some fixes on env protocol, forced env, etc
parent
17e7e9b354
commit
5b56a09cb2
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@ -898,7 +898,7 @@ namespace OpenSim.Framework
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public int DayOffset = 57600;
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public int Flags = 0;
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float[] Altitudes = new float[3] {1000f, 2000f, 3000f };
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public float[] Altitudes = new float[3] {1000f, 2000f, 3000f };
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//DayHash;
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public bool IsLegacy = false;
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@ -1158,27 +1158,32 @@ namespace OpenSim.Framework
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for(int i = 0; i < alt.Count && i < 3; ++i)
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Altitudes[i] = alt[i];
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for(int i = 0; i < 2; ++i)
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{
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float h = Altitudes[i];
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for(int j = i + 1; j < 3; ++j)
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{
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if(h > Altitudes[j])
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{
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Altitudes[i] = Altitudes[j];
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Altitudes[j] = h;
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List<DayCycle.TrackEntry> tet = Cycle.skyTracks[i];
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Cycle.skyTracks[i] = Cycle.skyTracks[j];
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Cycle.skyTracks[j] = tet;
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h = Altitudes[i];
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}
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}
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}
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SortAltitudes();
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}
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IsLegacy = false;
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}
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public void SortAltitudes()
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{
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for (int i = 0; i < 2; ++i)
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{
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float h = Altitudes[i];
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for (int j = i + 1; j < 3; ++j)
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{
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if (h > Altitudes[j])
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{
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Altitudes[i] = Altitudes[j];
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Altitudes[j] = h;
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List<DayCycle.TrackEntry> tet = Cycle.skyTracks[i];
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Cycle.skyTracks[i] = Cycle.skyTracks[j];
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Cycle.skyTracks[j] = tet;
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h = Altitudes[i];
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}
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}
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}
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}
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public bool CycleFromOSD(OSD osd)
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{
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OSDMap map = osd as OSDMap;
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@ -6565,8 +6565,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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LLSDxmlEncode.AddEndMapAndArray(sb);
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bool allowenvovr = (regionFlags & (uint)RegionFlags.AllowEnvironmentOverride) != 0;
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int envVersion;
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if(allowenvovr)
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{
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ScenePresence sp = SceneAgent as ScenePresence;
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if(sp != null && sp .EnvironmentVersion > 0)
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envVersion = sp.EnvironmentVersion;
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else
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envVersion = landData.EnvironmentVersion;
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}
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else
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envVersion = -1;
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LLSDxmlEncode.AddArrayAndMap("ParcelEnvironmentBlock", sb);
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LLSDxmlEncode.AddElem("ParcelEnvironmentVersion", allowenvovr ? landData.EnvironmentVersion : -1, sb);
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LLSDxmlEncode.AddElem("ParcelEnvironmentVersion", envVersion, sb);
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LLSDxmlEncode.AddElem("RegionAllowEnvironmentOverride", allowenvovr, sb);
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LLSDxmlEncode.AddEndMapAndArray(sb);
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@ -215,7 +215,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
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#endregion
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#region IEnvironmentModule
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private void StoreOnRegion(ViewerEnvironment VEnv)
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public void StoreOnRegion(ViewerEnvironment VEnv)
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{
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try
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{
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@ -455,46 +455,48 @@ namespace OpenSim.Region.CoreModules.World.LightShare
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private void GetExtEnvironmentSettings(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID)
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{
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int parcel = -1;
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int parcelid = -1;
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if (httpRequest.Query.Count > 0)
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{
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if (httpRequest.Query.ContainsKey("parcelid"))
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{
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Int32.TryParse((string)httpRequest.Query["parcelid"], out parcel);
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Int32.TryParse((string)httpRequest.Query["parcelid"], out parcelid);
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}
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}
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ViewerEnvironment VEnv = null;
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ScenePresence sp = m_scene.GetScenePresence(agentID);
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if (sp == null || sp.IsChildAgent || sp.IsNPC)
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{
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httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
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return;
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}
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ViewerEnvironment VEnv;
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if(sp.Environment != null)
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if(sp != null && sp.Environment != null)
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{
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VEnv = sp.Environment;
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else if (parcel == -1)
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}
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else if (parcelid == -1)
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VEnv = GetRegionEnvironment();
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else
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{
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ILandObject land = m_scene.LandChannel.GetLandObject(parcel);
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if (land != null && land.LandData != null && land.LandData.Environment != null)
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VEnv = land.LandData.Environment;
