First basic test script now works in the jvm scripting engine.

For it to work you need to have a java sdk installed and the javac.exe somewhere in the environment Path variable.
Then To test, copy the text from bin/script1.text into a note card and then add that note to a prim.
0.1-prestable
MW 2007-04-11 12:13:21 +00:00
parent ffd7a6b8c2
commit 5ad6d5a939
11 changed files with 219 additions and 59 deletions

View File

@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework.Interfaces
{
public interface IScriptAPI
{
OSVector3 GetEntityPosition(uint localID);
void SetEntityPosition(uint localID, float x, float y, float z);
uint GetRandomAvatarID();
}
}

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@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework.Interfaces
{
public interface IScriptEngine
{
bool Init(IScriptAPI api);
string GetName();
void LoadScript(string script, string scriptName, uint entityID);
void OnFrame();
}
}

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@ -0,0 +1,18 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework
{
public class OSVector3
{
public float X;
public float Y;
public float Z;
public OSVector3()
{
}
}
}

View File

@ -87,22 +87,22 @@ namespace OpenSim.world
//Console.WriteLine("searching for script to add: " + substring);
ScriptFactory scriptFactory;
Console.WriteLine("script string is " + substring);
//Console.WriteLine("script string is " + substring);
if(substring.StartsWith("<ScriptEngine:"))
{
string substring1 = "";
string script = "";
Console.WriteLine("searching for script engine");
// Console.WriteLine("searching for script engine");
substring1 = substring.Remove(0, 14);
int dev = substring1.IndexOf(',');
string sEngine = substring1.Substring(0, dev);
substring1 = substring1.Remove(0, dev+1);
int end = substring1.IndexOf('>');
string sName = substring1.Substring(0, end);
Console.WriteLine(" script info : " + sEngine + " , " + sName);
//Console.WriteLine(" script info : " + sEngine + " , " + sName);
int startscript = substring.IndexOf('>');
script = substring.Remove(0, startscript + 1);
Console.WriteLine("script data is " + script);
// Console.WriteLine("script data is " + script);
if (this.scriptEngines.ContainsKey(sEngine))
{
this.scriptEngines[sEngine].LoadScript(script, sName, entity.localid);
@ -172,7 +172,7 @@ namespace OpenSim.world
}
foreach (IScriptEngine scripteng in this.scriptEngines.Values)
{
//scripteng.OnFrame();
scripteng.OnFrame();
}
//backup world data
this.storageCount++;

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@ -0,0 +1,122 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Framework.Interfaces;
using libsecondlife;
namespace OpenSim.world
{
public partial class World
{
private Dictionary<string, IScriptEngine> scriptEngines = new Dictionary<string, IScriptEngine>();
private void LoadScriptEngines()
{
this.LoadScriptPlugins();
}
public void LoadScriptPlugins()
{
string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "ScriptEngines");
string[] pluginFiles = Directory.GetFiles(path, "*.dll");
for (int i = 0; i < pluginFiles.Length; i++)
{
this.AddPlugin(pluginFiles[i]);
}
}
private void AddPlugin(string FileName)
{
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (pluginType.IsPublic)
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IScriptEngine", true);
if (typeInterface != null)
{
IScriptEngine plug = (IScriptEngine)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
plug.Init(this);
this.scriptEngines.Add(plug.GetName(), plug);
}
typeInterface = null;
}
}
}
pluginAssembly = null;
}
public void LoadScript(string scriptType, string scriptName, string script, Entity ent)
{
if(this.scriptEngines.ContainsKey(scriptType))
{
this.scriptEngines[scriptType].LoadScript(script, scriptName, ent.localid);
}
}
#region IScriptAPI Methods
public OSVector3 GetEntityPosition(uint localID)
{
OSVector3 res = new OSVector3();
// Console.WriteLine("script- getting entity " + localID + " position");
foreach (Entity entity in this.Entities.Values)
{
if (entity.localid == localID)
{
res.X = entity.Pos.X;
res.Y = entity.Pos.Y;
res.Z = entity.Pos.Z;
}
}
return res;
}
public void SetEntityPosition(uint localID, float x , float y, float z)
{
foreach (Entity entity in this.Entities.Values)
{
if (entity.localid == localID && entity is Primitive)
{
LLVector3 pos = entity.Pos;
pos.X = x;
Primitive prim = entity as Primitive;
// Of course, we really should have asked the physEngine if this is possible, and if not, returned false.
prim.UpdatePosition(pos);
// Console.WriteLine("script- setting entity " + localID + " positon");
}
}
}
public uint GetRandomAvatarID()
{
//Console.WriteLine("script- getting random avatar id");
uint res = 0;
foreach (Entity entity in this.Entities.Values)
{
if (entity is Avatar)
{
res = entity.localid;
}
}
return res;
}
#endregion
}
}

