("Starting TCP Server on port " + Port);
|
|
||||||
this.tcpListener = new TcpListener(IPAddress.Any, Port);
|
|
||||||
|
|
||||||
this.tcpListener.Start();
|
|
||||||
|
|
||||||
while (true)
|
|
||||||
{
|
|
||||||
// Blocks until a client has connected to the server
|
|
||||||
TcpClient tcpClient = this.tcpListener.AcceptTcpClient();
|
|
||||||
Client client = new Client(this, tcpClient);
|
|
||||||
|
|
||||||
lock (Clients)
|
|
||||||
{
|
|
||||||
Clients.Add(client);
|
|
||||||
}
|
|
||||||
System.Threading.Thread.Sleep(500);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void StopThread(Thread t)
|
|
||||||
{
|
|
||||||
if (t != null)
|
|
||||||
{
|
|
||||||
m_log.Debug("Stopping thread " + t.Name);
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (t.IsAlive)
|
|
||||||
t.Abort();
|
|
||||||
t.Join(2000);
|
|
||||||
t = null;
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
m_log.Error("Exception stopping thread: " + ex.ToString());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void TCPWriteToAll(string app, string text)
|
|
||||||
{
|
|
||||||
TCPWriteToAll(text);
|
|
||||||
}
|
|
||||||
private void TCPWriteToAll(string text)
|
|
||||||
{
|
|
||||||
foreach (Client c in new ArrayList(Clients))
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
c.Write(text);
|
|
||||||
} catch (Exception ex)
|
|
||||||
{
|
|
||||||
m_log.Error("Exception writing to TCP: " + ex.ToString());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,65 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ServiceProcess;
|
|
||||||
using System.Text;
|
|
||||||
using OpenSim.GridLaunch.GUI;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch
|
|
||||||
{
|
|
||||||
internal class Service: ServiceBase, IGUI
|
|
||||||
{
|
|
||||||
private ServiceBase[] ServicesToRun;
|
|
||||||
public Service()
|
|
||||||
{
|
|
||||||
ServicesToRun = new ServiceBase[] {this};
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StartGUI()
|
|
||||||
{
|
|
||||||
ServiceBase.Run(ServicesToRun);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StopGUI()
|
|
||||||
{
|
|
||||||
// Nothing
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnStart(string[] args)
|
|
||||||
{
|
|
||||||
// Command line arguments override settings
|
|
||||||
Program.Settings.ParseCommandArguments(args);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnStop()
|
|
||||||
{
|
|
||||||
Program.Shutdown();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
Binary file not shown.
Before Width: | Height: | Size: 163 B |
Binary file not shown.
Before Width: | Height: | Size: 545 B |
Binary file not shown.
|
@ -1,224 +0,0 @@
|
||||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
|
||||||
{
|
|
||||||
partial class ProcessPanel
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ProcessPanel));
|
|
||||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
|
||||||
this.tabLogs = new System.Windows.Forms.TabPage();
|
|
||||||
this.btnShutdown = new System.Windows.Forms.Button();
|
|
||||||
this.pictureBox2 = new System.Windows.Forms.PictureBox();
|
|
||||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
|
||||||
this.pictureBox3 = new System.Windows.Forms.PictureBox();
|
|
||||||
this.tabSettings = new System.Windows.Forms.TabPage();
|
|
||||||
this.cblStartupComponents = new System.Windows.Forms.CheckedListBox();
|
|
||||||
this.gbStartupComponents = new System.Windows.Forms.GroupBox();
|
|
||||||
this.btnSave = new System.Windows.Forms.Button();
|
|
||||||
this.ucLogWindow1 = new OpenSim.GridLaunch.GUI.WinForm.ucLogWindow();
|
|
||||||
this.label1 = new System.Windows.Forms.Label();
|
|
||||||
this.tabControl1.SuspendLayout();
|
|
||||||
this.tabLogs.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).BeginInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox3)).BeginInit();
|
|
||||||
this.tabSettings.SuspendLayout();
|
|
||||||
this.gbStartupComponents.SuspendLayout();
|
|
||||||
this.SuspendLayout();
|
|
||||||
//
|
|
||||||
// tabControl1
|
|
||||||
//
|
|
||||||
this.tabControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Left)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.tabControl1.Controls.Add(this.tabSettings);
|
|
||||||
this.tabControl1.Controls.Add(this.tabLogs);
|
|
||||||
this.tabControl1.Location = new System.Drawing.Point(-1, 123);
|
|
||||||
this.tabControl1.Name = "tabControl1";
|
|
||||||
this.tabControl1.SelectedIndex = 0;
|
|
||||||
this.tabControl1.Size = new System.Drawing.Size(632, 275);
|
|
||||||
this.tabControl1.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// tabLogs
|
|
||||||
//
|
|
||||||
this.tabLogs.Controls.Add(this.ucLogWindow1);
|
|
||||||
this.tabLogs.Location = new System.Drawing.Point(4, 22);
|
|
||||||
this.tabLogs.Name = "tabLogs";
|
|
||||||
this.tabLogs.Padding = new System.Windows.Forms.Padding(3);
|
|
||||||
this.tabLogs.Size = new System.Drawing.Size(624, 249);
|
|
||||||
this.tabLogs.TabIndex = 0;
|
|
||||||
this.tabLogs.Text = "Logs";
|
|
||||||
this.tabLogs.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// btnShutdown
|
|
||||||
//
|
|
||||||
this.btnShutdown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.btnShutdown.Location = new System.Drawing.Point(542, 400);
|
|
||||||
this.btnShutdown.Name = "btnShutdown";
|
|
||||||
this.btnShutdown.Size = new System.Drawing.Size(75, 23);
|
|
||||||
this.btnShutdown.TabIndex = 1;
|
|
||||||
this.btnShutdown.Text = "Shutdown";
|
|
||||||
this.btnShutdown.UseVisualStyleBackColor = true;
|
|
||||||
this.btnShutdown.Click += new System.EventHandler(this.btnShutdown_Click);
|
|
||||||
//
|
|
||||||
// pictureBox2
|
|
||||||
//
|
|
||||||
this.pictureBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.pictureBox2.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox2.Image")));
|
|
||||||
this.pictureBox2.Location = new System.Drawing.Point(585, -1);
|
|
||||||
this.pictureBox2.Name = "pictureBox2";
|
|
||||||
this.pictureBox2.Size = new System.Drawing.Size(46, 124);
|
|
||||||
this.pictureBox2.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
|
||||||
this.pictureBox2.TabIndex = 3;
|
|
||||||
this.pictureBox2.TabStop = false;
|
|
||||||
//
|
|
||||||
// pictureBox1
|
|
||||||
//
|
|
||||||
this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
|
|
||||||
this.pictureBox1.Location = new System.Drawing.Point(-1, -1);
|
|
||||||
this.pictureBox1.Name = "pictureBox1";
|
|
||||||
this.pictureBox1.Size = new System.Drawing.Size(586, 124);
|
|
||||||
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
|
||||||
this.pictureBox1.TabIndex = 2;
|
|
||||||
this.pictureBox1.TabStop = false;
|
|
||||||
//
|
|
||||||
// pictureBox3
|
|
||||||
//
|
|
||||||
this.pictureBox3.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Left)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.pictureBox3.Image = global::OpenSim.GridLaunch.Properties.Resources.OpenSim_Bottom_Border;
