missing file for suport of mesh upload cost
parent
bc85c1d084
commit
5bbc4fb2a5
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// Proprietary code of Avination Virtual Limited
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// (c) 2012 Melanie Thielker, Leal Duarte
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//
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using System;
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Framework.Capabilities;
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using ComponentAce.Compression.Libs.zlib;
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using OSDArray = OpenMetaverse.StructuredData.OSDArray;
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using OSDMap = OpenMetaverse.StructuredData.OSDMap;
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namespace OpenSim.Region.ClientStack.Linden
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{
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public class ModelCost
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{
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float ModelMinCost = 5.0f; // try to favor small meshs versus sculpts
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// scale prices relative to basic cost
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const float ModelCostScale = 1.0f;
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const float primCreationCost = 0.01f; // 256 prims cost extra 2.56
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// weigthed size to money convertion
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const float bytecost = 1e-4f;
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// for mesh upload fees based on compressed data sizes
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// not using streaming physics and server costs as SL apparently does ??
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const float medSizeWth = 1f; // 2x
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const float lowSizeWth = 1.5f; // 2.5x
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const float lowestSizeWth = 2f; // 3x
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// favor potencial optimized meshs versus automatic decomposition
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const float physMeshSizeWth = 6f; // counts 7x
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const float physHullSizeWth = 8f; // counts 9x
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// price compression to promote complex meshs
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const float feeCompressionBase = 50.0f; // transition from linear to log cost
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const float feeCompressionScale = 250.0f; // 10000 scales to 1000
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// stream cost size factors
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const float highLodFactor = 17.36f;
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const float midLodFactor = 277.78f;
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const float lowLodFactor = 1111.11f;
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const int bytesPerCoord = 6; // 3 coords, 2 bytes per each
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private class ameshCostParam
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{
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public int highLODSize;
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public int medLODSize;
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public int lowLODSize;
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public int lowestLODSize;
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public float costFee;
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public float physicsCost;
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}
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public bool MeshModelCost(LLSDAssetResource resources, int basicCost, out int totalcost, LLSDAssetUploadResponseData meshcostdata, out string error)
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{
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totalcost = 0;
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error = string.Empty;
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if (resources == null ||
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resources.instance_list == null ||
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resources.instance_list.Array.Count == 0)
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{
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error = "Unable to upload mesh model. missing information.";
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return false;
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}
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meshcostdata.model_streaming_cost = 0.0;
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meshcostdata.simulation_cost = 0.0;
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meshcostdata.physics_cost = 0.0;
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meshcostdata.resource_cost = 0.0;
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meshcostdata.upload_price_breakdown.mesh_instance = 0;
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meshcostdata.upload_price_breakdown.mesh_physics = 0;
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meshcostdata.upload_price_breakdown.mesh_streaming = 0;
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meshcostdata.upload_price_breakdown.model = 0;
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int itmp;
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// textures cost
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if (resources.texture_list != null && resources.texture_list.Array.Count > 0)
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{
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int textures_cost = resources.texture_list.Array.Count;
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textures_cost *= basicCost;
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meshcostdata.upload_price_breakdown.texture = textures_cost;
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totalcost += textures_cost;
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}
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float meshsfee = 0;
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// meshs assets cost
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int numberMeshs = 0;
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List<ameshCostParam> meshsCosts = new List<ameshCostParam>();
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// a model could have no mesh actually
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if (resources.mesh_list != null && resources.mesh_list.Array.Count > 0)
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{
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numberMeshs = resources.mesh_list.Array.Count;
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for (int i = 0; i < numberMeshs; i++)
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{
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ameshCostParam curCost = new ameshCostParam();
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byte[] data = (byte[])resources.mesh_list.Array[i];
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if (!MeshCost(data, curCost, out error))
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{
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return false;
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}
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meshsCosts.Add(curCost);
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meshsfee += curCost.costFee;
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}
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}
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// instances (prims) cost
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int numberInstances = resources.instance_list.Array.Count;
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int mesh;
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for (int i = 0; i < numberInstances; i++)
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{
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Hashtable inst = (Hashtable)resources.instance_list.Array[i];
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// streamming cost
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// assume all instances have a mesh
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// but in general they can have normal prims