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else
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if (m_scene.RegionInfo.EstateSettings.AllowEnvironmentOverride)
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{
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/* not working for some reason
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OSD def = ViewerEnvironment.DefaultToOSD(regionID, parcel);
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ILandObject land = m_scene.LandChannel.GetLandObject(parcelid);
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if(land != null && land.LandData != null && land.LandData.Environment != null)
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VEnv = land.LandData.Environment;
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}
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if(VEnv == null)
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{
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OSD def = ViewerEnvironment.DefaultToOSD(regionID, parcelid);
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httpResponse.RawBuffer = OSDParser.SerializeLLSDXmlToBytes(def);
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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return;
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*/
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VEnv = GetRegionEnvironment();
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}
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}
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OSDMap map = new OSDMap();
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map["environment"] = VEnv.ToOSD();
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OSDMap cenv = (OSDMap)VEnv.ToOSD();
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cenv["parcel_id"] = parcelid;
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cenv["region_id"] = regionID;
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map["environment"] = cenv;
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map["parcel_id"] = parcelid;
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map["success"] = true;
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string env = OSDParser.SerializeLLSDXmlString(map);
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@ -560,7 +562,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
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ILandObject lchannel;
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if (parcel == -1)
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{
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if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false))
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if (!m_scene.Permissions.CanIssueEstateCommand(agentID, true))
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{
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message = "Insufficient estate permissions, settings has not been saved.";
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goto Error;
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@ -686,22 +688,19 @@ namespace OpenSim.Region.CoreModules.World.LightShare
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// m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}",
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// Name, agentID, caps.RegionName);
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ViewerEnvironment VEnv = null;
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ScenePresence sp = m_scene.GetScenePresence(agentID);
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if (sp == null || sp.IsChildAgent || sp.IsNPC)
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{
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response.StatusCode = (int)HttpStatusCode.NotFound;
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return;
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}
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ViewerEnvironment VEnv;
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if (sp.Environment != null)
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if (sp != null && sp.Environment != null)
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VEnv = sp.Environment;
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else
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{
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if(m_scene.RegionInfo.EstateSettings.AllowEnvironmentOverride)
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{
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ILandObject land = m_scene.LandChannel.GetLandObject(sp.AbsolutePosition.X, sp.AbsolutePosition.Y);
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if (land != null && land.LandData != null && land.LandData.Environment != null)
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VEnv = land.LandData.Environment;
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else
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}
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if(VEnv == null)
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VEnv = GetRegionEnvironment();
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}
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@ -5883,7 +5883,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return m_host.ClearObjectAnimations();
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}
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public LSL_Integer osReplaceAgentEnvironment(LSL_Key agentkey, LSL_Integer transition, LSL_String environment)
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public LSL_Integer osReplaceAgentEnvironment(LSL_Key agentkey, LSL_Integer transition, LSL_String daycycle)
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{
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m_host.AddScriptLPS(1);
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if(!string.IsNullOrEmpty(CheckThreatLevelTest(ThreatLevel.Moderate, "osReplaceAgentEnvironment")))
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@ -5896,14 +5896,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if(sp == null || sp.IsChildAgent || sp.IsNPC || sp.IsInTransit)
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return -4;
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if(string.IsNullOrEmpty(environment) || environment == UUID.Zero.ToString())
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if(string.IsNullOrEmpty(daycycle) || daycycle == UUID.Zero.ToString())
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{
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sp.Environment = null;
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m_envModule.WindlightRefresh(sp, transition);
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return 1;
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}
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UUID envID = ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, environment);
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UUID envID = ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, daycycle);
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if (envID == UUID.Zero)
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return -3;
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@ -579,6 +579,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Float osGetApparentRegionTime();
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LSL_String osGetApparentRegionTimeString(LSL_Integer format24);
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LSL_Integer osReplaceAgentEnvironment(LSL_Key agentkey, LSL_Integer transition, LSL_String environment);
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LSL_Integer osReplaceAgentEnvironment(LSL_Key agentkey, LSL_Integer transition, LSL_String daycycle);
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}
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}
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@ -1502,9 +1502,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_OSSL_Functions.osGetApparentRegionTimeString(format24);
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}
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public LSL_Integer osReplaceAgentEnvironment(LSL_Key agentkey, LSL_Integer transition, LSL_String environment)
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public LSL_Integer osReplaceAgentEnvironment(LSL_Key agentkey, LSL_Integer transition, LSL_String daycycle)
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{
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return m_OSSL_Functions.osReplaceAgentEnvironment(agentkey, transition, environment);
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return m_OSSL_Functions.osReplaceAgentEnvironment(agentkey, transition, daycycle);
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}
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}
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}
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