|
|
||||||
this.pictureBox3.Location = new System.Drawing.Point(-1, 120);
|
|
||||||
this.pictureBox3.Name = "pictureBox3";
|
|
||||||
this.pictureBox3.Size = new System.Drawing.Size(632, 310);
|
|
||||||
this.pictureBox3.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
|
||||||
this.pictureBox3.TabIndex = 4;
|
|
||||||
this.pictureBox3.TabStop = false;
|
|
||||||
//
|
|
||||||
// tabSettings
|
|
||||||
//
|
|
||||||
this.tabSettings.Controls.Add(this.label1);
|
|
||||||
this.tabSettings.Controls.Add(this.btnSave);
|
|
||||||
this.tabSettings.Controls.Add(this.gbStartupComponents);
|
|
||||||
this.tabSettings.Location = new System.Drawing.Point(4, 22);
|
|
||||||
this.tabSettings.Name = "tabSettings";
|
|
||||||
this.tabSettings.Padding = new System.Windows.Forms.Padding(3);
|
|
||||||
this.tabSettings.Size = new System.Drawing.Size(624, 249);
|
|
||||||
this.tabSettings.TabIndex = 1;
|
|
||||||
this.tabSettings.Text = "Settings";
|
|
||||||
this.tabSettings.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// cblStartupComponents
|
|
||||||
//
|
|
||||||
this.cblStartupComponents.CheckOnClick = true;
|
|
||||||
this.cblStartupComponents.FormattingEnabled = true;
|
|
||||||
this.cblStartupComponents.Location = new System.Drawing.Point(6, 19);
|
|
||||||
this.cblStartupComponents.Name = "cblStartupComponents";
|
|
||||||
this.cblStartupComponents.Size = new System.Drawing.Size(202, 109);
|
|
||||||
this.cblStartupComponents.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// gbStartupComponents
|
|
||||||
//
|
|
||||||
this.gbStartupComponents.Controls.Add(this.cblStartupComponents);
|
|
||||||
this.gbStartupComponents.Location = new System.Drawing.Point(9, 6);
|
|
||||||
this.gbStartupComponents.Name = "gbStartupComponents";
|
|
||||||
this.gbStartupComponents.Size = new System.Drawing.Size(214, 136);
|
|
||||||
this.gbStartupComponents.TabIndex = 1;
|
|
||||||
this.gbStartupComponents.TabStop = false;
|
|
||||||
this.gbStartupComponents.Text = "Startup components";
|
|
||||||
//
|
|
||||||
// btnSave
|
|
||||||
//
|
|
||||||
this.btnSave.Location = new System.Drawing.Point(9, 148);
|
|
||||||
this.btnSave.Name = "btnSave";
|
|
||||||
this.btnSave.Size = new System.Drawing.Size(92, 23);
|
|
||||||
this.btnSave.TabIndex = 2;
|
|
||||||
this.btnSave.Text = "Save settings";
|
|
||||||
this.btnSave.UseVisualStyleBackColor = true;
|
|
||||||
this.btnSave.Click += new System.EventHandler(this.btnSave_Click);
|
|
||||||
//
|
|
||||||
// ucLogWindow1
|
|
||||||
//
|
|
||||||
this.ucLogWindow1.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
||||||
this.ucLogWindow1.Location = new System.Drawing.Point(3, 3);
|
|
||||||
this.ucLogWindow1.Name = "ucLogWindow1";
|
|
||||||
this.ucLogWindow1.Size = new System.Drawing.Size(618, 243);
|
|
||||||
this.ucLogWindow1.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// label1
|
|
||||||
//
|
|
||||||
this.label1.AutoSize = true;
|
|
||||||
this.label1.Location = new System.Drawing.Point(108, 149);
|
|
||||||
this.label1.Name = "label1";
|
|
||||||
this.label1.Size = new System.Drawing.Size(259, 13);
|
|
||||||
this.label1.TabIndex = 3;
|
|
||||||
this.label1.Text = "* You have to restart app before changes take effect.";
|
|
||||||
//
|
|
||||||
// ProcessPanel
|
|
||||||
//
|
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(629, 428);
|
|
||||||
this.Controls.Add(this.pictureBox2);
|
|
||||||
this.Controls.Add(this.pictureBox1);
|
|
||||||
this.Controls.Add(this.btnShutdown);
|
|
||||||
this.Controls.Add(this.tabControl1);
|
|
||||||
this.Controls.Add(this.pictureBox3);
|
|
||||||
this.Name = "ProcessPanel";
|
|
||||||
this.Text = "OpenSim GUI alpha";
|
|
||||||
this.Load += new System.EventHandler(this.ProcessPanel_Load);
|
|
||||||
this.tabControl1.ResumeLayout(false);
|
|
||||||
this.tabLogs.ResumeLayout(false);
|
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).EndInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox3)).EndInit();
|
|
||||||
this.tabSettings.ResumeLayout(false);
|
|
||||||
this.tabSettings.PerformLayout();
|
|
||||||
this.gbStartupComponents.ResumeLayout(false);
|
|
||||||
this.ResumeLayout(false);
|
|
||||||
this.PerformLayout();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private System.Windows.Forms.TabControl tabControl1;
|
|
||||||
private System.Windows.Forms.TabPage tabLogs;
|
|
||||||
private System.Windows.Forms.Button btnShutdown;
|
|
||||||
private ucLogWindow ucLogWindow1;
|
|
||||||
private System.Windows.Forms.PictureBox pictureBox1;
|
|
||||||
private System.Windows.Forms.PictureBox pictureBox2;
|
|
||||||
private System.Windows.Forms.PictureBox pictureBox3;
|
|
||||||
private System.Windows.Forms.TabPage tabSettings;
|
|
||||||
private System.Windows.Forms.GroupBox gbStartupComponents;
|
|
||||||
private System.Windows.Forms.CheckedListBox cblStartupComponents;
|
|
||||||
private System.Windows.Forms.Button btnSave;
|
|
||||||
private System.Windows.Forms.Label label1;
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,288 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Text;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
|
||||||
{
|
|
||||||
public partial class ProcessPanel : Form, IGUI
|
|
||||||
{
|
|
||||||
public ProcessPanel()
|
|
||||||
{
|
|
||||||
Application.EnableVisualStyles();
|
|
||||||
//Application.SetCompatibleTextRenderingDefault(false);
|
|
||||||
|
|
||||||
InitializeComponent();
|
|
||||||
Program.AppCreated += Program_AppCreated;
|
|
||||||
Program.AppRemoved += Program_AppRemoved;
|
|
||||||
Program.AppConsoleOutput += Program_AppConsoleOutput;
|
|
||||||
Program.AppConsoleError += Program_AppConsoleError;
|
|
||||||
log4netAppender.LogLine += log4netAppender_LogLine;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Module Start / Stop
|
|
||||||
public void StartGUI()
|
|
||||||
{
|
|
||||||
Application.Run(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StopGUI()
|
|
||||||
{
|
|
||||||
this.Close();
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Main log tab
|
|
||||||
void log4netAppender_LogLine(Color color, string LogText)
|
|
||||||
{
|
|
||||||
ucLogWindow1.Write(color, LogText);
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Form events
|
|
||||||
private void btnShutdown_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Program.Shutdown();
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region GridLaunch Events
|
|
||||||
public delegate void Program_AppCreatedDelegate(string App);
|
|
||||||
public void Program_AppCreated(string App)
|
|
||||||
{
|
|
||||||
if (this.InvokeRequired) {
|
|
||||||
this.Invoke(new Program_AppCreatedDelegate(Program_AppCreated), App);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Trace.WriteLine("Start: " + App);
|
|
||||||
|
|
||||||
// Do we already have app window for that app?
