Remove the most spammy XML dumps from the FS voice module
parent
d71d4f96e3
commit
5aeb83125a
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@ -132,7 +132,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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m_FreeswitchService = ServerUtils.LoadPlugin<IFreeswitchService>(serviceDll, args);
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m_FreeswitchService = ServerUtils.LoadPlugin<IFreeswitchService>(serviceDll, args);
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string jsonConfig = m_FreeswitchService.GetJsonConfig();
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string jsonConfig = m_FreeswitchService.GetJsonConfig();
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m_log.Debug("[FreeSwitchVoice]: Configuration string: " + jsonConfig);
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//m_log.Debug("[FreeSwitchVoice]: Configuration string: " + jsonConfig);
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OSDMap map = (OSDMap)OSDParser.DeserializeJson(jsonConfig);
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OSDMap map = (OSDMap)OSDParser.DeserializeJson(jsonConfig);
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m_freeSwitchAPIPrefix = map["APIPrefix"].AsString();
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m_freeSwitchAPIPrefix = map["APIPrefix"].AsString();
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@ -363,7 +363,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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try
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try
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{
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{
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m_log.DebugFormat("[FreeSwitchVoice][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}",
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//m_log.DebugFormat("[FreeSwitchVoice][PROVISIONVOICE]: request: {0}, path: {1}, param: {2}",
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request, path, param);
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request, path, param);
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//XmlElement resp;
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//XmlElement resp;
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@ -445,7 +445,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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// voice channel
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// voice channel
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LandData land = scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
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LandData land = scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
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m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": request: {4}, path: {5}, param: {6}",
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//m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": request: {4}, path: {5}, param: {6}",
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scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param);
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scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param);
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// TODO: EstateSettings don't seem to get propagated...
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// TODO: EstateSettings don't seem to get propagated...
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@ -592,7 +592,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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response["int_response_code"] = 200;
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response["int_response_code"] = 200;
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m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchSLVoiceGetPreloginHTTPHandler return {0}",response["str_response_string"]);
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//m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchSLVoiceGetPreloginHTTPHandler return {0}",response["str_response_string"]);
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return response;
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return response;
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}
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}
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@ -664,7 +664,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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response["str_response_string"] = resp.ToString();
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response["str_response_string"] = resp.ToString();
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Regex normalizeEndLines = new Regex(@"\r\n", RegexOptions.Compiled | RegexOptions.Singleline | RegexOptions.Multiline);
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Regex normalizeEndLines = new Regex(@"\r\n", RegexOptions.Compiled | RegexOptions.Singleline | RegexOptions.Multiline);
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m_log.DebugFormat("[FREESWITCH]: {0}", normalizeEndLines.Replace((string)response["str_response_string"],""));
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//m_log.DebugFormat("[FREESWITCH]: {0}", normalizeEndLines.Replace((string)response["str_response_string"],""));
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return response;
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return response;
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}
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}
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@ -696,7 +696,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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}
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}
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}
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}
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m_log.DebugFormat("[FreeSwitchVoice]: AUTH, URI: {0}, Content-Type:{1}, Body{2}", uri, contenttype,
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//m_log.DebugFormat("[FreeSwitchVoice]: AUTH, URI: {0}, Content-Type:{1}, Body{2}", uri, contenttype,
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requestbody);
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requestbody);
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Hashtable response = new Hashtable();
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Hashtable response = new Hashtable();
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response["str_response_string"] = string.Format(@"<response xsi:schemaLocation=""/xsd/signin.xsd"">
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response["str_response_string"] = string.Format(@"<response xsi:schemaLocation=""/xsd/signin.xsd"">
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