Update the ini examples to add options missing from one to the other.

Group hypergrid related options within each section to ease
transition from non-HG to HG
melanie
Melanie Thielker 2016-12-22 15:37:48 +00:00
parent 1602148f5e
commit 5b403c448e
2 changed files with 68 additions and 34 deletions

View File

@ -94,7 +94,13 @@
;; Uncomment this if you want Groups V2 to work
; GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
;; Uncomment to provide bakes caching
;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
; BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
;; Uncomment for UserProfiles see [UserProfilesService] to configure...
; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
;; Uncomment if you want to have centralized estate data
; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
;; Additions for Hypergrid
@ -108,12 +114,6 @@
;; Uncomment this if you want Groups V2, HG to work
; HGGroupsServiceConnector = "${Const|PublicPort}/OpenSim.Addons.Groups.dll:HGGroupsServiceRobustConnector"
;; Uncomment for UserProfiles see [UserProfilesService] to configure...
; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
;; Uncomment if you want to have centralized estate data
; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
; * This is common for all services, it's the network setup for the entire
; * server instance, if none is specified above
; *
@ -256,6 +256,18 @@
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "./assets/AssetSets.xml"
; Allow maptile assets to remotely deleted by remote calls to the asset service.
; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
; This only applies to maptiles served via the version 1 viewer mechanisms
; Default is false
AllowRemoteDelete = false
; Allow all assets to be remotely deleted.
; Only set this to true if you are operating a grid where you control all calls to the asset service
; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
; If set to true, AllowRemoteDelete = true is required as well.
; Default is false.
AllowRemoteDeleteAllTypes = false
; * This configuration loads the inventory server modules. It duplicates
; * the function of the legacy inventory server
@ -307,6 +319,7 @@
;;
;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
;;
;; Example specification:
; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
; (replace spaces with underscore)
@ -431,6 +444,9 @@
; for the server connector
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
; Set this to true to allow the use of advanced web services and multiple
; bots using one account
AllowDuplicatePresences = false;
[AvatarService]
; for the server connector
@ -462,14 +478,21 @@
GridService = "OpenSim.Services.GridService.dll:GridService"
SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
; The minimum user level required for a user to be able to login. 0 by default
; If you disable a particular user's account then you can set their login level below this number.
; You can also change this level from the console though these changes will not be persisted.
; MinLoginLevel = 0
;; for hypergrid
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
; This inventory service will be used to initialize the user's inventory
HGInventoryServicePlugin = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
HGInventoryServiceConstructorArg = "HGInventoryService"
;; end hypergrid
;; Ask co-operative viewers to use a different currency name
; Ask co-operative viewers to use a different currency name
;Currency = ""
;; Set minimum fee to publish classified
@ -517,6 +540,24 @@
;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
DSTZone = "America/Los_Angeles;Pacific Standard Time"
;Basic Login Service Dos Protection Tweaks
;;
;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
;; get around this basic DOS protection.
;DOSAllowXForwardedForHeader = false
;;
;; The protector adds up requests during this rolling period of time, default 10 seconds
;DOSRequestTimeFrameMS = 10000
;;
;; The amount of requests in the above timeframe from the same endpoint that triggers protection
;DOSMaxRequestsInTimeFrame = 5
;;
;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
;DOSForgiveClientAfterMS = 120000
;;
;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
[MapImageService]
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
@ -749,6 +790,7 @@
;; What is the HomeURI of users associated with this grid?
;; Can overwrite the default in [Hypergrid], but probably shouldn't
; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
;; end hypergrid
;; Sets the maximum number of groups an agent may join
; MaxAgentGroups = 42

View File

@ -81,11 +81,11 @@
MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
;; Uncomment this if you want offline IM to work
;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
; OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
;; Uncomment this if you want Groups V2 to work
;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
; GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
;; Uncomment to provide bakes caching
;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
; BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
;; Uncomment for UserProfiles see [UserProfilesService] to configure...
; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
@ -214,7 +214,7 @@
;; The following are common to both the default asset service and FSAsset service
;; Default loader for loading default assets from XML on first run
;; Common asset service options
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "./assets/AssetSets.xml"
@ -324,6 +324,7 @@
[AuthenticationService]
; for the server connector
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
; Realm = "useraccounts"
;; Allow the service to process HTTP getauthinfo calls.
;; Default is false.
@ -344,8 +345,8 @@
UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
; * This is the new style authentication service. Currently, only MySQL
; * is implemented. "Realm" is the table that is used for user lookup.
; * This is the new style user service.
; * "Realm" is the table that is used for user lookup.
; * It defaults to "useraccounts", which uses the new style.
; * Realm = "users" will use the legacy tables as an authentication source
; *
@ -455,15 +456,6 @@
; If you run this login server behind a proxy, set this to true
; HasProxy = false
;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
;; would result in time inconsistencies between grids (during summer and around DST transition period)
;; default let OpenSim calculate US Pacific DST
;; "none" disable DST (equivallent to "local" with system set to GMT)
;; "local" force legacy behaviour (using local system time to calculate DST)
; DSTZone = "America/Los_Angeles;Pacific Standard Time"
;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
@ -509,16 +501,6 @@
; HasProxy = false
[Messaging]
; OfflineIM
OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
[Groups]
;; Sets the maximum number of groups an agent may join
; MaxAgentGroups = 42
[GridInfoService]
; These settings are used to return information on a get_grid_info call.
; Client launcher scripts and third-party clients make use of this to
@ -559,6 +541,16 @@
;password = ${Const|BaseURL}/password
[Messaging]
; OfflineIM
OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
[Groups]
;; Sets the maximum number of groups an agent may join
; MaxAgentGroups = 42
[UserProfilesService]
LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
Enabled = false