|
|
||||||
if (AppWindow_Get(App) != null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// New log window
|
|
||||||
ucAppWindow aw = new ucAppWindow();
|
|
||||||
// New tab page
|
|
||||||
TabPage tp = new TabPage(App);
|
|
||||||
// Add log window into tab page
|
|
||||||
tp.Controls.Add(aw);
|
|
||||||
// Add tab page into tab control
|
|
||||||
tabControl1.TabPages.Add(tp);
|
|
||||||
// Add it all to our internal list
|
|
||||||
AppWindow_Add(App, aw);
|
|
||||||
// Hook up events
|
|
||||||
aw.LineEntered += AppWindow_LineEntered;
|
|
||||||
|
|
||||||
// Fill log window fully inside tab page
|
|
||||||
aw.Dock = DockStyle.Fill;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public delegate void Program_AppRemovedDelegate(string App);
|
|
||||||
public void Program_AppRemoved(string App)
|
|
||||||
{
|
|
||||||
if (this.InvokeRequired) {
|
|
||||||
this.Invoke(new Program_AppRemovedDelegate(Program_AppRemoved), App);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Trace.WriteLine("Stop: " + App);
|
|
||||||
|
|
||||||
// Get app window
|
|
||||||
ucAppWindow aw = AppWindow_Get(App);
|
|
||||||
if (aw == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Get its tab page
|
|
||||||
TabPage tp = aw.Parent as TabPage;
|
|
||||||
|
|
||||||
if (tp != null)
|
|
||||||
{
|
|
||||||
// Remove tab page from tab control
|
|
||||||
tabControl1.TabPages.Remove(tp);
|
|
||||||
// Remove app window from tab
|
|
||||||
tp.Controls.Remove(aw);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Dispose of app window
|
|
||||||
aw.Dispose();
|
|
||||||
|
|
||||||
// Dispose of tab page
|
|
||||||
if (tp != null)
|
|
||||||
tp.Dispose();
|
|
||||||
|
|
||||||
// Remove from our internal list
|
|
||||||
AppWindow_Remove(App);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public delegate void Program_AppConsoleOutputDelegate(string App, string LogText);
|
|
||||||
void Program_AppConsoleOutput(string App, string LogText)
|
|
||||||
{
|
|
||||||
if (this.InvokeRequired)
|
|
||||||
{
|
|
||||||
this.Invoke(new Program_AppConsoleOutputDelegate(Program_AppConsoleOutput), App, LogText);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get app window
|
|
||||||
ucAppWindow aw = AppWindow_Get(App);
|
|
||||||
// Write text to it
|
|
||||||
if (aw != null)
|
|
||||||
aw.Write(System.Drawing.Color.Black, LogText);
|
|
||||||
}
|
|
||||||
|
|
||||||
public delegate void Program_AppConsoleErrorDelegate(string App, string LogText);
|
|
||||||
void Program_AppConsoleError(string App, string LogText)
|
|
||||||
{
|
|
||||||
if (this.InvokeRequired) {
|
|
||||||
this.Invoke(new Program_AppConsoleErrorDelegate(Program_AppConsoleError), App, LogText);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get app window
|
|
||||||
ucAppWindow aw = AppWindow_Get(App);
|
|
||||||
// Write text to it
|
|
||||||
if (aw != null)
|
|
||||||
aw.Write(System.Drawing.Color.Red, LogText);
|
|
||||||
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region App Window events
|
|
||||||
private void AppWindow_LineEntered(ucAppWindow AppWindow, string LogText)
|
|
||||||
{
|
|
||||||
Program.WriteLine(AppWindow_Get(AppWindow), LogText);
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private void ProcessPanel_Load(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
string[] arr = new string[Program.Settings.Components.Keys.Count];
|
|
||||||
Program.Settings.Components.Keys.CopyTo(arr, 0);
|
|
||||||
cblStartupComponents.Items.AddRange(arr);
|
|
||||||
|
|
||||||
// Now correct all check states
|
|
||||||
for (int i = 0; i < cblStartupComponents.Items.Count; i++)
|
|
||||||
{
|
|
||||||
string _name = cblStartupComponents.Items[i] as string;
|
|
||||||
bool _checked = Program.Settings.Components[_name];
|
|
||||||
|
|
||||||
cblStartupComponents.SetItemChecked(i, _checked);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#region Internal App Window list and functions
|
|
||||||
private Dictionary<string, ucAppWindow> _appWindows = new Dictionary<string, ucAppWindow>();
|
|
||||||
private Dictionary<ucAppWindow, string> _appWindows_rev = new Dictionary<ucAppWindow, string>();
|
|
||||||
private void AppWindow_Add(string AppWindowName, ucAppWindow AppWindow)
|
|
||||||
{
|
|
||||||
lock (_appWindows)
|
|
||||||
{
|
|
||||||
_appWindows.Add(AppWindowName, AppWindow);
|
|
||||||
_appWindows_rev.Add(AppWindow, AppWindowName);
|
|
||||||
// Hook events
|
|
||||||
AppWindow.LineEntered += AppWindow_LineEntered;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void AppWindow_Remove(ucAppWindow AppWindow)
|
|
||||||
{
|
|
||||||
lock (_appWindows)
|
|
||||||
{
|
|
||||||
if (_appWindows_rev.ContainsKey(AppWindow))
|
|
||||||
{
|
|
||||||
// Unhook events
|
|
||||||
AppWindow.LineEntered -= AppWindow_LineEntered;
|
|
||||||
// Delete from list
|
|
||||||
string name = _appWindows_rev[AppWindow];
|
|
||||||
_appWindows.Remove(name);
|
|
||||||
_appWindows_rev.Remove(AppWindow);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void AppWindow_Remove(string AppWindowName)
|
|
||||||
{
|
|
||||||
lock (_appWindows)
|
|
||||||
{
|
|
||||||
if (_appWindows.ContainsKey(AppWindowName))
|
|
||||||
{
|
|
||||||
ucAppWindow AppWindow = _appWindows[AppWindowName];
|
|
||||||
// Unhook events
|
|
||||||
AppWindow.LineEntered -= AppWindow_LineEntered;
|
|
||||||
// Delete from list
|
|
||||||
_appWindows.Remove(AppWindowName);
|
|
||||||
_appWindows_rev.Remove(AppWindow);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private string AppWindow_Get(ucAppWindow AppWindow)
|
|
||||||
{
|
|
||||||
lock (_appWindows)
|
|
||||||
{
|
|
||||||
if (_appWindows_rev.ContainsKey(AppWindow))
|
|
||||||
return _appWindows_rev[AppWindow];
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
private ucAppWindow AppWindow_Get(string AppWindowName)
|
|
||||||
{
|
|
||||||
lock (_appWindows)
|
|
||||||
{
|
|
||||||
if (_appWindows.ContainsKey(AppWindowName))
|
|
||||||
return _appWindows[AppWindowName];
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private void btnSave_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Program.Settings.Components.Clear();
|
|
||||||
for (int i = 0; i < cblStartupComponents.Items.Count; i++)
|
|
||||||
{
|
|
||||||
string _name = cblStartupComponents.Items[i] as string;
|
|
||||||
bool _checked = cblStartupComponents.GetItemChecked(i);
|
|
||||||
|
|
||||||
Program.Settings.Components.Add(_name, _checked);
|
|
||||||
Program.Settings.SaveConfig();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,882 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
|
||||||
<data name="pictureBox2.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>
|
|
||||||
iVBORw0KGgoAAAANSUhEUgAAAAEAAAB8CAIAAAAny03BAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
|
||||||
YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAAAlwSFlzAAAOpgAA
|
|
||||||
DqYBh9ypbwAAAYpJREFUKFOV0fkrH3AYwPG3Y84NW2xzj76btomJHE20NUcpi9DKUlt+0i6EjbnmiOWY
|
|
||||||
ZTKSo69YtolNRHOEYWsIK8sksiZZU5Ompo8n379gP7x63s/z+fEDdz7w3+4Oondv6JD+/WH0H4xgkDx6
|
|
||||||
yDBlDMPUcY6kfcQofQKjjEmMH05h8ugTppmfMc36gtnjacyzZziaM8uxvDks8uexfLKAVcFXjhctcqL4
|
|
||||||
G9YlS9iUfufk02VOla9wumIV28o17KvWcXj+A8fqnzi92MC5ZhOX2i1cX/5CU/8bTcM25xr/4Na0w/mW
|
|
||||||
XS5q/+LeuodH2z882ve51KHweq3wfqvw6VT4din83ykC3isu9yoC+xRB/Qq7bHDIBfs8sJPpWABOxXIr
|
|
||||||