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// but for now that seems not suported
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// when they do, we will need to inspect pbs information
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// and have cost funtions for all prims types
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// don't check for shape type none, since
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// that could be used to upload meshs with low cost
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// changing later inworld
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ArrayList ascale = (ArrayList)inst["scale"];
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Vector3 scale;
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double tmp;
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tmp = (double)ascale[0];
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scale.X = (float)tmp;
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tmp = (double)ascale[1];
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scale.Y = (float)tmp;
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tmp = (double)ascale[2];
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scale.Z = (float)tmp;
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float sqdiam = scale.LengthSquared();
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mesh = (int)inst["mesh"];
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if(mesh >= numberMeshs)
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{
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error = "Unable to upload mesh model. incoerent information.";
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return false;
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}
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ameshCostParam curCost = meshsCosts[mesh];
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float mesh_streaming = streamingCost(curCost, sqdiam);
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meshcostdata.model_streaming_cost += mesh_streaming;
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meshcostdata.physics_cost += curCost.physicsCost;
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// unscripted and static prim server cost
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meshcostdata.simulation_cost += 0.5f;
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// charge for prims creation
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meshsfee += primCreationCost;
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}
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if (meshcostdata.physics_cost <= meshcostdata.model_streaming_cost)
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meshcostdata.resource_cost = meshcostdata.model_streaming_cost;
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else
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meshcostdata.resource_cost = meshcostdata.physics_cost;
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if (meshsfee < ModelMinCost)
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meshsfee = ModelMinCost;
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meshsfee *= ModelCostScale;
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meshsfee += 0.5f; // rounding
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totalcost += (int)meshsfee;
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// breakdown prices
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// don't seem to be in use so removed code for now
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return true;
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}
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private bool MeshCost(byte[] data, ameshCostParam cost, out string error)
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{
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cost.highLODSize = 0;
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cost.medLODSize = 0;
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cost.lowLODSize = 0;
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cost.lowestLODSize = 0;
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cost.physicsCost = 0.0f;
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cost.costFee = 0.0f;
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error = string.Empty;
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if (data == null || data.Length == 0)
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{
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error = "Unable to upload mesh model. missing information.";
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return false;
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}
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OSD meshOsd = null;
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int start = 0;
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error = "Unable to upload mesh model. Invalid data";
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using (MemoryStream ms = new MemoryStream(data))
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{
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try
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{
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OSD osd = OSDParser.DeserializeLLSDBinary(ms);
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if (osd is OSDMap)
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meshOsd = (OSDMap)osd;
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else
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return false;
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}
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catch (Exception e)
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{
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return false;
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}
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start = (int)ms.Position;
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}
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OSDMap map = (OSDMap)meshOsd;
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OSDMap tmpmap;
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int highlod_size = 0;
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int medlod_size = 0;
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int lowlod_size = 0;
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int lowestlod_size = 0;
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int skin_size = 0;
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int hulls_size = 0;
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int phys_nhulls;
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int phys_hullsvertices = 0;
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int physmesh_size = 0;
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int phys_ntriangles = 0;
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int submesh_offset = -1;
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if (map.ContainsKey("physics_convex"))
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{
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tmpmap = (OSDMap)map["physics_convex"];
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if (tmpmap.ContainsKey("offset"))
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submesh_offset = tmpmap["offset"].AsInteger() + start;
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if (tmpmap.ContainsKey("size"))
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hulls_size = tmpmap["size"].AsInteger();
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}
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if (submesh_offset < 0 || hulls_size == 0)
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{
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error = "Unable to upload mesh model. missing physics_convex block";
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return false;
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}
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if (!hulls(data, submesh_offset, hulls_size, out phys_hullsvertices, out phys_nhulls))
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{
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error = "Unable to upload mesh model. bad physics_convex block";
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return false;
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}
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submesh_offset = -1;
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// only look for LOD meshs sizes
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if (map.ContainsKey("high_lod"))
