Warp3D map now seems to work

avinationmerge
UbitUmarov 2015-08-22 16:35:49 +01:00
parent d22d46ee96
commit 5da9979024
3 changed files with 51 additions and 15 deletions

View File

@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
/// </remarks>
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapImageServiceModule")]
public class MapImageServiceModule : ISharedRegionModule, IMapTileModule
public class MapImageServiceModule : ISharedRegionModule, IMapTileModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -204,7 +204,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
if (mapTile.Width == Constants.RegionSize && mapTile.Height == Constants.RegionSize)
{
ConvertAndUploadMaptile(mapTile, scene,
scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY);
scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY,
scene.RegionInfo.RegionName);
}
else
{
@ -226,8 +227,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
{
ConvertAndUploadMaptile(subMapTile, scene,
scene.RegionInfo.RegionLocX + (xx / Constants.RegionSize),
scene.RegionInfo.RegionLocY + (yy / Constants.RegionSize)
);
scene.RegionInfo.RegionLocY + (yy / Constants.RegionSize),
scene.Name);
}
}
}
@ -260,7 +261,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
}
}
private void ConvertAndUploadMaptile(Image tileImage, IScene scene, uint locX, uint locY)
private void ConvertAndUploadMaptile(Image tileImage, IScene scene, uint locX, uint locY, string regionName)
{
byte[] jpgData = Utils.EmptyBytes;
@ -275,7 +276,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
if (!m_MapService.AddMapTile((int)locX, (int)locY, jpgData, scene.RegionInfo.ScopeID, out reason))
{
m_log.DebugFormat("{0} Unable to upload tile image for {1} at {2}-{3}: {4}", LogHeader,
scene.RegionInfo.RegionName, locX, locY, reason);
regionName, locX, locY, reason);
}
}
else

View File

@ -72,6 +72,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
private ManualResetEvent m_mapBlockRequestEvent = new ManualResetEvent(false);
private Dictionary<UUID, Queue<MapBlockRequestData>> m_mapBlockRequests = new Dictionary<UUID, Queue<MapBlockRequestData>>();
private IMapImageGenerator m_mapImageGenerator;
private IMapTileModule m_mapImageServiceModule;
protected Scene m_scene;
private List<MapBlockData> cachedMapBlocks = new List<MapBlockData>();
private int cachedTime = 0;
@ -139,6 +142,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
public virtual void RegionLoaded (Scene scene)
{
if (!m_Enabled)
return;
m_mapImageGenerator = m_scene.RequestModuleInterface<IMapImageGenerator>();
m_mapImageServiceModule = m_scene.RequestModuleInterface<IMapTileModule>();
}
@ -1391,7 +1399,17 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
if (consoleScene != null && consoleScene != m_scene)
return;
GenerateMaptile();
if (m_mapImageGenerator == null)
{
Console.WriteLine("No map image generator available for {0}", m_scene.Name);
return;
}
using (Bitmap mapbmp = m_mapImageGenerator.CreateMapTile())
{
GenerateMaptile(mapbmp);
// m_mapImageServiceModule.UploadMapTile(m_scene, mapbmp);
}
}
public OSD HandleRemoteMapItemRequest(string path, OSD request, string endpoint)
@ -1514,20 +1532,35 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
public void GenerateMaptile()
{
// Cannot create a map for a nonexistant heightmap
// Cannot create a map for a nonexistent heightmap
if (m_scene.Heightmap == null)
return;
//create a texture asset of the terrain
IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>();
if (terrain == null)
return;
m_log.DebugFormat("[WORLD MAP]: Generating map image for {0}", m_scene.Name);
m_log.DebugFormat("[WORLD MAP]: Generating map image for {0}", m_scene.RegionInfo.RegionName);
using (Bitmap mapbmp = m_mapImageGenerator.CreateMapTile())
{
// V1 (This Module)
GenerateMaptile(mapbmp);
byte[] data = terrain.WriteJpeg2000Image();
if (data == null)
// v2/3 (MapImageServiceModule)
m_mapImageServiceModule.UploadMapTile(m_scene, mapbmp);
}
}
private void GenerateMaptile(Bitmap mapbmp)
{
byte[] data;
try
{
data = OpenJPEG.EncodeFromImage(mapbmp, true);
}
catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke
{
m_log.Error("[WORLD MAP]: Failed generating terrain map: " + e);
return;
}
byte[] overlay = GenerateOverlay();

View File

@ -27,6 +27,7 @@
using OpenMetaverse;
using OpenSim.Framework;
using System.Drawing;
namespace OpenSim.Region.Framework.Interfaces
{
@ -36,5 +37,6 @@ namespace OpenSim.Region.Framework.Interfaces
/// Upload a new maptile
/// </summary>
void UploadMapTile(IScene scene);
void UploadMapTile(IScene scene, Bitmap mapTile);
}
}