lFsRuJaJCtA8gzPibDVcqAE34VknXStv0n7N0rJ7N0m3QIAWrrZBYCtcewVXRLAIeQMRnXKTGdmtE9YF
|
|
||||||
0T0QLh0lM6YProu4fgjthRsDcFO+79YQJIhY6fhBSByB26M6SeM6idIJwxwAjlSW4/2by3sAAAAASUVO
|
|
||||||
RK5CYII=
|
|
||||||
</value>
|
|
||||||
</data>
|
|
||||||
<data name="pictureBox1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>
|
|
||||||
iVBORw0KGgoAAAANSUhEUgAAAkoAAAB8CAIAAAAZ/QhXAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
|
||||||
YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAArZlJREFUeF7tfQdQ
|
|
||||||
VMnz/+6yLCzLAruwS845C4qgqIiKOeecAyYULXMAAygUSBAFoZCc/qgYy0gqgqlMp5ZeUEvPO63LV5ev
|
|
||||||
7n78PzOzrBy7IN558fu2ul7Nm9fT09Mz05/peWH5vBXVPO7HWYCzAGcBzgKcBf5rFgC8ccRZgLMAZwHO
|
|
||||||
ApwF/mMW4LCNswBnAc4CnAU4C/wHLfAfbNJ/bAHCNYezAGcBzgKcBX6HBTh44yzAWYCzAGcBzgL/QQv8
|
|
||||||
B5v0O0CeK8JZgLMAZwHOAv8xC3DwxlmAswBnAc4CnAX+gxb4DzbpP7YA4ZrDWYCzAGcBzgK/wwIcvHEW
|
|
||||||
4CzAWYCzAGeB/6AF/oNN+h0gzxXhLMBZgLMAZ4H/mAU4eOMswFmAswBnAc4C/0EL/EVNWlnN++fTf2zl
|
|
||||||
wjWHswBnAc4C/8sWeAvw9jZwi7+y+i+mN4bb/+VRwrWdswBnAc4C/zoL8FbWvBHxo2o6J0FUTXtaVSt4
|
|
||||||
E9JZVftnU4f6/Fb5jlr6RhbjmDkLcBbgLMBZ4G+wAD+qtivUFXzSWV2rJuHqutdQdJ3wTyPd6Lp21Fld
|
|
||||||
2lRVN6TzhnfFdBwPZwHOApwFOAv89RbgvbbKTvx7h2DWiltqjBGtqfvnE9NWBYRtMO+1UPdaG3IMnAU4
|
|
||||||
C3AW4CzwF1uAJ1hV1xmtrhO0ks7qOkatkVC9MFpFumvqQSJGa1+R3tp6RvrrVCRe1/Cn0/oGsVbqoGq1
|
|
||||||
bkzVV/rTRoHUzWQNZ0ZQm0WV6NyM3FXOApwFOAtwFvhrLcATrK7viHSi69VEXDwcPXH3DWoSrW1gpLdO
|
|
||||||
RfrrGkAUXRoZGWwgJGklw42Nb0TSjY1tqfOy7Zi1nmpKYLpBSbXO0B+tUDeKtVHdamYHhnltTdSJJblL
|
|
||||||
nAU4C3AW4CzwF1uApxPdoJWEaxraki5x8Y0qWteoR0l/PSEVKhCEaAJJNjYZUpJuekVGm5uMNzdrJZMt
|
|
||||||
zR2RbEtzW+qEk11qxy/b2kyoTb5aQltNoBtIrS00RxNYW8QU81gz0V4RqNUIMEg7E+G0I2Ny+ZwFOAtw
|
|
||||||
FuAs8BdbQDu8dYhtmsD2W1RjIKEGs1eow5Bma7O8lUy3NWuS2bbmrlPb4r+jFDRR4R+FQKjKME8NdWqc
|
|
||||||
6wjkNBHuL+48rjrOApwFOAtwFujIAjzhmsb2tLZRSEmXEglZ1jWB9NY36a9HQEPIgIQ4zSDDTc1SEEGF
|
|
||||||
ZmMWQm29DJJvu2y67bLZdhUpYq6AlKBY7WQee0UrWey4AtJ6qa2otgysiCYxnt8oQLVSKwmFoTaUZ6iM
|
|
||||||
FqFdaB1rKZrM2g4jwBTMJjAOsxKzGCFNe3I5nAU4C3AW4Czwl1uAJ1zb1I501zWBVO6buPJmkP6GZjGI
|
|
||||||
eHlA2mWQdPNloy2ETCieybZdkYO2XzHdTjCDgFnsVfMdVy12XLXcedWqlax3XbXZdY3Q7j+RbHdfa0e/
|
|
||||||
qW7XNagBYlpBPSgJVaEwQbsY0gQ0BC1Cu4xpG9FYNFmyiTQfRoApYBBmGRGFOmY0kKY9uRzOApwFOAtw
|
|
||||||
FvjrLcDTXdfclkTrmlWkQrXL+hsuizdcNthIiKGadPMV4y2EZFspBmy7arr9qlkMgQeQxY5rIKudgBAC
|
|
||||||
Y7a7r4Ps4q47xKvIMf660x4VOe+58ftILaETUS57b4DaymfMUIApYx9HFIN6BPwI5l2z3EmUZw1Bi+Tb
|
|
||||||
r1KQI4012nKlFeSIKcSgDcQ4IApyKru1syd3ylmAswBnAc4Cf4sFeKL1lzVJj3pt8cYrjCSbCAHVpMTL
|
|
||||||
XzXZCqd/VbadeH+zmGuK2GvKHdfMdwAbrlvvAlRct6Ww4RB/wxHoRTHGJeGma8JNt0RC7ok3PZL+NkLt
|
|
||||||
TA3oA60I/u294bSHqGoffwNqQ3+0Am1Bi5Sx19BAAnLbSauNt16FBUCGm4lBDDap7EMQboMWM2q1LZfJ
|
|
||||||
WYCzAGcBzgJ/gQV4og1X2pLehisgfQZsm64abLoq2XzVcDPc+lWjrVdNtl0DybZfkxNUu67ccd1853WL
|
|
||||||
ndetdt2w2X3DNo4ghOOem057CXK4Jt5yS7rlnnTLM5mQ977bPimEfFNu+6X+6eSfdltNbatD7UwN6MMU
|
|
||||||
g4bQE9pCZ+e9N6E/WmETd8N69w3LXaSBaKlZ7HU0GQ1H82EHWAMEs8A+sBKhjcRozHrtTMqdchbgLMBZ
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||||||
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||||||
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|
||||||
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||||||
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|
||||||
tmVNfAAGQGIxAKaRt7SRYAOBsRpeZCONvVrhZGEDvQdGYWNxI8E8JOYjkKrnjcK+Yi1vDDYBKOahIAMh
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||||||
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||||||
f8z/EM+4pJE/oZY/sVYwo06wtIkEc7PqBFNoJAeaXQ94o7tzCGXqcdQFDCxsEK1sFq2+TIBhdr0oqlkU
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|
||||||
2ai3rEkv+jK29fSjmvWXNJFQb3o9Oa5q1l/cqL+gkcAJu4SclU36ay6TUxyRjqTEGJAAM2hug/4s3ANr
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|
||||||
JDwoBclIL2okYnEJpyBWZEYDIRRZfZkIRwIFIRZERDXorWjSg6rzG0SRTUTtRVR/NCSyUXdGnXBFE0I0
|
|
||||||
4eJG4cpmHHWWNurMb9BZ3CCYUEPwLLJRgBUAjLOggQ9bsYgH4dqyRoJwOLIlP2gexQwkpuHBDWwD4s4Z
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|
||||||
RS9A4GwKbEgjmBsLsKGYBGJFxiGWwiMniO2oTCRQkAVhSE+n25LgRAJHSIMcsCEBCZOw50krZZcYbqE6
|
|
||||||
gBYqYjAMfshhdeESciAQzDhl8Mzpz9mfGz/c/P2P+R/eJOpS4ebguOfW82fWCxZhr7KBhHFIIKpDmuEc
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|
||||||
4pg5DcL5DcIVzcIFDcLIJuHSJnJkaUR48xp0VzTrzmgQrWgWLWokKLKK0nJERY2iJU2i6Q2ipc3kFMf5
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||||||
jYSi6NXoK+SIIigIAjMIPCwfBcGG46orpAgusSLL6KWZACoqhBWc16jKxykkAHcXNeouayIEbec2EG2h
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|
||||||
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|
||||||
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||||||
ESGQiUIVqBGEsjiFzPHYJqWicAQzCKI4/Tn7c+OHm7//Sf+j8pvw1GQvC5taxPfxp9fxF2KXslEQ2US8
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|
||||||
PHz9ymYS2C0nvp4gH9Buej2BhKhmnYUE9nRm1AtnIc7D/aomkgBsAEhwuvKycCEiP4olixqF0+vJKfKR
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|
||||||
A5hZRgEGBDak1fCDNJjBBh4cl9MjriJ/1WVVccASZDKIwlUmH2kcmQKgZc3CqMtEE+i5rElnRTMBaYbW
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|
||||||
RP860q4FDYLZ9YJpdYLpeNafbs8isVAF9vylTQQYYBZmH6wGcApzIYctC+AaQEARpJEPIGH5YGP4wVAH
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|
||||||
R1xFPlAHaQZLEMIgSo1qSKMgsIqJRUHwM6wiG4kUFBnaTcZTLbUkn+nDTiEHVbDiDCxRBADJsBCcAD+c
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|
||||||
MgU4/Tn7c+OHm7//Yf9DnCAc4kzqasnDCNTrgXC6vIm3rJkPtIOvn9cgmFUvGF9L4A3xHAI7IB/AAKcg
|
|
||||||
cuuOZmIHD4QACDnAQoAHkAPBEB5gmVMvmFRLnmFBAldBwEsUARuO4CQyW0XhKgqCADYgCIdMlEUatbMa
|
|
||||||
KcoSyUhAJgk6qT5kf5VKhkwIZ4qhFKRp6o9LIPCzZgLXsYkHDENYBmCDBYAc2MqDlWCi8fR5EOQwEwFv
|
|
||||||
GLCxQA1HGgQTFGGoBmJQxHCFxW1AFwaNLGIDyCEBmQyQcAlimWQWfqEs0igFnjHYsaTSGBsDRSaNsQHY
|
|
||||||
QKgLOSjLoJTVguLYf0MVnP6c/bnxw83f/wX/o/KAbJ+N7b8xbws/COdO7jNRR8+8PHLgK4ldGvmgpU2q
|
|
||||||
Y2QTwYYVzSQHhH1OwAzCPoRBwB4EfwAnBoQARcAkAxVAJk4RI4KB4RZgRhUd0nwGS+yIU0hDmgEYBLKC
|
|
||||||
qAUoC6IQJZhEeXA6p57og01F6AaQnllPtEIOdhqhOUMdtrWIoxrOkQahpWgmGguoY7e1EBuxIgAVFrqx
|
|
||||||
rUWGQ2yJwFCNDRqWzwImdmTYw2IvsEEgK8gQiMV5bP9QvQnJ4jYWtDGUYrugrHbmo9lRDYcMd1kfgRk1
|
|
||||||
sj0HTn/O/tz44ebv/5r/UUUAzCkz18mCDOYlyfMLrS6VRXhTaonfZ6GeeiOO5TDbMScOZvaQBcsETiAN
|
|
||||||
982ea2B1AUpZvMjuZgFcUQqZOIIfMsEJsAEPckA4BbQgHyohwGIAzLZVmapMLHuuFwV/n/5oIFwhE6u+
|
|
||||||
xYVGIQ08YzfYmKEARSzewinbVEQpZOLItg1ZMMcCJrYzCZRiMRkCLIhi2MYkaNqfZbINSaYSjgAqFilC
|
|
||||||
LCSw+0YshwEqpz9nfzZ/ufHDzd//cf/zanOMhSBwkcxZq2/5wGPCjTK3DmcKx632xex+Ehwuiy3YrheL
|
|
||||||
RdS7auxhChY9MDhkzprNQLahNxRPulPfzapWE9t/YzeKkGYxkJpYuKPe3OP0fyP7/1zt/A8n1t1tx8//
|
|
||||||
+9/7/cHx/79nsN+0uN34gYv4txiE85/M5//B8f//ATQlyz6+IFQfAAAAAElFTkSuQmCC
|
|
||||||
</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
|
|
@ -1,72 +0,0 @@
|
||||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
|
||||||
{
|
|
||||||
partial class ucAppWindow
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Component Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.ucLogWindow1 = new OpenSim.GridLaunch.GUI.WinForm.ucLogWindow();
|
|
||||||
this.ucInputField1 = new OpenSim.GridLaunch.GUI.WinForm.ucInputField();
|
|
||||||
this.SuspendLayout();
|
|
||||||
//
|
|
||||||
// ucLogWindow1
|
|
||||||
//
|
|
||||||
this.ucLogWindow1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Left)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.ucLogWindow1.Location = new System.Drawing.Point(3, 3);
|
|
||||||
