Adding basic show users functionality back in to console. Mantis 1212
parent
bdcfc2e322
commit
5bfdb8c003
|
@ -581,6 +581,42 @@ namespace OpenSim
|
|||
m_assetCache.ShowState();
|
||||
break;
|
||||
|
||||
case "users":
|
||||
IList agents = m_sceneManager.GetCurrentSceneAvatars();
|
||||
|
||||
m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count));
|
||||
|
||||
m_console.Notice(
|
||||
String.Format("{0,-16}{1,-16}{2,-37}{3,-16}", "Firstname", "Lastname",
|
||||
"Agent ID","Region"));
|
||||
|
||||
foreach (ScenePresence presence in agents)
|
||||
{
|
||||
RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
|
||||
string regionName;
|
||||
System.Net.EndPoint ep = null;
|
||||
|
||||
if (regionInfo == null)
|
||||
{
|
||||
regionName = "Unresolvable";
|
||||
}
|
||||
else
|
||||
{
|
||||
regionName = regionInfo.RegionName;
|
||||
}
|
||||
|
||||
m_console.Notice(
|
||||
String.Format(
|
||||
"{0,-16}{1,-16}{2,-37}{3,-16}",
|
||||
presence.Firstname,
|
||||
presence.Lastname,
|
||||
presence.UUID,
|
||||
regionName));
|
||||
}
|
||||
|
||||
m_console.Notice("");
|
||||
break;
|
||||
|
||||
case "modules":
|
||||
m_console.Notice("The currently loaded shared modules are:");
|
||||
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
|
||||
|
|
Loading…
Reference in New Issue