Set up parcel manager and the master avatar in SimpleApp.

afrisby
MW 2007-07-14 14:48:36 +00:00
parent 0bb2b7f18d
commit 5a909a2054
4 changed files with 68 additions and 78 deletions

View File

@ -8,13 +8,12 @@ using OpenSim.Framework.Types;
using OpenSim.Region.Caches; using OpenSim.Region.Caches;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Terrain; using OpenSim.Region.Terrain;
using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence; using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence;
namespace SimpleApp namespace SimpleApp
{ {
public class MyWorld : Scene public class MyWorld : Scene
{ {
private bool firstlogin = true;
private List<ScenePresence> m_avatars; private List<ScenePresence> m_avatars;
public MyWorld(ClientManager clientManager, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) public MyWorld(ClientManager clientManager, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer)
@ -58,20 +57,17 @@ namespace SimpleApp
#region IWorld Members #region IWorld Members
override public void AddNewClient(IClientAPI client, bool child) override public void AddNewClient(IClientAPI client, bool child)
{ {
NewLoggin();
LLVector3 pos = new LLVector3(128, 128, 128); LLVector3 pos = new LLVector3(128, 128, 128);
client.OnRegionHandShakeReply += SendLayerData; client.OnRegionHandShakeReply += SendLayerData;
client.OnChatFromViewer += client.OnChatFromViewer +=
delegate(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) delegate(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
{ {
// Echo it (so you know what you typed) // Echo it (so you know what you typed)
client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero ); client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero);
}; };
client.OnAddPrim += AddNewPrim; client.OnAddPrim += AddNewPrim;
client.OnUpdatePrimGroupPosition += this.UpdatePrimPosition; client.OnUpdatePrimGroupPosition += this.UpdatePrimPosition;
@ -82,29 +78,25 @@ namespace SimpleApp
client.OnCompleteMovementToRegion += delegate() client.OnCompleteMovementToRegion += delegate()
{ {
client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero ); client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero);
}; };
client.SendRegionHandshake(m_regInfo); client.SendRegionHandshake(m_regInfo);
ScenePresence avatar =CreateAndAddScenePresence(client); ScenePresence avatar = CreateAndAddScenePresence(client);
avatar.Pos = new LLVector3(128, 128, 26); avatar.Pos = new LLVector3(128, 128, 26);
} }
public void NewLoggin() public void CustomStartup()
{ {
if (firstlogin) this.StartTimer();
{
this.StartTimer();
ScriptManager.AddPreCompiledScript(new PulseScript()); ScriptManager.AddPreCompiledScript(new PulseScript());
PrimitiveBaseShape shape = PrimitiveBaseShape.DefaultBox(); PrimitiveBaseShape shape = PrimitiveBaseShape.DefaultBox();
shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
LLVector3 pos1 = new LLVector3(129, 129, 27); LLVector3 pos1 = new LLVector3(129, 129, 27);
AddNewPrim(LLUUID.Random(), pos1, shape); AddNewPrim(LLUUID.Random(), pos1, shape);
firstlogin = false;
}
} }
public override void Update() public override void Update()

View File

@ -13,6 +13,7 @@ using OpenSim.Region.Capabilities;
using OpenSim.Region.ClientStack; using OpenSim.Region.ClientStack;
using OpenSim.Region.Communications.Local; using OpenSim.Region.Communications.Local;
using OpenSim.Region.GridInterfaces.Local; using OpenSim.Region.GridInterfaces.Local;
using OpenSim.Framework.Data;
namespace SimpleApp namespace SimpleApp
{ {
@ -48,7 +49,7 @@ namespace SimpleApp
UDPServer udpServer = new UDPServer( internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager ); UDPServer udpServer = new UDPServer( internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager );
PacketServer packetServer = new PacketServer(udpServer); PacketServer packetServer = new PacketServer(udpServer);
udpServer.ServerListener();
ClientView.TerrainManager = new TerrainManager(new SecondLife()); ClientView.TerrainManager = new TerrainManager(new SecondLife());
BaseHttpServer httpServer = new BaseHttpServer(internalEndPoint.Port); BaseHttpServer httpServer = new BaseHttpServer(internalEndPoint.Port);
@ -62,26 +63,23 @@ namespace SimpleApp
world.PhysScene = physManager.GetPhysicsScene("basicphysics"); //PhysicsScene.Null; world.PhysScene = physManager.GetPhysicsScene("basicphysics"); //PhysicsScene.Null;
world.LoadWorldMap(); world.LoadWorldMap();
world.ParcelManager.NoParcelDataFromStorage();
udpServer.LocalWorld = world; udpServer.LocalWorld = world;
httpServer.Start(); httpServer.Start();
udpServer.ServerListener();
UserProfileData masterAvatar = communicationsManager.UserServer.SetupMasterUser("Test", "User", "test");
if (masterAvatar != null)
{
world.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID;
world.ParcelManager.NoParcelDataFromStorage();
}
world.CustomStartup();
m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit."); m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit.");
m_log.ReadLine(); m_log.ReadLine();
/*
PrimitiveBaseShape shape = PrimitiveBaseShape.DefaultBox();
shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
LLVector3 pos = new LLVector3(129,130,25);
world.AddNewPrim( LLUUID.Random(), pos, shape );
*/
} }
private bool AddNewSessionHandler(ulong regionHandle, Login loginData) private bool AddNewSessionHandler(ulong regionHandle, Login loginData)
@ -137,7 +135,6 @@ namespace SimpleApp
Program app = new Program(); Program app = new Program();
app.Run(); app.Run();
} }
} }
} }

View File

@ -5,48 +5,48 @@ using OpenSim.Region.Scripting;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
namespace SimpleApp namespace SimpleApp
{ {
public class PulseScript :IScript public class PulseScript : IScript
{ {
ScriptInfo script; ScriptInfo script;
private libsecondlife.LLVector3 pulse = new libsecondlife.LLVector3(0.1f, 0.1f, 0.1f); private libsecondlife.LLVector3 pulse = new libsecondlife.LLVector3(0.1f, 0.1f, 0.1f);
public string getName() public string getName()
{ {
return "pulseScript 0.1"; return "pulseScript 0.1";
} }
public void Initialise(ScriptInfo scriptInfo) public void Initialise(ScriptInfo scriptInfo)
{ {
script = scriptInfo; script = scriptInfo;
script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame);
script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence);
} }
void events_OnNewPresence(ScenePresence presence) void events_OnNewPresence(ScenePresence presence)
{ {
script.logger.Verbose("Hello " + presence.firstname.ToString() + "!"); script.logger.Verbose("Hello " + presence.firstname.ToString() + "!");
} }
void events_OnFrame() void events_OnFrame()
{
foreach (EntityBase ent in this.script.world.Entities.Values)
{ {
foreach(EntityBase ent in this.script.world.Entities.Values) if (ent is SceneObject)
{ {
if (ent is SceneObject) SceneObject prim = (SceneObject)ent;
{ if ((prim.rootPrimitive.Scale.X > 1) && (prim.rootPrimitive.Scale.Y > 1) && (prim.rootPrimitive.Scale.Z > 1))
SceneObject prim = (SceneObject)ent; {
if ((prim.rootPrimitive.Scale.X > 1) && (prim.rootPrimitive.Scale.Y > 1) && (prim.rootPrimitive.Scale.Z > 1)) this.pulse = new libsecondlife.LLVector3(-0.1f, -0.1f, -0.1f);
{ }
this.pulse = new libsecondlife.LLVector3(-0.1f, -0.1f, -0.1f); else if ((prim.rootPrimitive.Scale.X < 0.2f) && (prim.rootPrimitive.Scale.Y < 0.2f) && (prim.rootPrimitive.Scale.Z < 0.2f))
} {
else if ((prim.rootPrimitive.Scale.X < 0.2f) && (prim.rootPrimitive.Scale.Y < 0.2f) && (prim.rootPrimitive.Scale.Z < 0.2f)) pulse = new libsecondlife.LLVector3(0.1f, 0.1f, 0.1f);
{ }
pulse = new libsecondlife.LLVector3(0.1f, 0.1f, 0.1f);
}
prim.rootPrimitive.ResizeGoup( prim.rootPrimitive.Scale + pulse); prim.rootPrimitive.ResizeGoup(prim.rootPrimitive.Scale + pulse);
} }
}
} }
}
} }
} }

View File

@ -716,6 +716,7 @@
<Reference name="OpenSim.Framework.Console"/> <Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework"/> <Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.UserManagement"/> <Reference name="OpenSim.Framework.UserManagement"/>
<Reference name="OpenSim.Framework.Data"/>
<Reference name="OpenSim.Region.Physics.Manager"/> <Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Region.Capabilities"/> <Reference name="OpenSim.Region.Capabilities"/>
<Reference name="XMLRPC.dll"/> <Reference name="XMLRPC.dll"/>