* Implemented OnClientConnect in Scene EventManager
* Identical to OnNewClient except it passes IClientCore instead of IClientAPI * See http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide0.6.1-post-fixes
parent
9511a8c763
commit
5a5e132a96
|
@ -28,6 +28,7 @@
|
|||
using System;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Client;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
|
||||
using System.Collections.Generic;
|
||||
|
@ -55,8 +56,16 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
public event OnBackupDelegate OnBackup;
|
||||
|
||||
public delegate void OnClientConnectCoreDelegate(IClientCore client);
|
||||
|
||||
public event OnClientConnectCoreDelegate OnClientConnect;
|
||||
|
||||
public delegate void OnNewClientDelegate(IClientAPI client);
|
||||
|
||||
/// <summary>
|
||||
/// Depreciated in favour of OnClientConnect.
|
||||
/// Will be marked Obsolete after IClientCore has 100% of IClientAPI interfaces.
|
||||
/// </summary>
|
||||
public event OnNewClientDelegate OnNewClient;
|
||||
|
||||
public delegate void OnNewPresenceDelegate(ScenePresence presence);
|
||||
|
@ -323,6 +332,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole;
|
||||
private OnFrameDelegate handlerFrame = null; //OnFrame;
|
||||
private OnNewClientDelegate handlerNewClient = null; //OnNewClient;
|
||||
private OnClientConnectCoreDelegate handlerClientConnect = null; //OnClientConnect
|
||||
private OnNewPresenceDelegate handlerNewPresence = null; //OnNewPresence;
|
||||
private OnRemovePresenceDelegate handlerRemovePresence = null; //OnRemovePresence;
|
||||
private OnBackupDelegate handlerBackup = null; //OnBackup;
|
||||
|
@ -426,6 +436,12 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
handlerNewClient = OnNewClient;
|
||||
if (handlerNewClient != null)
|
||||
handlerNewClient(client);
|
||||
|
||||
if (client is IClientCore)
|
||||
{
|
||||
handlerClientConnect = OnClientConnect;
|
||||
handlerClientConnect((IClientCore) client);
|
||||
}
|
||||
}
|
||||
|
||||
public void TriggerOnNewPresence(ScenePresence presence)
|
||||
|
|
Loading…
Reference in New Issue