From 5a686d40defe302af6f41d30434a710c091fc884 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Fri, 5 Oct 2012 01:45:49 +0100 Subject: [PATCH] Forgot to actually remove the packetpool set code from scene. --- OpenSim/Region/Framework/Scenes/Scene.cs | 7 ------- 1 file changed, 7 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2bb633fca4..ada6027443 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -757,13 +757,6 @@ namespace OpenSim.Region.Framework.Scenes SpawnPointRouting = startupConfig.GetString("SpawnPointRouting", "closest"); TelehubAllowLandmarks = startupConfig.GetBoolean("TelehubAllowLandmark", false); - IConfig packetConfig = m_config.Configs["PacketPool"]; - if (packetConfig != null) - { - PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true); - PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true); - } - m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl); m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true);