diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 67969b7dbb..af431f498a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -302,7 +302,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments itemID = group.GetFromItemID(); if (itemID == UUID.Zero) - itemID = AddSceneObjectAsAttachment(sp.ControllingClient, group).ID; + itemID = AddSceneObjectAsNewAttachmentInInv(sp.ControllingClient, group).ID; ShowAttachInUserInventory(sp, attachmentPt, itemID, group); } @@ -733,12 +733,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments } /// - /// Add a scene object that was previously free in the scene as an attachment to an avatar. + /// Add a scene object as a new attachment in the user inventory. /// /// /// /// The user inventory item created that holds the attachment. - private InventoryItemBase AddSceneObjectAsAttachment(IClientAPI remoteClient, SceneObjectGroup grp) + private InventoryItemBase AddSceneObjectAsNewAttachmentInInv(IClientAPI remoteClient, SceneObjectGroup grp) { // m_log.DebugFormat("[SCENE]: Called AddSceneObjectAsAttachment for object {0} {1} for {2} {3} {4}", grp.Name, grp.LocalId, remoteClient.Name, remoteClient.AgentId, AgentId);