diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index d5c2fd4908..a7c774cd4c 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -385,7 +385,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess objectGroup.AbsolutePosition.Z); Quaternion inventoryStoredRotation = objectGroup.GroupRotation; - //originalPositions[objectGroup.UUID] = objectGroup.AbsolutePosition; + originalPositions[objectGroup.UUID] = objectGroup.AbsolutePosition; // Restore attachment data after trip through the sim if (objectGroup.RootPart.AttachPoint > 0)