Comment out the debugging statements added in the last commit. Keeping

them in the code for later use rather than just reverting them.

Fixed the throttle tests for the new algorithm used when packets
are marked as expired.
mb-throttle-test
Mic Bowman 2014-12-30 14:43:42 -08:00
parent 58229a968b
commit 5bb73793c7
2 changed files with 13 additions and 13 deletions

View File

@ -186,8 +186,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
udpServer.Throttle.DebugLevel = 1;
udpClient.ThrottleDebugLevel = 1;
// Total is 280000
int resendBytes = 10000;
// Total is 275000
int resendBytes = 5000; // this is set low to test the minimum throttle override
int landBytes = 20000;
int windBytes = 30000;
int cloudBytes = 40000;
@ -214,13 +214,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
AssertThrottles(
udpClient,
resendBytes * commitRatio, landBytes * commitRatio, windBytes * commitRatio, cloudBytes * commitRatio, taskBytes * commitRatio,
LLUDPServer.MTU, landBytes * commitRatio, windBytes * commitRatio, cloudBytes * commitRatio, taskBytes * commitRatio,
textureBytes * commitRatio, assetBytes * commitRatio, udpClient.FlowThrottle.AdjustedDripRate, totalBytes, 0);
// Test a decrease in target throttle, adaptive throttle should cut the rate by 50% with a floor
// set by the minimum adaptive rate
udpClient.FlowThrottle.ExpirePackets(1);
commitRatio = Math.Max((32000.0 + 20.0 * LLUDPServer.MTU)/Math.Pow(2,1), 32000.0) / totalBytes;
commitRatio = (32000.0 + (20.0 * LLUDPServer.MTU)/Math.Pow(2,1)) / totalBytes;
AssertThrottles(
udpClient,

View File

@ -31,8 +31,8 @@ using System.Net;
using System.Threading;
using OpenMetaverse;
using System.Reflection;
using log4net;
//using System.Reflection;
//using log4net;
namespace OpenSim.Region.ClientStack.LindenUDP
{
@ -63,7 +63,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>Holds the actual unacked packet data, sorted by sequence number</summary>
private Dictionary<uint, OutgoingPacket> m_packets = new Dictionary<uint, OutgoingPacket>();
@ -212,14 +212,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
else
{
m_log.WarnFormat("[UNACKED PACKET COLLECTION]: found null packet for sequence number {0} to ack",
pendingAcknowledgement.SequenceNumber);
// m_log.WarnFormat("[UNACKED PACKET COLLECTION]: found null packet for sequence number {0} to ack",
// pendingAcknowledgement.SequenceNumber);
}
}
else
{
m_log.WarnFormat("[UNACKED PACKET COLLECTION]: Could not find packet with sequence number {0} to ack",
pendingAcknowledgement.SequenceNumber);
// m_log.WarnFormat("[UNACKED PACKET COLLECTION]: Could not find packet with sequence number {0} to ack",
// pendingAcknowledgement.SequenceNumber);
}
}