this.ucLogWindow1.Name = "ucLogWindow1";
|
|
||||||
this.ucLogWindow1.Size = new System.Drawing.Size(232, 132);
|
|
||||||
this.ucLogWindow1.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// ucInputField1
|
|
||||||
//
|
|
||||||
this.ucInputField1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.ucInputField1.Location = new System.Drawing.Point(0, 141);
|
|
||||||
this.ucInputField1.Name = "ucInputField1";
|
|
||||||
this.ucInputField1.Size = new System.Drawing.Size(234, 30);
|
|
||||||
this.ucInputField1.TabIndex = 1;
|
|
||||||
//
|
|
||||||
// ucAppWindow
|
|
||||||
//
|
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.Controls.Add(this.ucInputField1);
|
|
||||||
this.Controls.Add(this.ucLogWindow1);
|
|
||||||
this.DoubleBuffered = true;
|
|
||||||
this.Name = "ucAppWindow";
|
|
||||||
this.Size = new System.Drawing.Size(235, 166);
|
|
||||||
this.ResumeLayout(false);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private ucLogWindow ucLogWindow1;
|
|
||||||
private ucInputField ucInputField1;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,63 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Data;
|
|
||||||
using System.Text;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
|
||||||
{
|
|
||||||
public partial class ucAppWindow : UserControl
|
|
||||||
{
|
|
||||||
// Just forwarding from ucInputField1
|
|
||||||
public delegate void LineEnteredDelegate(ucAppWindow AppWindow, string Text);
|
|
||||||
public event LineEnteredDelegate LineEntered;
|
|
||||||
|
|
||||||
public ucAppWindow()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
ucInputField1.LineEntered += ucInputField1_LineEntered;
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Forward Text Input Event and Log Write Function
|
|
||||||
void ucInputField1_LineEntered(string Text)
|
|
||||||
{
|
|
||||||
if (LineEntered != null)
|
|
||||||
LineEntered(this, Text);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Write(Color color, string LogText)
|
|
||||||
{
|
|
||||||
ucLogWindow1.Write(color, LogText);
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,120 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
|
@ -1,77 +0,0 @@
|
||||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
|
||||||
{
|
|
||||||
partial class ucInputField
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Component Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.txtInput = new System.Windows.Forms.TextBox();
|
|
||||||
this.btnSend = new System.Windows.Forms.Button();
|
|
||||||
this.SuspendLayout();
|
|
||||||
//
|
|
||||||
// txtInput
|
|
||||||
//
|
|
||||||
this.txtInput.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Left)
|
|
||||||
| System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.txtInput.Location = new System.Drawing.Point(3, 2);
|
|
||||||
this.txtInput.Name = "txtInput";
|
|
||||||
this.txtInput.Size = new System.Drawing.Size(289, 20);
|
|
||||||
this.txtInput.TabIndex = 0;
|
|
||||||
this.txtInput.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.txtInput_KeyPress);
|
|
||||||
//
|
|
||||||
// btnSend
|
|
||||||
//
|
|
||||||
this.btnSend.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
|
||||||
this.btnSend.Location = new System.Drawing.Point(295, 0);
|
|
||||||
this.btnSend.Name = "btnSend";
|
|
||||||
this.btnSend.Size = new System.Drawing.Size(75, 23);
|
|
||||||
this.btnSend.TabIndex = 3;
|
|
||||||
this.btnSend.Text = "&Send";
|
|
||||||
this.btnSend.UseVisualStyleBackColor = true;
|
|
||||||
this.btnSend.Click += new System.EventHandler(this.btnSend_Click);
|
|
||||||
//
|
|
||||||
// ucInputField
|
|
||||||
//
|
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.Controls.Add(this.btnSend);
|
|
||||||
this.Controls.Add(this.txtInput);
|
|
||||||
this.Name = "ucInputField";
|
|
||||||
this.Size = new System.Drawing.Size(373, 25);
|
|
||||||
this.Load += new System.EventHandler(this.ucInputField_Load);
|
|
||||||
this.Resize += new System.EventHandler(this.ucInputField_Resize);
|
|
||||||
this.ResumeLayout(false);
|
|
||||||
this.PerformLayout();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private System.Windows.Forms.TextBox txtInput;
|
|
||||||
private System.Windows.Forms.Button btnSend;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,97 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Data;
|
|
||||||
using System.Text;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
|
||||||
{
|
|
||||||
public partial class ucInputField : UserControl
|
|
||||||
{
|
|
||||||
public delegate void LineEnteredDelegate(string Text);
|
|
||||||
public event LineEnteredDelegate LineEntered;
|
|
||||||
|
|
||||||
public List<string> History = new List<string>();
|
|
||||||
|
|
||||||
public ucInputField()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ucInputField_Load(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
_resize();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ucInputField_Resize(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
_resize();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void _resize()
|
|
||||||
{
|
|
||||||
Height = txtInput.Height + 10;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void btnSend_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Send();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void txtInput_KeyPress(object sender, KeyPressEventArgs e)
|
|
||||||
{
|
|
||||||
//Trace.WriteLine("KeyChar: " + ((int)e.KeyChar).ToString());
|
|
||||||
if (e.KeyChar == 13)
|
|
||||||
{
|
|
||||||
e.Handled = true;
|
|
||||||
Send();
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: Add arrow up/down history functions
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Send()
|
|
||||||
{
|
|
||||||
// Remove \r\n at end
|
|
||||||
string txt = txtInput.Text.TrimEnd("\r\n".ToCharArray());
|
|
||||||
|
|
||||||
// Fire event
|
|
||||||
if (LineEntered != null)
|
|
||||||
LineEntered(txt);
|
|
||||||
|
|
||||||
// Add to history
|
|
||||||
History.Add(txtInput.Text);
|
|
||||||
|
|
||||||
txtInput.Text = "";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,120 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
|
@ -1,62 +0,0 @@
|
||||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
|
||||||
{
|
|
||||||
partial class ucLogWindow
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Component Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.txtLog = new System.Windows.Forms.TextBox();
|
|
||||||
this.SuspendLayout();
|
|
||||||
//
|
|
||||||
// txtLog
|
|
||||||
//
|
|
||||||
this.txtLog.BackColor = System.Drawing.SystemColors.Window;
|
|
||||||
this.txtLog.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
||||||
this.txtLog.Location = new System.Drawing.Point(0, 0);
|
|
||||||
this.txtLog.Multiline = true;
|
|
||||||
this.txtLog.Name = "txtLog";
|
|
||||||
this.txtLog.ReadOnly = true;
|
|
||||||
this.txtLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
|
|
||||||
this.txtLog.Size = new System.Drawing.Size(150, 150);
|
|
||||||
this.txtLog.TabIndex = 0;
|
|
||||||
this.txtLog.TextChanged += new System.EventHandler(this.txtLog_TextChanged);
|
|
||||||
//
|
|
||||||
// ucLogWindow
|
|
||||||
//
|
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.Controls.Add(this.txtLog);
|
|
||||||
this.Name = "ucLogWindow";
|
|
||||||
this.ResumeLayout(false);
|
|
||||||
