From 5c165c9bddc042f63c37193c5cdae43695415ff9 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 16 Sep 2008 23:21:50 +0000 Subject: [PATCH] Update svn properties, minor formatting cleanup. --- OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 4 ++-- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 2f828b04a7..3495305a88 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -2996,7 +2996,7 @@ namespace OpenSim.Region.ScriptEngine.Common return; SceneObjectGroup parentPrim = m_host.ParentGroup; SceneObjectPart childPrim = null; - switch(linknum) + switch (linknum) { case BuiltIn_Commands_BaseClass.LINK_ROOT: break; @@ -3004,7 +3004,7 @@ namespace OpenSim.Region.ScriptEngine.Common case BuiltIn_Commands_BaseClass.LINK_ALL_OTHERS: case BuiltIn_Commands_BaseClass.LINK_ALL_CHILDREN: case BuiltIn_Commands_BaseClass.LINK_THIS: - foreach(SceneObjectPart part in parentPrim.Children.Values) + foreach (SceneObjectPart part in parentPrim.Children.Values) { if (part.UUID != m_host.UUID) { diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 7892b5016a..4219854047 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -2840,7 +2840,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return; SceneObjectGroup parentPrim = m_host.ParentGroup; SceneObjectPart childPrim = null; - switch(linknum) + switch (linknum) { case ScriptBaseClass.LINK_ROOT: break; @@ -2848,7 +2848,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case ScriptBaseClass.LINK_ALL_OTHERS: case ScriptBaseClass.LINK_ALL_CHILDREN: case ScriptBaseClass.LINK_THIS: - foreach(SceneObjectPart part in parentPrim.Children.Values) + foreach (SceneObjectPart part in parentPrim.Children.Values) { if (part.UUID != m_host.UUID) {