Comment out accidentally left in "Adding physics prim" log message

iar_mods
Justin Clark-Casey (justincc) 2011-12-16 20:54:28 +00:00
parent a9b39d6e5d
commit 5d79f857b0
1 changed files with 1 additions and 1 deletions

View File

@ -1780,7 +1780,7 @@ namespace OpenSim.Region.Physics.OdePlugin
public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
Vector3 size, Quaternion rotation, bool isPhysical, uint localid) Vector3 size, Quaternion rotation, bool isPhysical, uint localid)
{ {
m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name); // m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name);
return AddPrim(primName, position, size, rotation, pbs, isPhysical, localid); return AddPrim(primName, position, size, rotation, pbs, isPhysical, localid);
} }