this.PerformLayout();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private System.Windows.Forms.TextBox txtLog;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,80 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Data;
|
|
||||||
using System.Text;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch.GUI.WinForm
|
|
||||||
{
|
|
||||||
public partial class ucLogWindow : UserControl
|
|
||||||
{
|
|
||||||
// If text in window is more than this
|
|
||||||
private static readonly int logWindowMaxTextLength = 20000;
|
|
||||||
// Remove this much from start of it
|
|
||||||
private static int logWindowTrunlTextLength = 10000;
|
|
||||||
|
|
||||||
public ucLogWindow()
|
|
||||||
{
|
|
||||||
if (logWindowMaxTextLength < logWindowTrunlTextLength)
|
|
||||||
logWindowTrunlTextLength = logWindowMaxTextLength / 2;
|
|
||||||
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
|
|
||||||
public delegate void textWriteDelegate(Color color, string LogText);
|
|
||||||
public void Write(Color color, string LogText)
|
|
||||||
{
|
|
||||||
// Check if we to pass task on to GUI thread
|
|
||||||
if (this.InvokeRequired)
|
|
||||||
{
|
|
||||||
this.Invoke(new textWriteDelegate(Write), color, LogText);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Append to window
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (!txtLog.IsDisposed)
|
|
||||||
txtLog.AppendText(LogText);
|
|
||||||
} catch { }
|
|
||||||
}
|
|
||||||
|
|
||||||
private void txtLog_TextChanged(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
// Go to bottom of window
|
|
||||||
txtLog.ScrollToCaret();
|
|
||||||
|
|
||||||
// Make sure amount of text in window doesn't grow too big
|
|
||||||
if (txtLog.Text.Length > logWindowMaxTextLength)
|
|
||||||
txtLog.Text = txtLog.Text.Remove(0, logWindowTrunlTextLength);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,120 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
|
@ -1,126 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<PropertyGroup>
|
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
||||||
<ProductVersion>9.0.30729</ProductVersion>
|
|
||||||
<SchemaVersion>2.0</SchemaVersion>
|
|
||||||
<ProjectGuid>{595D67F3-B413-4A43-8568-5B5930E3B31D}</ProjectGuid>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
||||||
<RootNamespace>OpenSim.GridLaunch</RootNamespace>
|
|
||||||
<AssemblyName>OpenSim.GridLaunch</AssemblyName>
|
|
||||||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
|
|
||||||
<FileAlignment>512</FileAlignment>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<DebugSymbols>true</DebugSymbols>
|
|
||||||
<DebugType>full</DebugType>
|
|
||||||
<Optimize>false</Optimize>
|
|
||||||
<OutputPath>..\..\..\bin\</OutputPath>
|
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
<PlatformTarget>x86</PlatformTarget>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
<DebugType>pdbonly</DebugType>
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL" />
|
|
||||||
<Reference Include="System" />
|
|
||||||
<Reference Include="System.Data" />
|
|
||||||
<Reference Include="System.Drawing" />
|
|
||||||
<Reference Include="System.ServiceProcess" />
|
|
||||||
<Reference Include="System.Windows.Forms" />
|
|
||||||
<Reference Include="System.Xml" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Include="AppExecutor.cs" />
|
|
||||||
<Compile Include="AppExecutor_AsyncIO.cs" />
|
|
||||||
<Compile Include="AppExecutor_Thread.cs" />
|
|
||||||
<Compile Include="CommandProcessor.cs" />
|
|
||||||
<Compile Include="GUI\Console\Console.cs" />
|
|
||||||
<Compile Include="GUI\IGUI.cs" />
|
|
||||||
<Compile Include="GUI\Network\Client.cs" />
|
|
||||||
<Compile Include="GUI\Network\TCPD.cs" />
|
|
||||||
<Compile Include="GUI\Service\Service.cs">
|
|
||||||
<SubType>Component</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="GUI\WinForm\ProcessPanel.cs">
|
|
||||||
<SubType>Form</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="GUI\WinForm\ProcessPanel.Designer.cs">
|
|
||||||
<DependentUpon>ProcessPanel.cs</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="GUI\WinForm\ucAppWindow.cs">
|
|
||||||
<SubType>UserControl</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="GUI\WinForm\ucAppWindow.Designer.cs">
|
|
||||||
<DependentUpon>ucAppWindow.cs</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="GUI\WinForm\ucInputField.cs">
|
|
||||||
<SubType>UserControl</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="GUI\WinForm\ucInputField.Designer.cs">
|
|
||||||
<DependentUpon>ucInputField.cs</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="GUI\WinForm\ucLogWindow.cs">
|
|
||||||
<SubType>UserControl</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="GUI\WinForm\ucLogWindow.Designer.cs">
|
|
||||||
<DependentUpon>ucLogWindow.cs</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="log4netAppender.cs" />
|
|
||||||
<Compile Include="Program.cs" />
|
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
||||||
<Compile Include="Properties\Resources.Designer.cs">
|
|
||||||
<AutoGen>True</AutoGen>
|
|
||||||
<DesignTime>True</DesignTime>
|
|
||||||
<DependentUpon>Resources.resx</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Settings.cs" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<EmbeddedResource Include="GUI\WinForm\ProcessPanel.resx">
|
|
||||||
<DependentUpon>ProcessPanel.cs</DependentUpon>
|
|
||||||
</EmbeddedResource>
|
|
||||||
<EmbeddedResource Include="GUI\WinForm\ucAppWindow.resx">
|
|
||||||
<DependentUpon>ucAppWindow.cs</DependentUpon>
|
|
||||||
</EmbeddedResource>
|
|
||||||
<EmbeddedResource Include="GUI\WinForm\ucInputField.resx">
|
|
||||||
<DependentUpon>ucInputField.cs</DependentUpon>
|
|
||||||
</EmbeddedResource>
|
|
||||||
<EmbeddedResource Include="GUI\WinForm\ucLogWindow.resx">
|
|
||||||
<DependentUpon>ucLogWindow.cs</DependentUpon>
|
|
||||||
</EmbeddedResource>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<None Include="App.config" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Content Include="GUI\WinForm\OpenSim Bottom Border.png" />
|
|
||||||
<Content Include="GUI\WinForm\OpenSim Right Border.png" />
|
|
||||||
<Content Include="GUI\WinForm\OpenSim.png" />
|
|
||||||
<None Include="OpenSim.GridLaunch.ini">
|
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
||||||
</None>
|
|
||||||
<EmbeddedResource Include="Properties\Resources.resx">
|
|
||||||
<Generator>ResXFileCodeGenerator</Generator>
|
|
||||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
|
||||||
</EmbeddedResource>
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
|
||||||
<Target Name="BeforeBuild">
|
|
||||||
</Target>
|
|
||||||
<Target Name="AfterBuild">
|
|
||||||
</Target>
|
|
||||||
-->
|
|
||||||
</Project>
|
|
|
@ -1,3 +0,0 @@
|
||||||
GUI=WinForm
|
|
||||||
;GUI=TCPD
|
|
||||||
;Components=c:\temp\test.bat;true
|
|
|
@ -1,20 +0,0 @@
|
||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
|
||||||
# Visual Studio 2008
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridLaunch", "OpenSim.GridLaunch.csproj", "{595D67F3-B413-4A43-8568-5B5930E3B31D}"
|
|
||||||
EndProject
|
|
||||||
Global
|
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
|
||||||
Debug|Any CPU = Debug|Any CPU
|
|
||||||
Release|Any CPU = Release|Any CPU
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
||||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
|
||||||
HideSolutionNode = FALSE
|
|
||||||
EndGlobalSection
|
|
||||||
EndGlobal
|
|
|
@ -1,245 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Threading;
|
|
||||||
using log4net;
|
|
||||||
using log4net.Appender;
|
|
||||||
using log4net.Repository.Hierarchy;
|
|
||||||
using OpenSim.GridLaunch.GUI;
|
|
||||||
using OpenSim.GridLaunch.GUI.Network;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch
|
|
||||||
{
|
|
||||||
class Program
|
|
||||||
{
|
|
||||||
public static readonly string ConfigFile = "OpenSim.GridLaunch.ini";
|
|
||||||
internal static Dictionary<string, AppExecutor> AppList = new Dictionary<string, AppExecutor>();
|
|
||||||
private static readonly int delayBetweenExecuteSeconds = 10;
|
|
||||||
//private static readonly int consoleReadIntervalMilliseconds = 50;
|
|
||||||
////private static readonly Timer readTimer = new Timer(readConsole, null, Timeout.Infinite, Timeout.Infinite);
|
|
||||||
//private static Thread timerThread;
|
|
||||||
//private static object timerThreadLock = new object();
|
|
||||||
private static IGUI GUIModule;
|
|
||||||
private static string GUIModuleName = "";
|
|
||||||
public static readonly CommandProcessor Command = new CommandProcessor();
|
|
||||||
public static readonly Settings Settings = new Settings();
|
|
||||||
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
|
|
||||||
public delegate void AppConsoleOutputDelegate(string App, string Text);
|
|
||||||
public static event AppConsoleOutputDelegate AppConsoleOutput;
|
|
||||||
public delegate void AppConsoleErrorDelegate(string App, string Text);
|
|
||||||
public static event AppConsoleErrorDelegate AppConsoleError;
|
|
||||||
public delegate void AppCreatedDelegate(string App);
|
|
||||||
public static event AppCreatedDelegate AppCreated;
|
|
||||||
public delegate void AppRemovedDelegate(string App);
|
|
||||||
public static event AppRemovedDelegate AppRemoved;
|
|
||||||
|
|
||||||
internal static void FireAppConsoleOutput(string App, string Text)
|
|
||||||
{
|
|
||||||
if (AppConsoleOutput != null)
|
|
||||||
AppConsoleOutput(App, Text);
|
|
||||||
}
|
|
||||||
internal static void FireAppConsoleError(string App, string Text)
|
|
||||||
{
|
|
||||||
if (AppConsoleError != null)
|
|
||||||
AppConsoleError(App, Text);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private static readonly object startStopLock = new object();
|
|
||||||
|
|
||||||
public static string Name { get { return "OpenSim Grid executor"; } }
|
|
||||||
|
|
||||||
#region Start/Shutdown
|
|
||||||
static void Main(string[] args)
|
|
||||||
{
|
|
||||||
log4net.Config.XmlConfigurator.Configure();
|
|
||||||
|
|
||||||
// Startup
|
|
||||||
m_log.Info(Name);
|
|
||||||
m_log.Info(new string('-', Name.Length));
|
|
||||||
|
|
||||||
// Read settings
|
|
||||||
Settings.LoadConfig(ConfigFile);
|
|
||||||
// Command line arguments override settings
|
|
||||||
Settings.ParseCommandArguments(args);
|
|
||||||
|
|
||||||
// Start GUI module
|
|
||||||
StartGUIModule();
|
|
||||||
|
|
||||||
// Start the processes
|
|
||||||
ThreadPool.QueueUserWorkItem(startProcesses);
|
|
||||||
|
|
||||||
// Hand over thread control to whatever GUI module
|
|
||||||
GUIModule.StartGUI();
|
|
||||||
|
|
||||||
// GUI module returned, we are done
|
|
||||||
Shutdown();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void StartGUIModule()
|
|
||||||
{
|
|
||||||
// Create GUI module
|
|
||||||
GUIModuleName = Settings["GUI"];
|
|
||||||
|
|
||||||
switch (GUIModuleName.ToLower())
|
|
||||||
{
|
|
||||||
case "winform":
|
|
||||||
GUIModuleName = "WinForm";
|
|
||||||
GUIModule = new GUI.WinForm.ProcessPanel();
|
|
||||||
break;
|
|
||||||
case "service":
|
|
||||||
GUIModuleName = "Service";
|
|
||||||
GUIModule = new Service();
|
|
||||||
break;
|
|
||||||
case "tcpd":
|
|
||||||
GUIModuleName = "TCPD";
|
|
||||||
GUIModule = new TCPD();
|
|
||||||
break;
|
|
||||||
case "console":
|
|
||||||
default:
|
|
||||||
GUIModuleName = "Console";
|
|
||||||
GUIModule = new GUI.Console.Console();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
m_log.Info("GUI type: " + GUIModuleName);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void Shutdown()
|
|
||||||
{
|
|
||||||
// Stop the processes
|
|
||||||
stopProcesses();
|
|
||||||
|
|
||||||
lock (startStopLock)
|
|
||||||
{
|
|
||||||
// Stop GUI module
|
|
||||||
if (GUIModule != null)
|
|
||||||
{
|
|
||||||
GUIModule.StopGUI();
|
|
||||||
GUIModule = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void SafeDisposeOf(object obj)
|
|
||||||
{
|
|
||||||
IDisposable o = obj as IDisposable;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (o != null)
|
|
||||||
o.Dispose();
|
|
||||||
}
|
|
||||||
catch { }
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Start / Stop applications
|
|
||||||
private static void startProcesses(Object stateInfo)
|
|
||||||
{
|
|
||||||
// Stop before starting
|
|
||||||
stopProcesses();
|
|
||||||
|
|
||||||
// Start console read timer
|
|
||||||
//timer_Start();
|
|
||||||
|
|
||||||
// Start the applications
|
|
||||||
foreach (string file in new ArrayList(Settings.Components.Keys))
|
|
||||||
{
|
|
||||||
// Is this file marked for startup?
|
|
||||||
if (Settings.Components[file])
|
|
||||||
{
|
|
||||||
AppExecutor app = new AppExecutor(file);
|
|
||||||
app.Start();
|
|
||||||
AppList.Add(file, app);
|
|
||||||
if (AppCreated != null)
|
|
||||||
AppCreated(app.File);
|
|
||||||
System.Threading.Thread.Sleep(1000*delayBetweenExecuteSeconds);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void stopProcesses()
|
|
||||||
{
|
|
||||||
// Stop timer
|
|
||||||
//timer_Stop();
|
|
||||||
|
|
||||||
// Lock so we don't collide with any timer still executing on AppList
|
|
||||||
lock (AppList)
|
|
||||||
{
|
|
||||||
// Start the applications
|
|
||||||
foreach (AppExecutor app in AppList.Values)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
m_log.Info("Stopping: " + app.File);
|
|
||||||
app.Stop();
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
m_log.ErrorFormat("Exception while stopping \"{0}\": {1}", app.File, ex.ToString());
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
if (AppRemoved != null)
|
|
||||||
AppRemoved(app.File);
|
|
||||||
app.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
AppList.Clear();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
public static void Write(string App, string Text)
|
|
||||||
{
|
|
||||||
// Check if it is a commands
|
|
||||||
bool isCommand = Command.Process(App, Text);
|
|
||||||
|
|
||||||
// Write to stdInput of app
|
|
||||||
if (!isCommand && AppList.ContainsKey(App))
|
|
||||||
AppList[App].Write(Text);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void WriteLine(string App, string Text)
|
|
||||||
{
|
|
||||||
// Check if it is a commands
|
|
||||||
bool isCommand = Command.Process(App, Text);
|
|
||||||
|
|
||||||
// Write to stdInput of app
|
|
||||||
if (!isCommand && AppList.ContainsKey(App))
|
|
||||||
AppList[App].WriteLine(Text);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,63 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
// General information about an assembly is controlled through the following
|
|
||||||
// set of attributes. Change these attribute values to modify the information
|
|
||||||
// associated with an assembly.
