Prevent a nullref when no script engines are loaded
parent
7306b73f02
commit
5a0f1e9022
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@ -1962,6 +1962,9 @@ namespace OpenSim.Region.Framework.Scenes
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//
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//
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foreach (IScriptModule m in m_scriptEngines)
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foreach (IScriptModule m in m_scriptEngines)
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{
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{
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if (m == null) // No script engine loaded
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continue;
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m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] {16384});
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m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] {16384});
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}
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}
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}
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}
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