Add TestOsNpcLoadAppearance()
parent
1743fe5d62
commit
5d4ac5a90f
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@ -330,6 +330,9 @@ namespace OpenSim.Framework
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SetVisualParams(visualParams);
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SetVisualParams(visualParams);
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}
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}
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/// <summary>
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/// Set avatar height by a calculation based on their visual parameters.
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/// </summary>
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public virtual void SetHeight()
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public virtual void SetHeight()
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{
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{
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// Start with shortest possible female avatar height
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// Start with shortest possible female avatar height
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@ -36,11 +36,12 @@ using OpenMetaverse;
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using OpenMetaverse.Assets;
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using OpenMetaverse.Assets;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.CoreModules.Avatar.Attachments;
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using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
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using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
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using OpenSim.Region.OptionalModules.World.NPC;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared.Api;
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using OpenSim.Region.ScriptEngine.Shared.Api;
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using OpenSim.Region.OptionalModules.World.NPC;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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using OpenSim.Tests.Common.Mock;
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@ -68,7 +69,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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config.Set("Enabled", "true");
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config.Set("Enabled", "true");
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m_scene = new SceneHelpers().SetupScene();
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m_scene = new SceneHelpers().SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule());
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SceneHelpers.SetupSceneModules(
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m_scene, initConfigSource, new AvatarFactoryModule(), new AttachmentsModule(), new NPCModule());
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m_engine = new XEngine.XEngine();
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m_engine = new XEngine.XEngine();
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m_engine.Initialise(initConfigSource);
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m_engine.Initialise(initConfigSource);
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@ -36,6 +36,7 @@ using OpenMetaverse;
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using OpenMetaverse.Assets;
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using OpenMetaverse.Assets;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.CoreModules.Avatar.Attachments;
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using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
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using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
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using OpenSim.Region.OptionalModules.World.NPC;
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using OpenSim.Region.OptionalModules.World.NPC;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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@ -71,7 +72,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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config.Set("Enabled", "true");
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config.Set("Enabled", "true");
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m_scene = new SceneHelpers().SetupScene();
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m_scene = new SceneHelpers().SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule());
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SceneHelpers.SetupSceneModules(
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m_scene, initConfigSource, new AvatarFactoryModule(), new AttachmentsModule(), new NPCModule());
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m_engine = new XEngine.XEngine();
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m_engine = new XEngine.XEngine();
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m_engine.Initialise(initConfigSource);
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m_engine.Initialise(initConfigSource);
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@ -147,6 +149,44 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
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Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
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}
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}
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[Test]
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public void TestOsNpcLoadAppearance()
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{
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TestHelpers.InMethod();
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// Store an avatar with a different height from default in a notecard.
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UUID userId = TestHelpers.ParseTail(0x1);
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float firstHeight = 1.9f;
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float secondHeight = 2.1f;
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string firstAppearanceNcName = "appearanceNc1";
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string secondAppearanceNcName = "appearanceNc2";
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ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
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sp.Appearance.AvatarHeight = firstHeight;
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SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
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SceneObjectPart part = so.RootPart;
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m_scene.AddSceneObject(so);
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OSSL_Api osslApi = new OSSL_Api();
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osslApi.Initialize(m_engine, part, null);
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osslApi.osOwnerSaveAppearance(firstAppearanceNcName);
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string npcRaw
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= osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), firstAppearanceNcName);
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// Create a second appearance notecard with a different height
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sp.Appearance.AvatarHeight = secondHeight;
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osslApi.osOwnerSaveAppearance(secondAppearanceNcName);
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osslApi.osNpcLoadAppearance(npcRaw, secondAppearanceNcName);
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UUID npcId = new UUID(npcRaw);
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ScenePresence npc = m_scene.GetScenePresence(npcId);
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Assert.That(npc, Is.Not.Null);
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Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(secondHeight));
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}
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/// <summary>
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/// <summary>
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/// Test removal of an owned NPC.
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/// Test removal of an owned NPC.
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/// </summary>
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/// </summary>
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@ -154,7 +194,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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public void TestOsNpcRemoveOwned()
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public void TestOsNpcRemoveOwned()
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{
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{
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TestHelpers.InMethod();
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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// Store an avatar with a different height from default in a notecard.
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// Store an avatar with a different height from default in a notecard.
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UUID userId = TestHelpers.ParseTail(0x1);
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UUID userId = TestHelpers.ParseTail(0x1);
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