Comment out warning about agent updating without valid session ID for now.
This causes extreme console spam if a simulator running latest master and one running 0.7.5 have adjacent regions occupied by avatars.varregion
parent
4cbadc3c49
commit
5ce5ce6edb
|
@ -4346,10 +4346,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
|
ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
|
||||||
if (childAgentUpdate != null)
|
if (childAgentUpdate != null)
|
||||||
{
|
{
|
||||||
if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID)
|
// if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID)
|
||||||
// Only warn for now
|
// // Only warn for now
|
||||||
m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?",
|
// m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?",
|
||||||
childAgentUpdate.UUID, cAgentData.SessionID);
|
// childAgentUpdate.UUID, cAgentData.SessionID);
|
||||||
|
|
||||||
// I can't imagine *yet* why we would get an update if the agent is a root agent..
|
// I can't imagine *yet* why we would get an update if the agent is a root agent..
|
||||||
// however to avoid a race condition crossing borders..
|
// however to avoid a race condition crossing borders..
|
||||||
|
|
Loading…
Reference in New Issue