diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index a40b5ee4f7..786118bbf0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs @@ -291,7 +291,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools if (File.Exists(OutFile)) { - m_scriptEngine.Log.DebugFormat("[Compiler] Returning existing assembly for {0}", asset); +// m_scriptEngine.Log.DebugFormat("[Compiler] Returning existing assembly for {0}", asset); return OutFile; } @@ -573,8 +573,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools errtext += "No compile error. But not able to locate compiled file."; throw new Exception(errtext); } - m_scriptEngine.Log.DebugFormat("[Compiler] Compiled new assembly "+ - "for {0}", asset); +// m_scriptEngine.Log.DebugFormat("[Compiler] Compiled new assembly "+ +// "for {0}", asset); return OutFile; } diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index dccd1431eb..cd128a970d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -270,7 +270,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance m_LocalID, m_ItemID, m_ObjectID, PluginData); - m_Engine.Log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName); +// m_Engine.Log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName); part.SetScriptEvents(m_ItemID, (int)m_Script.GetStateEventFlags(State));