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{
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tmpmap = (OSDMap)map["high_lod"];
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// see at least if there is a offset for this one
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if (tmpmap.ContainsKey("offset"))
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submesh_offset = tmpmap["offset"].AsInteger() + start;
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if (tmpmap.ContainsKey("size"))
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highlod_size = tmpmap["size"].AsInteger();
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}
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if (submesh_offset < 0 || highlod_size <= 0)
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{
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error = "Unable to upload mesh model. missing high_lod";
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return false;
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}
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bool haveprev = true;
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if (map.ContainsKey("medium_lod"))
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{
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tmpmap = (OSDMap)map["medium_lod"];
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if (tmpmap.ContainsKey("size"))
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medlod_size = tmpmap["size"].AsInteger();
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else
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haveprev = false;
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}
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if (haveprev && map.ContainsKey("low_lod"))
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{
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tmpmap = (OSDMap)map["low_lod"];
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if (tmpmap.ContainsKey("size"))
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lowlod_size = tmpmap["size"].AsInteger();
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else
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haveprev = false;
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}
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if (haveprev && map.ContainsKey("lowest_lod"))
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{
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tmpmap = (OSDMap)map["lowest_lod"];
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if (tmpmap.ContainsKey("size"))
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lowestlod_size = tmpmap["size"].AsInteger();
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}
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if (map.ContainsKey("skin"))
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{
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tmpmap = (OSDMap)map["skin"];
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if (tmpmap.ContainsKey("size"))
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skin_size = tmpmap["size"].AsInteger();
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}
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cost.highLODSize = highlod_size;
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cost.medLODSize = medlod_size;
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cost.lowLODSize = lowlod_size;
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cost.lowestLODSize = lowestlod_size;
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submesh_offset = -1;
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if (map.ContainsKey("physics_mesh"))
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{
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tmpmap = (OSDMap)map["physics_mesh"];
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if (tmpmap.ContainsKey("offset"))
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submesh_offset = tmpmap["offset"].AsInteger() + start;
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if (tmpmap.ContainsKey("size"))
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physmesh_size = tmpmap["size"].AsInteger();
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if (submesh_offset >= 0 || physmesh_size > 0)
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{
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if (!submesh(data, submesh_offset, physmesh_size, out phys_ntriangles))
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{
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error = "Unable to upload mesh model. parsing error";
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return false;
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}
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}
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}
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// upload is done in convex shape type so only one hull
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phys_hullsvertices++;
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cost.physicsCost = 0.04f * phys_hullsvertices;
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float sfee;
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sfee = data.Length; // start with total compressed data size
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// penalize lod meshs that should be more builder optimized
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sfee += medSizeWth * medlod_size;
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sfee += lowSizeWth * lowlod_size;
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sfee += lowestSizeWth * lowlod_size;
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// physics
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// favor potencial optimized meshs versus automatic decomposition
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if (physmesh_size != 0)
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sfee += physMeshSizeWth * (physmesh_size + hulls_size / 4); // reduce cost of mandatory convex hull
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else
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sfee += physHullSizeWth * hulls_size;
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// bytes to money
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sfee *= bytecost;
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// fee compression
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if (sfee > feeCompressionBase)
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{
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sfee -= feeCompressionBase;
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sfee = feeCompressionScale * (float)Math.Log10((double)sfee);
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sfee += feeCompressionBase;
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}
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cost.costFee = sfee;
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return true;
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}
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private bool submesh(byte[] data, int offset, int size, out int ntriangles)
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{
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ntriangles = 0;
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OSD decodedMeshOsd = new OSD();
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byte[] meshBytes = new byte[size];
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System.Buffer.BlockCopy(data, offset, meshBytes, 0, size);
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try
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{
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using (MemoryStream inMs = new MemoryStream(meshBytes))
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{
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using (MemoryStream outMs = new MemoryStream())
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{
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using (ZOutputStream zOut = new ZOutputStream(outMs))
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{
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byte[] readBuffer = new byte[4096];
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int readLen = 0;
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while ((readLen = inMs.Read(readBuffer, 0, readBuffer.Length)) > 0)
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{
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zOut.Write(readBuffer, 0, readLen);
