Comment out accidentally left in "Adding physics prim" log message
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a9b39d6e5d
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5d79f857b0
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@ -1780,7 +1780,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
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public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
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Vector3 size, Quaternion rotation, bool isPhysical, uint localid)
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Vector3 size, Quaternion rotation, bool isPhysical, uint localid)
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{
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{
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m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name);
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// m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name);
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return AddPrim(primName, position, size, rotation, pbs, isPhysical, localid);
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return AddPrim(primName, position, size, rotation, pbs, isPhysical, localid);
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}
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}
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