Add TestSetPhysics() to SOP status tests
parent
c1a9355865
commit
5a551b074b
|
@ -1699,6 +1699,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <param name="isNew"></param>
|
||||
public void DoPhysicsPropertyUpdate(bool UsePhysics, bool isNew)
|
||||
{
|
||||
if (ParentGroup.Scene == null)
|
||||
return;
|
||||
|
||||
if (!ParentGroup.Scene.PhysicalPrims && UsePhysics)
|
||||
return;
|
||||
|
||||
|
@ -4154,7 +4157,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// For now, we use the NINJA naming scheme for identifying joints.
|
||||
// In the future, we can support other joint specification schemes such as a
|
||||
// custom checkbox in the viewer GUI.
|
||||
if (ParentGroup.Scene.PhysicsScene.SupportsNINJAJoints)
|
||||
if (ParentGroup.Scene != null && ParentGroup.Scene.PhysicsScene.SupportsNINJAJoints)
|
||||
{
|
||||
string hingeString = "hingejoint";
|
||||
return (Name.Length >= hingeString.Length && Name.Substring(0, hingeString.Length) == hingeString);
|
||||
|
@ -4170,7 +4173,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// For now, we use the NINJA naming scheme for identifying joints.
|
||||
// In the future, we can support other joint specification schemes such as a
|
||||
// custom checkbox in the viewer GUI.
|
||||
if (ParentGroup.Scene.PhysicsScene.SupportsNINJAJoints)
|
||||
if (ParentGroup.Scene != null && ParentGroup.Scene.PhysicsScene.SupportsNINJAJoints)
|
||||
{
|
||||
string ballString = "balljoint";
|
||||
return (Name.Length >= ballString.Length && Name.Substring(0, ballString.Length) == ballString);
|
||||
|
@ -4186,7 +4189,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// For now, we use the NINJA naming scheme for identifying joints.
|
||||
// In the future, we can support other joint specification schemes such as a
|
||||
// custom checkbox in the viewer GUI.
|
||||
if (ParentGroup.Scene.PhysicsScene.SupportsNINJAJoints)
|
||||
if (ParentGroup.Scene != null && ParentGroup.Scene.PhysicsScene.SupportsNINJAJoints)
|
||||
{
|
||||
return IsHingeJoint() || IsBallJoint();
|
||||
}
|
||||
|
|
|
@ -62,5 +62,25 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
|||
|
||||
Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSetPhysics()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
// Scene scene = SceneSetupHelpers.SetupScene();
|
||||
SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, UUID.Zero);
|
||||
SceneObjectPart rootPart = so.RootPart;
|
||||
Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None));
|
||||
|
||||
so.ScriptSetPhysicsStatus(true);
|
||||
|
||||
// Console.WriteLine("so.RootPart.Flags [{0}]", so.RootPart.Flags);
|
||||
Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.Physics));
|
||||
|
||||
so.ScriptSetPhysicsStatus(false);
|
||||
|
||||
Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -153,7 +153,7 @@ namespace OpenSim.Tests.Common
|
|||
PhysicsPluginManager physicsPluginManager = new PhysicsPluginManager();
|
||||
physicsPluginManager.LoadPluginsFromAssembly("Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll");
|
||||
testScene.PhysicsScene
|
||||
= physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", new IniConfigSource(), "test");
|
||||
= physicsPluginManager.GetPhysicsScene("basicphysics", "ZeroMesher", new IniConfigSource(), "test");
|
||||
|
||||
testScene.RegionInfo.EstateSettings = new EstateSettings();
|
||||
testScene.LoginsDisabled = false;
|
||||
|
|
Loading…
Reference in New Issue