View File

@ -49,6 +49,7 @@ namespace OpenSim.Scripting.EmbeddedJVM
else
{
// Console.WriteLine("No parent function so ending program");
this._mThread.stack.StackFrames.Pop();
run = false;
}
handled = true;
@ -71,6 +72,7 @@ namespace OpenSim.Scripting.EmbeddedJVM
else
{
// Console.WriteLine("No parent function so ending program");
this._mThread.stack.StackFrames.Pop();
run = false;
}
handled = true;
@ -88,6 +90,7 @@ namespace OpenSim.Scripting.EmbeddedJVM
else
{
// Console.WriteLine("No parent function so ending program");
this._mThread.stack.StackFrames.Pop();
run = false;
}
handled = true;

View File

@ -274,11 +274,11 @@ namespace OpenSim.Scripting.EmbeddedJVM
if (flcom1 is Float && flcom2 is Float)
{
Int compres = new Int();
if (((Float)flcom1).mValue > ((Float)flcom2).mValue)
if (((Float)flcom1).mValue < ((Float)flcom2).mValue)
{
compres.mValue = -1;
}
else if (((Float)flcom1).mValue < ((Float)flcom2).mValue)
else if (((Float)flcom1).mValue > ((Float)flcom2).mValue)
{
compres.mValue = 1;
}

View File

@ -71,11 +71,12 @@ namespace OpenSim.Scripting.EmbeddedJVM
BaseType bs1 = this._mThread.currentFrame.OpStack.Pop();
if (bs1 is Int)
{
Console.WriteLine("get entity pos for " + ((Int)bs1).mValue);
//Console.WriteLine("get entity pos for " + ((Int)bs1).mValue);
//should get the position of the entity from the IScriptAPI
OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
Float pos = new Float();
pos.mValue = vec3.X;
// Console.WriteLine("returned x value " + vec3.X.ToString());
this._mThread.currentFrame.OpStack.Push(pos);
}
this._mThread.PC += 2;

View File

@ -66,10 +66,11 @@ namespace OpenSim.Scripting.EmbeddedJVM
tw.Close();
//now compile
System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo(@"C:\Program Files\Java\jdk1.6.0_01\bin\javac.exe", "*.java");
psi.RedirectStandardOutput = true;
System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java");
// psi.RedirectStandardOutput = true;
psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
psi.UseShellExecute = false;
System.Diagnostics.Process javacomp;
javacomp = System.Diagnostics.Process.Start(psi);
javacomp.WaitForExit();
@ -91,7 +92,7 @@ namespace OpenSim.Scripting.EmbeddedJVM
//now delete the created files
System.IO.File.Delete(scriptName + ".java");
System.IO.File.Delete(scriptName + ".class");
this.OnFrame();
//this.OnFrame();
}
catch (Exception e)
{

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@ -1,21 +1,5 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual C# Express 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim.RegionServer\OpenSim.RegionServer.csproj", "{632E1BFD-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin", "OpenSim.Physics\OdePlugin\OpenSim.Physics.OdePlugin.csproj", "{63A05FE9-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageBerkeleyDB", "OpenSim.Storage.LocalStorageBerkeleyDB\OpenSim.Storage.LocalStorageBerkeleyDB.csproj", "{EE9E5D96-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GenericConfig.Xml", "OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj", "{E88EF749-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{8BE16150-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Scripting.EmbeddedJVM", "OpenSim.Scripting.EmbeddedJVM\OpenSim.Scripting.EmbeddedJVM.csproj", "{97A82740-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.UserServer", "OpenGridServices.UserServer\OpenGridServices.UserServer.csproj", "{66591469-0000-0000-0000-000000000000}"
@ -48,38 +32,6 @@ Global
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{632E1BFD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{632E1BFD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{632E1BFD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{632E1BFD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{63A05FE9-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{63A05FE9-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EE9E5D96-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EE9E5D96-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{E88EF749-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E88EF749-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E88EF749-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E88EF749-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{8BE16150-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8BE16150-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8BE16150-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8BE16150-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{97A82740-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{97A82740-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{97A82740-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU

36
bin/OpenSimAPI.java Normal file
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@ -0,0 +1,36 @@
public class OpenSimAPI {
public static int GetEntityID()
{
return 0;
}
public static int GetRandomAvatarID()
{
return 0;
}
public static float GetEntityPositionX(int id)
{
return 0.0f;
}
public static float GetEntityPositionY(int id)
{
return 0.0f;
}
public static float GetEntityPositionZ(int id)
{
return 0.0f;
}
public static void SetEntityPosition(int id, float x, float y, float z)
{
}
}