* Removing duplicate files that somehow got undeleted from TortoiseSVN. Fixed.
parent
a1c8aa4050
commit
5da028f6ef
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@ -1,183 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Threading;
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namespace OpenSim.Framework.Communications
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{
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internal class SimpleAsyncResult : IAsyncResult
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{
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private readonly AsyncCallback m_callback;
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/// <summary>
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/// Is process completed?
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/// </summary>
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/// <remarks>Should really be boolean, but VolatileRead has no boolean method</remarks>
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private byte m_completed;
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/// <summary>
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/// Did process complete synchroneously?
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/// </summary>
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/// <remarks>I have a hard time imagining a scenario where this is the case, again, same issue about
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/// booleans and VolatileRead as m_completed
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/// </remarks>
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private byte m_completedSynchronously;
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private readonly object m_asyncState;
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private ManualResetEvent m_waitHandle;
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private Exception m_exception;
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internal SimpleAsyncResult(AsyncCallback cb, object state)
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{
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m_callback = cb;
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m_asyncState = state;
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m_completed = 0;
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m_completedSynchronously = 1;
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}
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#region IAsyncResult Members
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public object AsyncState
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{
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get { return m_asyncState; }
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}
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public WaitHandle AsyncWaitHandle
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{
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get
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{
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if (m_waitHandle == null)
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{
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bool done = IsCompleted;
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ManualResetEvent mre = new ManualResetEvent(done);
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if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null)
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{
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mre.Close();
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}
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else
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{
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if (!done && IsCompleted)
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{
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m_waitHandle.Set();
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}
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}
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}
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return m_waitHandle;
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}
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}
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public bool CompletedSynchronously
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{
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get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; }
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}
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public bool IsCompleted
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{
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get { return Thread.VolatileRead(ref m_completed) == 1; }
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}
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#endregion
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#region class Methods
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internal void SetAsCompleted(bool completedSynchronously)
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{
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m_completed = 1;
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if (completedSynchronously)
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m_completedSynchronously = 1;
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else
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m_completedSynchronously = 0;
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SignalCompletion();
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}
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internal void HandleException(Exception e, bool completedSynchronously)
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{
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m_completed = 1;
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if (completedSynchronously)
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m_completedSynchronously = 1;
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else
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m_completedSynchronously = 0;
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m_exception = e;
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SignalCompletion();
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}
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private void SignalCompletion()
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{
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if (m_waitHandle != null) m_waitHandle.Set();
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if (m_callback != null) m_callback(this);
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}
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public void EndInvoke()
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{
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// This method assumes that only 1 thread calls EndInvoke
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if (!IsCompleted)
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{
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// If the operation isn't done, wait for it
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AsyncWaitHandle.WaitOne();
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AsyncWaitHandle.Close();
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m_waitHandle = null; // Allow early GC
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}
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// Operation is done: if an exception occured, throw it
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if (m_exception != null) throw m_exception;
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}
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#endregion
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}
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internal class AsyncResult<T> : SimpleAsyncResult
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{
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private T m_result = default(T);
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public AsyncResult(AsyncCallback asyncCallback, Object state) :
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base(asyncCallback, state)
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{
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}
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public void SetAsCompleted(T result, bool completedSynchronously)
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{
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// Save the asynchronous operation's result
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m_result = result;
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// Tell the base class that the operation completed
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// sucessfully (no exception)
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base.SetAsCompleted(completedSynchronously);
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}
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public new T EndInvoke()
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{
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base.EndInvoke();
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return m_result;
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}
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}
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}
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@ -1,395 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
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||||
* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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||||
* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Web;
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using log4net;
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namespace OpenSim.Framework.Communications
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{
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/// <summary>
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/// Implementation of a generic REST client
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/// </summary>
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/// <remarks>
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/// This class is a generic implementation of a REST (Representational State Transfer) web service. This
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/// class is designed to execute both synchroneously and asynchroneously.
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///
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/// Internally the implementation works as a two stage asynchroneous web-client.
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/// When the request is initiated, RestClient will query asynchroneously for for a web-response,
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/// sleeping until the initial response is returned by the server. Once the initial response is retrieved
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/// the second stage of asynchroneous requests will be triggered, in an attempt to read of the response
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/// object into a memorystream as a sequence of asynchroneous reads.
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///
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/// The asynchronisity of RestClient is designed to move as much processing into the back-ground, allowing
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/// other threads to execute, while it waits for a response from the web-service. RestClient it self, can be
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/// invoked by the caller in either synchroneous mode or asynchroneous mode.
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/// </remarks>
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public class RestClient
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private string realuri;
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#region member variables
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/// <summary>
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/// The base Uri of the web-service e.g. http://www.google.com
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/// </summary>
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private string _url;
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/// <summary>
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/// Path elements of the query
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/// </summary>
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private List<string> _pathElements = new List<string>();
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/// <summary>
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/// Parameter elements of the query, e.g. min=34
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/// </summary>
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private Dictionary<string, string> _parameterElements = new Dictionary<string, string>();
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/// <summary>
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/// Request method. E.g. GET, POST, PUT or DELETE
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/// </summary>
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private string _method;
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/// <summary>
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/// Temporary buffer used to store bytes temporarily as they come in from the server
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/// </summary>
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private byte[] _readbuf;
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/// <summary>
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/// MemoryStream representing the resultiong resource
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/// </summary>
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private Stream _resource;
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/// <summary>
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/// WebRequest object, held as a member variable
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/// </summary>
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private HttpWebRequest _request;
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/// <summary>
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/// WebResponse object, held as a member variable, so we can close it
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/// </summary>
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private HttpWebResponse _response;
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/// <summary>
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/// This flag will help block the main synchroneous method, in case we run in synchroneous mode
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/// </summary>
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public static ManualResetEvent _allDone = new ManualResetEvent(false);
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/// <summary>
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/// Default time out period
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/// </summary>
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private const int DefaultTimeout = 10*1000; // 10 seconds timeout
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/// <summary>
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/// Default Buffer size of a block requested from the web-server
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/// </summary>
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private const int BufferSize = 4096; // Read blocks of 4 KB.
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/// <summary>
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/// if an exception occours during async processing, we need to save it, so it can be
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/// rethrown on the primary thread;
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/// </summary>
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private Exception _asyncException;
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#endregion member variables
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#region constructors
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/// <summary>
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/// Instantiate a new RestClient
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/// </summary>
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/// <param name="url">Web-service to query, e.g. http://osgrid.org:8003</param>
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public RestClient(string url)
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{
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_url = url;
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_readbuf = new byte[BufferSize];
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_resource = new MemoryStream();
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_request = null;
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_response = null;
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_lock = new object();
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}
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private object _lock;
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#endregion constructors
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/// <summary>
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/// Add a path element to the query, e.g. assets
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/// </summary>
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/// <param name="element">path entry</param>
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public void AddResourcePath(string element)
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{
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if (isSlashed(element))
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_pathElements.Add(element.Substring(0, element.Length - 1));
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else
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_pathElements.Add(element);
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}
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/// <summary>
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/// Add a query parameter to the Url
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/// </summary>
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/// <param name="name">Name of the parameter, e.g. min</param>
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/// <param name="value">Value of the parameter, e.g. 42</param>
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public void AddQueryParameter(string name, string value)
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{
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_parameterElements.Add(HttpUtility.UrlEncode(name), HttpUtility.UrlEncode(value));
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}
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/// <summary>
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/// Add a query parameter to the Url
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/// </summary>
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/// <param name="name">Name of the parameter, e.g. min</param>
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public void AddQueryParameter(string name)
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{
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_parameterElements.Add(HttpUtility.UrlEncode(name), null);
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}
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/// <summary>
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/// Web-Request method, e.g. GET, PUT, POST, DELETE
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/// </summary>
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public string RequestMethod
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{
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get { return _method; }
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set { _method = value; }
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}
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/// <summary>
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/// True if string contains a trailing slash '/'
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/// </summary>
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/// <param name="s">string to be examined</param>
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/// <returns>true if slash is present</returns>
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private bool isSlashed(string s)
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{
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return s.Substring(s.Length - 1, 1) == "/";
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}
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/// <summary>
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/// Build a Uri based on the initial Url, path elements and parameters
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/// </summary>
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/// <returns>fully constructed Uri</returns>
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private Uri buildUri()
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{
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StringBuilder sb = new StringBuilder();
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sb.Append(_url);
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foreach (string e in _pathElements)
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{
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sb.Append("/");
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sb.Append(e);
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}
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bool firstElement = true;
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foreach (KeyValuePair<string, string> kv in _parameterElements)
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{
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if (firstElement)
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{
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sb.Append("?");
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firstElement = false;
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}
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else
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sb.Append("&");
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sb.Append(kv.Key);
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if (kv.Value != null && kv.Value.Length != 0)
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{
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sb.Append("=");
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sb.Append(kv.Value);
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}
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}
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realuri = sb.ToString();
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//m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
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return new Uri(sb.ToString());
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}
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#region Async communications with server
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/// <summary>
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/// Async method, invoked when a block of data has been received from the service
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/// </summary>
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||||
/// <param name="ar"></param>
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private void StreamIsReadyDelegate(IAsyncResult ar)
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{
|
||||
try
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{
|
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Stream s = (Stream) ar.AsyncState;
|
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int read = s.EndRead(ar);
|
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|
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if (read > 0)
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{
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_resource.Write(_readbuf, 0, read);
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IAsyncResult asynchronousResult =
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s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
|
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|
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// TODO! Implement timeout, without killing the server
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//ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
|
||||
}
|
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else
|
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{
|
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s.Close();
|
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_allDone.Set();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
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_allDone.Set();
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||||
_asyncException = e;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion Async communications with server
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|
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/// <summary>
|
||||
/// Perform synchroneous request
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||||
/// </summary>
|
||||
public Stream Request()
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
_request = (HttpWebRequest) WebRequest.Create(buildUri());
|
||||
_request.KeepAlive = false;
|
||||
_request.ContentType = "application/xml";
|
||||
_request.Timeout = 200000;
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_asyncException = null;
|
||||
|
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// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
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_response = (HttpWebResponse) _request.GetResponse();
|
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Stream src = _response.GetResponseStream();
|
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int length = src.Read(_readbuf, 0, BufferSize);
|
||||
while (length > 0)
|
||||
{
|
||||
_resource.Write(_readbuf, 0, length);
|
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length = src.Read(_readbuf, 0, BufferSize);
|
||||
}
|
||||
|
||||
|
||||
// TODO! Implement timeout, without killing the server
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||||
// this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
|
||||
//ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
|
||||
|
||||
// _allDone.WaitOne();
|
||||
if (_response != null)
|
||||
_response.Close();
|
||||
if (_asyncException != null)
|
||||
throw _asyncException;
|
||||
|
||||
if (_resource != null)
|
||||
{
|
||||
_resource.Flush();
|
||||
_resource.Seek(0, SeekOrigin.Begin);
|
||||
}
|
||||
|
||||
return _resource;
|
||||
}
|
||||
}
|
||||
|
||||
public Stream Request(Stream src)
|
||||
{
|
||||
_request = (HttpWebRequest) WebRequest.Create(buildUri());
|
||||
_request.KeepAlive = false;
|
||||
_request.ContentType = "application/xml";
|
||||
_request.Timeout = 900000;
|
||||
_request.Method = RequestMethod;
|
||||
_asyncException = null;
|
||||
_request.ContentLength = src.Length;
|
||||
|
||||
m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength);
|
||||
m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri());
|
||||
src.Seek(0, SeekOrigin.Begin);
|
||||
m_log.Info("[REST]: Seek is ok");
|
||||
Stream dst = _request.GetRequestStream();
|
||||
m_log.Info("[REST]: GetRequestStream is ok");
|
||||
|
||||
byte[] buf = new byte[1024];
|
||||
int length = src.Read(buf, 0, 1024);
|
||||
m_log.Info("[REST]: First Read is ok");
|
||||
while (length > 0)
|
||||
{
|
||||
dst.Write(buf, 0, length);
|
||||
length = src.Read(buf, 0, 1024);
|
||||
}
|
||||
|
||||
_response = (HttpWebResponse) _request.GetResponse();
|
||||
|
||||
// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
|
||||
|
||||
// TODO! Implement timeout, without killing the server
|
||||
// this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
|
||||
//ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
#region Async Invocation
|
||||
|
||||
public IAsyncResult BeginRequest(AsyncCallback callback, object state)
|
||||
{
|
||||
/// <summary>
|
||||
/// In case, we are invoked asynchroneously this object will keep track of the state
|
||||
/// </summary>
|
||||
AsyncResult<Stream> ar = new AsyncResult<Stream>(callback, state);
|
||||
ThreadPool.QueueUserWorkItem(RequestHelper, ar);
|
||||
return ar;
|
||||
}
|
||||
|
||||
public Stream EndRequest(IAsyncResult asyncResult)
|
||||
{
|
||||
AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult;
|
||||
|
||||
// Wait for operation to complete, then return result or
|
||||
// throw exception
|
||||
return ar.EndInvoke();
|
||||
}
|
||||
|
||||
private void RequestHelper(Object asyncResult)
|
||||
{
|
||||
// We know that it's really an AsyncResult<DateTime> object
|
||||
AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult;
|
||||
try
|
||||
{
|
||||
// Perform the operation; if sucessful set the result
|
||||
Stream s = Request();
|
||||
ar.SetAsCompleted(s, false);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// If operation fails, set the exception
|
||||
ar.HandleException(e, false);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion Async Invocation
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue