From 5a1d6727e15623af4700058d516cabf03fb910ac Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 13 Jul 2013 11:39:17 -0700 Subject: [PATCH] Some more debug to see how many threads are available. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 9f8ada35a3..11b15a74e5 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1383,6 +1383,8 @@ namespace OpenSim.Region.Framework.Scenes sog.ScheduleGroupForFullUpdate(); } + m_log.DebugFormat("[SCENE PRESENCE]: ({0}) Available threads: {1}", Name, Util.FireAndForgetCount()); + // m_log.DebugFormat( // "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", // client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);