Comment out warning about agent updating without valid session ID for now.
This causes extreme console spam if a simulator running latest master and one running 0.7.5 have adjacent regions occupied by avatars.varregion
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4cbadc3c49
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5ce5ce6edb
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@ -4346,10 +4346,10 @@ namespace OpenSim.Region.Framework.Scenes
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ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
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if (childAgentUpdate != null)
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{
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if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID)
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// Only warn for now
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m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?",
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childAgentUpdate.UUID, cAgentData.SessionID);
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// if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID)
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// // Only warn for now
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// m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?",
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// childAgentUpdate.UUID, cAgentData.SessionID);
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// I can't imagine *yet* why we would get an update if the agent is a root agent..
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// however to avoid a race condition crossing borders..
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