Starts to readd the changes from revisions 768,769 and 770 before Adam notices they got lost in the restructuring.
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@ -35,38 +35,45 @@ namespace OpenSim
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foreach (Hashtable neighbour in gridServer.neighbours)
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foreach (Hashtable neighbour in gridServer.neighbours)
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{
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{
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string neighbourIPStr = (string)neighbour["sim_ip"];
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try
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System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse(neighbourIPStr);
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{
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ushort neighbourPort = (ushort)Convert.ToInt32(neighbour["sim_port"]);
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string neighbourIPStr = (string)neighbour["sim_ip"];
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string reqUrl = "http://" + neighbourIPStr + ":" + neighbourPort.ToString();
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System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse(neighbourIPStr);
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ushort neighbourPort = (ushort)Convert.ToInt32(neighbour["sim_port"]);
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string reqUrl = "http://" + neighbourIPStr + ":" + neighbourPort.ToString();
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Console.WriteLine(reqUrl);
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Console.WriteLine(reqUrl);
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SimParams = new Hashtable();
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SimParams = new Hashtable();
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SimParams["session_id"] = this.SessionID.ToString();
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SimParams["session_id"] = this.SessionID.ToString();
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SimParams["secure_session_id"] = this.SecureSessionID.ToString();
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SimParams["secure_session_id"] = this.SecureSessionID.ToString();
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SimParams["firstname"] = this.ClientAvatar.firstname;
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SimParams["firstname"] = this.ClientAvatar.firstname;
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SimParams["lastname"] = this.ClientAvatar.lastname;
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SimParams["lastname"] = this.ClientAvatar.lastname;
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SimParams["agent_id"] = this.AgentID.ToString();
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SimParams["agent_id"] = this.AgentID.ToString();
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SimParams["circuit_code"] = (Int32)this.CircuitCode;
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SimParams["circuit_code"] = (Int32)this.CircuitCode;
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SimParams["child_agent"] = "1";
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SimParams["child_agent"] = "1";
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SendParams = new ArrayList();
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SendParams = new ArrayList();
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SendParams.Add(SimParams);
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SendParams.Add(SimParams);
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GridReq = new XmlRpcRequest("expect_user", SendParams);
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GridReq = new XmlRpcRequest("expect_user", SendParams);
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GridResp = GridReq.Send(reqUrl, 3000);
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GridResp = GridReq.Send(reqUrl, 3000);
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EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket();
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EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket();
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enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock();
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enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock();
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enablesimpacket.SimulatorInfo.Handle = Helpers.UIntsToLong((uint)(Convert.ToInt32(neighbour["region_locx"]) * 256), (uint)(Convert.ToInt32(neighbour["region_locy"]) * 256));
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enablesimpacket.SimulatorInfo.Handle = Helpers.UIntsToLong((uint)(Convert.ToInt32(neighbour["region_locx"]) * 256), (uint)(Convert.ToInt32(neighbour["region_locy"]) * 256));
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byte[] byteIP = neighbourIP.GetAddressBytes();
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byte[] byteIP = neighbourIP.GetAddressBytes();
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enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24;
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enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24;
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enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16;
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enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16;
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enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8;
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enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8;
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enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0];
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enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0];
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enablesimpacket.SimulatorInfo.Port = neighbourPort;
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enablesimpacket.SimulatorInfo.Port = neighbourPort;
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enablePackets.Add(enablesimpacket);
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enablePackets.Add(enablesimpacket);
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Could not connect to neighbour " + neighbour["sim_ip"] + ":" + neighbour["sim_port"] + ", continuing.");
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}
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}
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}
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Thread.Sleep(3000);
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Thread.Sleep(3000);
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foreach (Packet enable in enablePackets)
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foreach (Packet enable in enablePackets)
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