Commit Avination's God Kick feature.
parent
6f3c905744
commit
5cd77a460c
|
@ -32,14 +32,35 @@ using OpenMetaverse;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using System.Xml;
|
||||
using log4net;
|
||||
|
||||
using Mono.Addins;
|
||||
|
||||
using OpenMetaverse.Messages.Linden;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Avatar.Gods
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GodsModule")]
|
||||
public class GodsModule : INonSharedRegionModule, IGodsModule
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>Special UUID for actions that apply to all agents</summary>
|
||||
private static readonly UUID ALL_AGENTS = new UUID("44e87126-e794-4ded-05b3-7c42da3d5cdb");
|
||||
|
||||
|
@ -65,6 +86,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
|||
m_scene = scene;
|
||||
m_scene.RegisterModuleInterface<IGodsModule>(this);
|
||||
m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
|
||||
m_scene.EventManager.OnRegisterCaps += OnRegisterCaps;
|
||||
scene.EventManager.OnIncomingInstantMessage +=
|
||||
OnIncomingInstantMessage;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
|
@ -98,6 +122,47 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
|||
client.OnRequestGodlikePowers -= RequestGodlikePowers;
|
||||
}
|
||||
|
||||
private void OnRegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
string uri = "/CAPS/" + UUID.Random();
|
||||
|
||||
caps.RegisterHandler("UntrustedSimulatorMessage",
|
||||
new RestStreamHandler("POST", uri,
|
||||
HandleUntrustedSimulatorMessage));
|
||||
}
|
||||
|
||||
private string HandleUntrustedSimulatorMessage(string request,
|
||||
string path, string param, IOSHttpRequest httpRequest,
|
||||
IOSHttpResponse httpResponse)
|
||||
{
|
||||
OSDMap osd = (OSDMap)OSDParser.DeserializeLLSDXml(request);
|
||||
|
||||
string message = osd["message"].AsString();
|
||||
|
||||
if (message == "GodKickUser")
|
||||
{
|
||||
OSDMap body = (OSDMap)osd["body"];
|
||||
OSDArray userInfo = (OSDArray)body["UserInfo"];
|
||||
OSDMap userData = (OSDMap)userInfo[0];
|
||||
|
||||
UUID agentID = userData["AgentID"].AsUUID();
|
||||
UUID godID = userData["GodID"].AsUUID();
|
||||
UUID godSessionID = userData["GodSessionID"].AsUUID();
|
||||
uint kickFlags = userData["KickFlags"].AsUInteger();
|
||||
string reason = userData["Reason"].AsString();
|
||||
ScenePresence god = m_scene.GetScenePresence(godID);
|
||||
if (god == null || god.ControllingClient.SessionId != godSessionID)
|
||||
return String.Empty;
|
||||
|
||||
KickUser(godID, godSessionID, agentID, kickFlags, Util.StringToBytes1024(reason));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.ErrorFormat("[GOD]: Unhandled UntrustedSimulatorMessage: {0}", message);
|
||||
}
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
public void RequestGodlikePowers(
|
||||
UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient)
|
||||
{
|
||||
|
@ -146,75 +211,85 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
|||
/// <param name="reason">The message to send to the user after it's been turned into a field</param>
|
||||
public void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason)
|
||||
{
|
||||
UUID kickUserID = ALL_AGENTS;
|
||||
if (!m_scene.Permissions.IsGod(godID))
|
||||
return;
|
||||
|
||||
ScenePresence sp = m_scene.GetScenePresence(agentID);
|
||||
|
||||
if (sp != null || agentID == kickUserID)
|
||||
if (sp == null && agentID != ALL_AGENTS)
|
||||
{
|
||||
if (m_scene.Permissions.IsGod(godID))
|
||||
IMessageTransferModule transferModule =
|
||||
m_scene.RequestModuleInterface<IMessageTransferModule>();
|
||||
if (transferModule != null)
|
||||
{
|
||||
if (kickflags == 0)
|
||||
{
|
||||
if (agentID == kickUserID)
|
||||
{
|
||||
string reasonStr = Utils.BytesToString(reason);
|
||||
|
||||
m_scene.ForEachClient(
|
||||
delegate(IClientAPI controller)
|
||||
{
|
||||
if (controller.AgentId != godID)
|
||||
controller.Kick(reasonStr);
|
||||
m_log.DebugFormat("[GODS]: Sending nonlocal kill for agent {0}", agentID);
|
||||
transferModule.SendInstantMessage(new GridInstantMessage(
|
||||
m_scene, godID, "God", agentID, (byte)250, false,
|
||||
Utils.BytesToString(reason), UUID.Zero, true,
|
||||
new Vector3(), new byte[] {(byte)kickflags}, true),
|
||||
delegate(bool success) {} );
|
||||
}
|
||||
);
|
||||
|
||||
// This is a bit crude. It seems the client will be null before it actually stops the thread
|
||||
// The thread will kill itself eventually :/
|
||||
// Is there another way to make sure *all* clients get this 'inter region' message?