|
|
||||||
[assembly: AssemblyTitle("OpenSim.GridLaunch")]
|
|
||||||
[assembly: AssemblyDescription("")]
|
|
||||||
[assembly: AssemblyConfiguration("")]
|
|
||||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
|
||||||
[assembly: AssemblyProduct("OpenSim.GridLaunch")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright (c) 2008")]
|
|
||||||
[assembly: AssemblyTrademark("")]
|
|
||||||
[assembly: AssemblyCulture("")]
|
|
||||||
|
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
|
||||||
// to COM components. If you need to access a type in this assembly from
|
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
||||||
[assembly: Guid("5072e919-46ab-47e6-8a63-08108324ccdf")]
|
|
||||||
|
|
||||||
// Version information for an assembly consists of the following four values:
|
|
||||||
//
|
|
||||||
// Major Version
|
|
||||||
// Minor Version
|
|
||||||
// Build Number
|
|
||||||
// Revision
|
|
||||||
//
|
|
||||||
// You can specify all the values or you can default the Build and Revision Numbers
|
|
||||||
// by using the '*' as shown below:
|
|
||||||
// [assembly: AssemblyVersion("0.6.3.*")]
|
|
||||||
[assembly: AssemblyVersion("0.6.3.*")]
|
|
||||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
|
@ -1,84 +0,0 @@
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// This code was generated by a tool.
|
|
||||||
// Runtime Version:2.0.50727.3053
|
|
||||||
//
|
|
||||||
// Changes to this file may cause incorrect behavior and will be lost if
|
|
||||||
// the code is regenerated.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch.Properties {
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
|
||||||
/// </summary>
|
|
||||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
|
||||||
// class via a tool like ResGen or Visual Studio.
|
|
||||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
|
||||||
// with the /str option, or rebuild your VS project.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources {
|
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Returns the cached ResourceManager instance used by this class.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
|
||||||
get {
|
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenSim.GridLaunch.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Overrides the current thread's CurrentUICulture property for all
|
|
||||||
/// resource lookups using this strongly typed resource class.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
|
||||||
get {
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set {
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static System.Drawing.Bitmap OpenSim {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("OpenSim", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static System.Drawing.Bitmap OpenSim_Bottom_Border {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("OpenSim_Bottom_Border", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static System.Drawing.Bitmap OpenSim_Right_Border {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("OpenSim_Right_Border", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,130 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
|
||||||
<data name="OpenSim" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\gui\winform\opensim.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="OpenSim_Bottom_Border" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\gui\winform\opensim bottom border.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="OpenSim_Right_Border" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\gui\winform\opensim right border.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
|
|
@ -1,181 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Text;
|
|
||||||
using log4net;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch
|
|
||||||
{
|
|
||||||
internal class Settings
|
|
||||||
{
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
private Dictionary<string, string> Config = new Dictionary<string, string>();
|
|
||||||
public Dictionary<string, bool> Components = new Dictionary<string, bool>();
|
|
||||||
|
|
||||||
public static string[] defaultComponents = new string[]
|
|
||||||
{
|
|
||||||
"OpenSim.Grid.UserServer.exe",
|
|
||||||
"OpenSim.Grid.GridServer.exe",
|
|
||||||
"OpenSim.Grid.AssetServer.exe",
|
|
||||||
"OpenSim.Grid.InventoryServer.exe",
|
|
||||||
"OpenSim.Grid.MessagingServer.exe",
|
|
||||||
"OpenSim.32BitLaunch.exe"
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
private static readonly char[] confSplit = new char[] { '=' };
|
|
||||||
private static readonly char[] comaSplit = new char[] { ',' };
|
|
||||||
private static readonly char[] colonSplit = new char[] { ';' };
|
|
||||||
|
|
||||||
private string configFile = "";
|
|
||||||
|
|
||||||
public Settings()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
public Settings(string ConfigFile)
|
|
||||||
{
|
|
||||||
LoadConfig(ConfigFile);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public void LoadConfig(string ConfigFile)
|
|
||||||
{
|
|
||||||
configFile = ConfigFile;
|
|
||||||
m_log.Info("Reading config file: " + ConfigFile);
|
|
||||||
try
|
|
||||||
{
|
|
||||||
// Read config file
|
|
||||||
foreach (string line in System.IO.File.ReadAllLines(ConfigFile))
|
|
||||||
{
|
|
||||||
string[] s = line.Split(confSplit, 2);
|
|
||||||
if (s.Length >= 2)
|
|
||||||
Config.Add(s[0], s[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Process Components section
|
|
||||||
string cmp = Config["Components"];
|
|
||||||
Config.Remove("Components");
|
|
||||||
foreach (string c in cmp.Split(comaSplit))
|
|
||||||
{
|
|
||||||
string[] cs = c.Split(colonSplit);
|
|
||||||
if (cs.Length >= 2)
|
|
||||||
{
|
|
||||||
bool status = false;
|
|
||||||
bool.TryParse(cs[1], out status);
|
|
||||||
Components.Add(cs[0], status);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
m_log.Error("Exception reading config file: " + ex.ToString());
|
|
||||||
}
|
|
||||||
// No components? Add default components
|
|
||||||
if (Components.Count == 0)
|
|
||||||
foreach (string c in defaultComponents)
|
|
||||||
{
|
|
||||||
Components.Add(c, true);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SaveConfig(string ConfigFile)
|
|
||||||
{
|
|
||||||
configFile = ConfigFile;
|
|
||||||
SaveConfig();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SaveConfig()
|
|
||||||
{
|
|
||||||
m_log.Info("Writing config file: " + configFile);
|
|
||||||
try
|
|
||||||
{
|
|
||||||
System.IO.File.WriteAllText(configFile, ToString());
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
m_log.Error("Exception writing config file: " + ex.ToString());
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public new string ToString()
|
|
||||||
{
|
|
||||||
StringBuilder ret = new StringBuilder();
|
|
||||||
|
|
||||||
Dictionary<string, string> config = new Dictionary<string, string>(Config);
|
|
||||||
|
|
||||||
// Add Components key
|
|
||||||
StringBuilder _Components = new StringBuilder();
|
|
||||||
foreach (string c in Components.Keys)
|
|
||||||
{
|
|
||||||
if (_Components.Length > 0)
|
|
||||||
_Components.Append(",");
|
|
||||||
_Components.Append(c + ";" + Components[c].ToString());
|
|
||||||
}
|
|
||||||
config["Components"] = _Components.ToString();
|
|
||||||
|
|
||||||
// Make return string
|
|
||||||
foreach (string key in config.Keys)
|
|
||||||
{
|
|
||||||
ret.AppendLine(key + "=" + config[key]);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return it
|
|
||||||
return ret.ToString();
|
|
||||||
}
|
|
||||||
|
|
||||||
public string this[string Key]
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (Config.ContainsKey(Key))
|
|
||||||
return Config[Key];
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
set { Config[Key] = value; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ParseCommandArguments(string[] args)
|
|
||||||
{
|
|
||||||
string key = null;
|
|
||||||
foreach (string a in args)
|
|
||||||
{
|
|
||||||
if (a.StartsWith("--"))
|
|
||||||
key = a.Remove(0, 2);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (key != null)
|
|
||||||
Config[key] = a;
|
|
||||||
key = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,65 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Text;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
using log4net.Appender;
|
|
||||||
using log4net.Core;
|
|
||||||
|
|
||||||
namespace OpenSim.GridLaunch
|
|
||||||
{
|
|
||||||
internal class log4netAppender : log4net.Appender.AppenderSkeleton
|
|
||||||
{
|
|
||||||
public delegate void LogLineDelegate(Color color, string Text);
|
|
||||||
public static event LogLineDelegate LogLine;
|
|
||||||
public static readonly Dictionary<string, Color> Level2Color = new Dictionary<string, Color>();
|
|
||||||
|
|
||||||
static log4netAppender()
|
|
||||||
{
|
|
||||||
Level2Color.Add("INFO", Color.Black);
|
|
||||||
Level2Color.Add("DEBUG", Color.Gray);
|
|
||||||
Level2Color.Add("WARN", Color.OrangeRed);
|
|
||||||
Level2Color.Add("ERROR", Color.Red);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
protected override void Append(LoggingEvent loggingEvent)
|
|
||||||
{
|
|
||||||
// Find appropriate color
|
|
||||||
Color color = Color.Black;
|
|
||||||
if (Level2Color.ContainsKey(loggingEvent.Level.Name))
|
|
||||||
color = Level2Color[loggingEvent.Level.Name];
|
|
||||||
|
|
||||||
// Fire event with new log message
|
|
||||||
if (LogLine != null)
|
|
||||||
LogLine(color, loggingEvent.RenderedMessage + System.Environment.NewLine);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue