Pushing the Avination Calling card hooks. Module to follow.

0.7.3-extended
Melanie 2012-03-29 00:31:11 +01:00 committed by Justin Clark-Casey (justincc)
parent 23d04fa25c
commit 5c2ffa260c
1 changed files with 18 additions and 5 deletions

View File

@ -608,8 +608,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
{ {
StoreFriendships(client.AgentId, friendID); StoreFriendships(client.AgentId, friendID);
// Update the local cache ICallingCardModule ccm = client.Scene.RequestModuleInterface<ICallingCardModule>();
RecacheFriends(client); if (ccm != null)
{
ccm.CreateCallingCard(client.AgentId, friendID, UUID.Zero);
}
// Update the local cache.
CacheFriends(client);
// //
// Notify the friend // Notify the friend
@ -784,6 +790,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
(byte)OpenMetaverse.InstantMessageDialog.FriendshipAccepted, userID.ToString(), false, Vector3.Zero); (byte)OpenMetaverse.InstantMessageDialog.FriendshipAccepted, userID.ToString(), false, Vector3.Zero);
friendClient.SendInstantMessage(im); friendClient.SendInstantMessage(im);
ICallingCardModule ccm = friendClient.Scene.RequestModuleInterface<ICallingCardModule>();
if (ccm != null)
{
ccm.CreateCallingCard(friendID, userID, UUID.Zero);
}
// Update the local cache // Update the local cache
RecacheFriends(friendClient); RecacheFriends(friendClient);
@ -858,7 +871,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
public bool LocalStatusNotification(UUID userID, UUID friendID, bool online) public bool LocalStatusNotification(UUID userID, UUID friendID, bool online)
{ {
// m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online); //m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online);
IClientAPI friendClient = LocateClientObject(friendID); IClientAPI friendClient = LocateClientObject(friendID);
if (friendClient != null) if (friendClient != null)
{ {