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}
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zOut.Flush();
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outMs.Seek(0, SeekOrigin.Begin);
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byte[] decompressedBuf = outMs.GetBuffer();
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decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf);
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}
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}
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}
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}
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catch (Exception e)
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{
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return false;
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}
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OSDArray decodedMeshOsdArray = null;
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if ((!decodedMeshOsd is OSDArray))
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return false;
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byte[] dummy;
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decodedMeshOsdArray = (OSDArray)decodedMeshOsd;
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foreach (OSD subMeshOsd in decodedMeshOsdArray)
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{
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if (subMeshOsd is OSDMap)
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{
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OSDMap subtmpmap = (OSDMap)subMeshOsd;
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if (subtmpmap.ContainsKey("NoGeometry") && ((OSDBoolean)subtmpmap["NoGeometry"]))
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continue;
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if (!subtmpmap.ContainsKey("Position"))
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return false;
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if (subtmpmap.ContainsKey("TriangleList"))
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{
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dummy = subtmpmap["TriangleList"].AsBinary();
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ntriangles += dummy.Length / bytesPerCoord;
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}
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else
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return false;
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}
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}
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return true;
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}
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private bool hulls(byte[] data, int offset, int size, out int nvertices, out int nhulls)
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{
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nvertices = 0;
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nhulls = 1;
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OSD decodedMeshOsd = new OSD();
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byte[] meshBytes = new byte[size];
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System.Buffer.BlockCopy(data, offset, meshBytes, 0, size);
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try
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{
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using (MemoryStream inMs = new MemoryStream(meshBytes))
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{
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using (MemoryStream outMs = new MemoryStream())
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{
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using (ZOutputStream zOut = new ZOutputStream(outMs))
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{
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byte[] readBuffer = new byte[4096];
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int readLen = 0;
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while ((readLen = inMs.Read(readBuffer, 0, readBuffer.Length)) > 0)
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{
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zOut.Write(readBuffer, 0, readLen);
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}
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zOut.Flush();
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outMs.Seek(0, SeekOrigin.Begin);
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byte[] decompressedBuf = outMs.GetBuffer();
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decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf);
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}
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}
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}
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}
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catch (Exception e)
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{
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return false;
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}
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OSDMap cmap = (OSDMap)decodedMeshOsd;
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if (cmap == null)
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return false;
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byte[] dummy;
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// must have one of this
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if (cmap.ContainsKey("BoundingVerts"))
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{
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dummy = cmap["BoundingVerts"].AsBinary();
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nvertices = dummy.Length / bytesPerCoord;
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}
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else
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return false;
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/* upload is done with convex shape type
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if (cmap.ContainsKey("HullList"))
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{
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dummy = cmap["HullList"].AsBinary();
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nhulls += dummy.Length;
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}
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if (cmap.ContainsKey("Positions"))
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{
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dummy = cmap["Positions"].AsBinary();
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nvertices = dummy.Length / bytesPerCoord;
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}
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*/
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return true;
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}
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private float streamingCost(ameshCostParam curCost, float sqdiam)
|
||||
{
|
||||
// compute efective areas
|
||||
float ma = 262144f;
|
||||
|
||||
float mh = sqdiam * highLodFactor;
|
||||
if (mh > ma)
|
||||
mh = ma;
|
||||
float mm = sqdiam * midLodFactor;
|
||||
if (mm > ma)
|
||||
mm = ma;
|
||||
|
||||
float ml = sqdiam * lowLodFactor;
|
||||
if (ml > ma)
|
||||
ml = ma;
|
||||
|
||||
float mlst = ma;
|
||||
|
||||
mlst -= ml;
|
||||
ml -= mm;
|
||||
mm -= mh;
|
||||
|
||||
if (mlst < 1.0f)
|
||||
mlst = 1.0f;
|
||||
if (ml < 1.0f)
|
||||
ml = 1.0f;
|
||||
if (mm < 1.0f)
|
||||
mm = 1.0f;
|
||||
if (mh < 1.0f)
|
||||
mh = 1.0f;
|
||||
|
||||
ma = mlst + ml + mm + mh;
|
||||
|
||||
// get LODs compressed sizes
|
||||
// giving 384 bytes bonus
|
||||
int lst = curCost.lowestLODSize - 384;
|
||||
int l = curCost.lowLODSize - 384;
|
||||
int m = curCost.medLODSize - 384;
|
||||
int h = curCost.highLODSize - 384;
|
||||
|
||||
// use previus higher LOD size on missing ones
|
||||
if (m <= 0)
|
||||
m = h;
|
||||
if (l <= 0)
|
||||
l = m;
|
||||
if (lst <= 0)
|
||||
lst = l;
|
||||
|
||||
// force minumum sizes
|
||||
if (lst < 16)
|
||||
lst = 16;
|
||||
if (l < 16)
|
||||
l = 16;
|
||||
if (m < 16)
|
||||
m = 16;
|
||||
if (h < 16)
|
||||
h = 16;
|
||||
|
||||
// compute cost weighted by relative effective areas
|
||||
|
||||
float cost = (float)lst * mlst + (float)l * ml + (float)m * mm + (float)h * mh;
|
||||
cost /= ma;
|
||||
|
||||
cost *= 0.004f; // overall tunning parameter
|
||||
|
||||
return cost;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue