Add "debug http" command for currently simple extra debug logging of non-event queue inbound http requests to a simulator
parent
e58daf052d
commit
5c85a98f6a
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@ -79,6 +79,11 @@ namespace OpenSim.Framework.Servers.HttpServer
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private PollServiceRequestManager m_PollServiceManager;
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/// <summary>
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/// Control the printing of certain debug messages.
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/// </summary>
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public int DebugLevel { get; set; }
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public uint SSLPort
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{
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get { return m_sslport; }
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@ -442,17 +447,20 @@ namespace OpenSim.Framework.Servers.HttpServer
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string path = request.RawUrl;
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string handlerKey = GetHandlerKey(request.HttpMethod, path);
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//m_log.DebugFormat("[BASE HTTP SERVER]: Handling {0} request for {1}", request.HttpMethod, path);
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if (DebugLevel >= 1)
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m_log.DebugFormat("[BASE HTTP SERVER]: Handling {0} request for {1}", request.HttpMethod, path);
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if (TryGetStreamHandler(handlerKey, out requestHandler))
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{
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//m_log.Debug("[BASE HTTP SERVER]: Found Stream Handler");
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if (DebugLevel >= 2)
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m_log.DebugFormat(
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"[BASE HTTP SERVER]: Found stream handler {0} for request to {1}", handlerKey, path);
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// Okay, so this is bad, but should be considered temporary until everything is IStreamHandler.
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byte[] buffer = null;
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response.ContentType = requestHandler.ContentType; // Lets do this defaulting before in case handler has varying content type.
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if (requestHandler is IStreamedRequestHandler)
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{
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IStreamedRequestHandler streamedRequestHandler = requestHandler as IStreamedRequestHandler;
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@ -556,6 +564,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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m_log.Warn("[BASE HTTP SERVER]: XmlRpcRequest issue: " + e.Message);
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}
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return;
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}
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@ -566,7 +575,11 @@ namespace OpenSim.Framework.Servers.HttpServer
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if (strAccept.Contains("application/llsd+xml") ||
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strAccept.Contains("application/llsd+json"))
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{
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//m_log.Info("[Debug BASE HTTP SERVER]: Found an application/llsd+xml accept header");
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if (DebugLevel >= 2)
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m_log.DebugFormat(
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"[BASE HTTP SERVER]: Found an application/llsd+xml accept header for request to {0}",
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path);
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HandleLLSDRequests(request, response);
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return;
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}
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@ -577,15 +590,24 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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case null:
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case "text/html":
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// m_log.DebugFormat(
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// "[BASE HTTP SERVER]: Found a text/html content type for request {0}", request.RawUrl);
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if (DebugLevel >= 2)
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m_log.DebugFormat(
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"[BASE HTTP SERVER]: Found a {0} content type for request to {1}",
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request.ContentType, path);
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HandleHTTPRequest(request, response);
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return;
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case "application/llsd+xml":
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case "application/xml+llsd":
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case "application/llsd+json":
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//m_log.Info("[Debug BASE HTTP SERVER]: found a application/llsd+xml content type");
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if (DebugLevel >= 2)
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m_log.DebugFormat(
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"[BASE HTTP SERVER]: Found a {0} content type for request to {1}",
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request.ContentType, path);
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HandleLLSDRequests(request, response);
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return;
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@ -602,7 +624,10 @@ namespace OpenSim.Framework.Servers.HttpServer
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//m_log.Info("[Debug BASE HTTP SERVER]: Checking for LLSD Handler");
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if (DoWeHaveALLSDHandler(request.RawUrl))
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{
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//m_log.Info("[Debug BASE HTTP SERVER]: Found LLSD Handler");
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if (DebugLevel >= 2)
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m_log.DebugFormat(
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"[BASE HTTP SERVER]: Found an LLSD handler for request to {0}", path);
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HandleLLSDRequests(request, response);
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return;
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}
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@ -610,12 +635,18 @@ namespace OpenSim.Framework.Servers.HttpServer
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// m_log.DebugFormat("[BASE HTTP SERVER]: Checking for HTTP Handler for request {0}", request.RawUrl);
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if (DoWeHaveAHTTPHandler(request.RawUrl))
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{
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// m_log.DebugFormat("[BASE HTTP SERVER]: Found HTTP Handler for request {0}", request.RawUrl);
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if (DebugLevel >= 2)
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m_log.DebugFormat(
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"[BASE HTTP SERVER]: Found an HTTP handler for request to {0}", path);
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HandleHTTPRequest(request, response);
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return;
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}
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//m_log.Info("[Debug BASE HTTP SERVER]: Generic XMLRPC");
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if (DebugLevel >= 2)
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m_log.DebugFormat(
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"[BASE HTTP SERVER]: Treating request to {0} as a generic XMLRPC request", path);
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// generic login request.
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HandleXmlRpcRequests(request, response);
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@ -978,7 +1009,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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if (llsdRequest != null)// && m_defaultLlsdHandler != null)
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{
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LLSDMethod llsdhandler = null;
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if (TryGetLLSDHandler(request.RawUrl, out llsdhandler) && !LegacyLLSDLoginLibOMV)
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@ -1002,13 +1032,14 @@ namespace OpenSim.Framework.Servers.HttpServer
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llsdResponse = GenerateNoLLSDHandlerResponse();
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}
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}
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}
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else
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{
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llsdResponse = GenerateNoLLSDHandlerResponse();
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}
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byte[] buffer = new byte[0];
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if (llsdResponse.ToString() == "shutdown404!")
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{
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response.ContentType = "text/plain";
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@ -228,6 +228,14 @@ namespace OpenSim
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+ "If an avatar name is given then only packets from that avatar are logged",
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Debug);
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m_console.Commands.AddCommand("region", false, "debug http",
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"debug http <level>",
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"Turn on inbound http request debugging for everything except the event queue (see debug eq)."
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+ "If level >= 2 then the handler used to service the request is logged.\n"
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+ "If level >= 1 then incoming HTTP requests are logged.\n"
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+ "If level <= 0 then no extra http logging is done.\n",
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Debug);
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m_console.Commands.AddCommand("region", false, "debug scene",
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"debug scene <cripting> <collisions> <physics>",
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"Turn on scene debugging", Debug);
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@ -860,12 +868,26 @@ namespace OpenSim
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}
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else
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{
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MainConsole.Instance.Output("packet debug should be 0..255");
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MainConsole.Instance.Output("Usage: debug packet 0..255");
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}
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}
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break;
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case "http":
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if (args.Length == 3)
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{
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int newDebug;
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if (int.TryParse(args[2], out newDebug))
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{
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MainServer.Instance.DebugLevel = newDebug;
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break;
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}
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}
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MainConsole.Instance.Output("Usage: debug http 0..2");
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break;
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case "scene":
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if (args.Length == 5)
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{
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@ -888,7 +910,7 @@ namespace OpenSim
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}
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else
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{
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MainConsole.Instance.Output("debug scene <scripting> <collisions> <physics> (where inside <> is true/false)");
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MainConsole.Instance.Output("Usage: debug scene <scripting> <collisions> <physics> (where inside <> is true/false)");
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}
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break;
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