|
||||
m_scene.ForEachRootClient(
|
||||
delegate(IClientAPI client)
|
||||
{
|
||||
if (client.AgentId != godID)
|
||||
{
|
||||
client.Close();
|
||||
return;
|
||||
}
|
||||
|
||||
switch (kickflags)
|
||||
{
|
||||
case 0:
|
||||
if (sp != null)
|
||||
{
|
||||
KickPresence(sp, Utils.BytesToString(reason));
|
||||
}
|
||||
else if (agentID == ALL_AGENTS)
|
||||
{
|
||||
m_scene.ForEachRootScenePresence(
|
||||
delegate(ScenePresence p)
|
||||
{
|
||||
if (p.UUID != godID && (!m_scene.Permissions.IsGod(p.UUID)))
|
||||
KickPresence(p, Utils.BytesToString(reason));
|
||||
}
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_scene.SceneGraph.removeUserCount(!sp.IsChildAgent);
|
||||
|
||||
sp.ControllingClient.Kick(Utils.BytesToString(reason));
|
||||
sp.ControllingClient.Close();
|
||||
}
|
||||
}
|
||||
|
||||
if (kickflags == 1)
|
||||
break;
|
||||
case 1:
|
||||
if (sp != null)
|
||||
{
|
||||
sp.AllowMovement = false;
|
||||
if (DialogModule != null)
|
||||
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||
m_dialogModule.SendAlertToUser(godID, "User Frozen");
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (sp != null)
|
||||
{
|
||||
DialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||
DialogModule.SendAlertToUser(godID, "User Frozen");
|
||||
sp.AllowMovement = true;
|
||||
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||
m_dialogModule.SendAlertToUser(godID, "User Unfrozen");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (kickflags == 2)
|
||||
private void KickPresence(ScenePresence sp, string reason)
|
||||
{
|
||||
sp.AllowMovement = true;
|
||||
if (DialogModule != null)
|
||||
if (sp.IsChildAgent)
|
||||
return;
|
||||
sp.ControllingClient.Kick(reason);
|
||||
sp.MakeChildAgent();
|
||||
sp.ControllingClient.Close();
|
||||
}
|
||||
|
||||
private void OnIncomingInstantMessage(GridInstantMessage msg)
|
||||
{
|
||||
DialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||
DialogModule.SendAlertToUser(godID, "User Unfrozen");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
if (msg.dialog == (uint)250) // Nonlocal kick
|
||||
{
|
||||
if (DialogModule != null)
|
||||
DialogModule.SendAlertToUser(godID, "Kick request denied");
|
||||
}
|
||||
UUID agentID = new UUID(msg.toAgentID);
|
||||
string reason = msg.message;
|
||||
UUID godID = new UUID(msg.fromAgentID);
|
||||
uint kickMode = (uint)msg.binaryBucket[0];
|
||||
|
||||
KickUser(godID, UUID.Zero, agentID, kickMode, Util.StringToBytes1024(reason));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue