* Return of R2162. /Take that SVN!/
parent
dd770c384c
commit
5dad0ed729
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@ -72,7 +72,7 @@ namespace OpenSim.Framework.Communications.Cache
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/// </summary>
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public AssetCache(IAssetServer assetServer)
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{
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System.Console.WriteLine("Creating Asset cache");
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OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE","Creating Asset cache");
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_assetServer = assetServer;
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_assetServer.SetReceiver(this);
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Assets = new Dictionary<LLUUID, AssetInfo>();
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@ -89,7 +89,7 @@ namespace OpenSim.Framework.Communications.Cache
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public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey)
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{
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System.Console.WriteLine("Creating Asset cache");
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OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE", "Creating Asset cache");
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_assetServer = this.LoadAssetDll(assetServerDLLName);
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@ -51,7 +51,7 @@ namespace OpenSim.Framework.Communications.Cache
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yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap"));
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db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap"));
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MainLog.Instance.Verbose("Db4 Asset database creation");
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MainLog.Instance.Verbose("ASSETS","Db4 Asset database creation");
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if (!yapfile)
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{
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@ -75,7 +75,7 @@ namespace OpenSim.Framework.Communications.Cache
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if (db != null)
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{
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MainLog.Instance.Verbose("Closing local asset server database");
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MainLog.Instance.Verbose("ASSETSERVER","Closing local asset server database");
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db.Close();
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}
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}
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@ -37,7 +37,7 @@ namespace OpenSim.Framework.Communications.Cache
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public AssetServerBase()
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{
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System.Console.WriteLine("Starting Db4o asset storage system");
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OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSERVER","Starting Db4o asset storage system");
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this._assetRequests = new BlockingQueue<ARequest>();
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this._localAssetServerThread = new Thread( RunRequests );
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@ -68,7 +68,7 @@ namespace OpenSim.Framework.Communications.Cache
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m_assetProviderPlugin = plug;
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m_assetProviderPlugin.Initialise();
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MainLog.Instance.Verbose("AssetStorage: Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version);
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MainLog.Instance.Verbose("AssetStorage","Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version);
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}
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typeInterface = null;
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@ -92,7 +92,7 @@ namespace OpenSim.Framework.Communications.Cache
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{
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ARequest req = this._assetRequests.Dequeue();
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MainLog.Instance.Verbose("Requesting asset: " + req.AssetID);
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MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID);
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AssetBase asset = null;
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lock (syncLock)
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@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications
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(IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Initialise();
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this.m_plugins.Add(plug.getName(), plug);
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MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface");
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MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface");
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}
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}
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}
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@ -66,7 +66,7 @@ namespace OpenSim.Framework.UserManagement
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public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
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{
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MainLog.Instance.Verbose("Attempting login now...");
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MainLog.Instance.Verbose("LOGIN","Attempting login now...");
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable)request.Params[0];
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@ -170,8 +170,11 @@ namespace OpenSim.Framework.Console
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/// <param name="args">WriteLine-style message arguments</param>
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public void Verbose(string format, params object[] args)
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{
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WriteNewLine(ConsoleColor.Gray, format, args);
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return;
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if (!m_silent)
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{
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WriteNewLine(ConsoleColor.Gray, format, args);
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return;
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}
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}
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/// <summary>
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@ -182,9 +185,12 @@ namespace OpenSim.Framework.Console
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/// <param name="args">WriteLine-style message arguments</param>
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public void Verbose(string sender, string format, params object[] args)
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{
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WritePrefixLine(DeriveColor(sender), sender);
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WriteNewLine(ConsoleColor.Gray, format, args);
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return;
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if (!m_silent)
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{
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WritePrefixLine(DeriveColor(sender), sender);
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WriteNewLine(ConsoleColor.Gray, format, args);
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return;
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}
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}
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/// <summary>
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@ -234,22 +240,20 @@ namespace OpenSim.Framework.Console
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Log.Write(now);
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Log.WriteLine(format, args);
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Log.Flush();
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if (!m_silent)
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{
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System.Console.Write(now);
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try
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{
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if (color != ConsoleColor.White)
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System.Console.ForegroundColor = color;
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System.Console.WriteLine(format, args);
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System.Console.ResetColor();
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}
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catch (ArgumentNullException)
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{
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// Some older systems dont support coloured text.
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System.Console.WriteLine(format, args);
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}
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System.Console.Write(now);
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try
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{
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if (color != ConsoleColor.White)
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System.Console.ForegroundColor = color;
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System.Console.WriteLine(format, args);
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System.Console.ResetColor();
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}
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catch (ArgumentNullException)
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{
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// Some older systems dont support coloured text.
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System.Console.WriteLine(format, args);
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}
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return;
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}
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@ -265,19 +269,16 @@ namespace OpenSim.Framework.Console
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System.Console.Write("[");
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if (!m_silent)
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try
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{
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try
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{
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System.Console.ForegroundColor = color;
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System.Console.Write(sender);
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System.Console.ResetColor();
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}
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catch (ArgumentNullException)
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{
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// Some older systems dont support coloured text.
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System.Console.WriteLine(sender);
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}
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System.Console.ForegroundColor = color;
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System.Console.Write(sender);
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System.Console.ResetColor();
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}
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catch (ArgumentNullException)
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{
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// Some older systems dont support coloured text.
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System.Console.WriteLine(sender);
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}
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System.Console.Write("] \t");
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@ -557,8 +557,12 @@ namespace OpenSim.Framework.Types
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private ConfigurationMember configMember;
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public EstateSettings()
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{
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configMember = new ConfigurationMember(Path.Combine(Util.configDir(),"estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration);
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configMember.performConfigurationRetrieve();
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// Temporary hack to prevent multiple loadings.
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if (configMember == null)
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{
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configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration);
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configMember.performConfigurationRetrieve();
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}
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}
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public void loadConfigurationOptions()
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@ -224,7 +224,7 @@ namespace OpenSim.Framework.Servers
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{
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try
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{
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MainLog.Instance.Status("HTTPD", "Spawned main thread OK");
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MainLog.Instance.Verbose("HTTPD", "Spawned main thread OK");
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m_httpListener = new HttpListener();
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m_httpListener.Prefixes.Add("http://+:" + m_port + "/");
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@ -262,8 +262,10 @@ namespace OpenSim
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}
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else
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{
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MainLog.Instance.Verbose("No startup command script specified. Moving on...");
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MainLog.Instance.Verbose("STARTUP","No startup command script specified. Moving on...");
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}
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MainLog.Instance.Status("STARTUP","Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)");
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}
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private static void CreateDefaultRegionInfoXml(string fileName)
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@ -361,11 +363,11 @@ namespace OpenSim
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RunCommandScript(m_shutdownCommandsFile);
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}
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m_log.Verbose("Closing all threads");
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m_log.Verbose("Killing listener thread");
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m_log.Verbose("Killing clients");
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m_log.Verbose("SHUTDOWN", "Closing all threads");
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m_log.Verbose("SHUTDOWN", "Killing listener thread");
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m_log.Verbose("SHUTDOWN", "Killing clients");
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// IMPLEMENT THIS
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m_log.Verbose("Closing console and terminating");
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m_log.Verbose("SHUTDOWN", "Closing console and terminating");
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m_sceneManager.Close();
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@ -380,7 +382,7 @@ namespace OpenSim
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/// <param name="fileName"></param>
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private void RunCommandScript(string fileName)
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{
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MainLog.Instance.Verbose("Running command script (" + fileName + ")");
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MainLog.Instance.Verbose("COMMANDFILE", "Running " + fileName);
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if (File.Exists(fileName))
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{
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StreamReader readFile = File.OpenText(fileName);
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@ -389,14 +391,14 @@ namespace OpenSim
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{
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if (currentCommand != "")
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{
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MainLog.Instance.Verbose("Running '" + currentCommand + "'");
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MainLog.Instance.Verbose("COMMANDFILE", "Running '" + currentCommand + "'");
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MainLog.Instance.MainLogRunCommand(currentCommand);
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}
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}
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}
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else
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{
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MainLog.Instance.Error("Command script missing. Can not run commands");
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MainLog.Instance.Error("COMMANDFILE","Command script missing. Can not run commands");
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}
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}
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@ -47,8 +47,8 @@ namespace OpenSim.Region.Environment.Interfaces
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List<SceneObjectGroup> LoadObjects(LLUUID regionUUID);
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void StoreTerrain(double[,] terrain);
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double[,] LoadTerrain();
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void StoreTerrain(double[,] terrain, LLUUID regionID);
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double[,] LoadTerrain(LLUUID regionID);
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void StoreParcel(Land Parcel);
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void RemoveLandObject(uint ID);
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@ -168,7 +168,7 @@ namespace OpenSim.Region.Environment
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}
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catch( BadImageFormatException e )
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{
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m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName );
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m_log.Verbose( "MODULES", "The file [{0}] is not a module assembly.", e.FileName );
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}
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}
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@ -370,7 +370,7 @@ namespace OpenSim.Region.Environment.Scenes
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phyScene.SetTerrain(Terrain.GetHeights1D());
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}
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storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD());
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storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID);
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float[] terData = Terrain.GetHeights1D();
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@ -466,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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try
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{
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double[,] map = storageManager.DataStore.LoadTerrain();
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double[,] map = storageManager.DataStore.LoadTerrain(RegionInfo.RegionID);
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if (map == null)
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{
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if (string.IsNullOrEmpty(m_regInfo.EstateSettings.terrainFile))
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@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Scenes
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MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain.");
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Terrain.HillsGenerator();
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storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD());
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storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID);
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}
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else
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{
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@ -488,7 +488,7 @@ namespace OpenSim.Region.Environment.Scenes
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MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain.");
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Terrain.HillsGenerator();
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}
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storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD());
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storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID);
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}
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}
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else
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@ -70,7 +70,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
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public void Initialise(Scene scene, IConfigSource config)
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{
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System.Console.WriteLine("Initialising Extensions Scripting Module");
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OpenSim.Framework.Console.MainLog.Instance.Verbose("SCRIPTMODULE", "Initialising Extensions Scripting Module");
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m_scene = scene;
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m_scene.RegisterModuleInterface<IExtensionScriptModule>(this);
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@ -93,7 +93,7 @@ namespace OpenSim.Region.Physics.Manager
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IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Init();
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this._plugins.Add(plug.GetName(),plug);
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Console.WriteLine("added physics engine: " + plug.GetName());
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OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS","Added physics engine: " + plug.GetName());
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}
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@ -43,10 +43,12 @@ namespace OpenSim.DataStore.MonoSqlite
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{
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private const string primSelect = "select * from prims";
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private const string shapeSelect = "select * from primshapes";
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private const string terrainSelect = "select * from terrain";
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private DataSet ds;
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private SqliteDataAdapter primDa;
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private SqliteDataAdapter shapeDa;
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private SqliteDataAdapter terrainDa;
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/***********************************************************************
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*
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@ -70,6 +72,8 @@ namespace OpenSim.DataStore.MonoSqlite
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shapeDa = new SqliteDataAdapter(shapeSelectCmd);
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// SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
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SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn);
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terrainDa = new SqliteDataAdapter(terrainSelectCmd);
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// We fill the data set, now we've got copies in memory for the information
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// TODO: see if the linkage actually holds.
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@ -83,6 +87,10 @@ namespace OpenSim.DataStore.MonoSqlite
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ds.Tables.Add(createShapeTable());
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setupShapeCommands(shapeDa, conn);
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ds.Tables.Add(createTerrainTable());
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setupTerrainCommands(terrainDa, conn);
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terrainDa.Fill(ds.Tables["terrain"]);
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// WORKAROUND: This is a work around for sqlite on
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// windows, which gets really unhappy with blob columns
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@ -210,14 +218,57 @@ namespace OpenSim.DataStore.MonoSqlite
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}
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public void StoreTerrain(double[,] ter)
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public void StoreTerrain(double[,] ter, LLUUID regionID)
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{
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int revision = OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch();
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MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString());
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DataTable terrain = ds.Tables["terrain"];
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DataRow newrow = terrain.NewRow();
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fillTerrainRow(newrow, regionID, revision, ter);
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terrain.Rows.Add(newrow);
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Commit();
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}
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public double[,] LoadTerrain()
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public double[,] LoadTerrain(LLUUID regionID)
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{
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return null;
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double[,] terret = new double[256, 256];
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terret.Initialize();
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DataTable terrain = ds.Tables["terrain"];
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DataRow[] rows = terrain.Select("RegionUUID = '" + regionID.ToString() + "'","Revision DESC");
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int rev = 0;
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if (rows.Length > 0)
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{
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DataRow row = rows[0];
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byte[] heightmap = (byte[])row["Heightfield"];
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for (int x = 0; x < 256; x++)
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{
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for (int y = 0; y < 256; y++)
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{
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terret[x, y] = BitConverter.ToDouble(heightmap, ((x * 256) + y) * 8);
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}
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}
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rev = (int)row["Revision"];
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}
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else
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{
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MainLog.Instance.Verbose("DATASTORE", "No terrain found for region");
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return null;
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}
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MainLog.Instance.Verbose("DATASTORE", "Loaded terrain revision r" + rev.ToString());
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return terret;
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}
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public void RemoveLandObject(uint id)
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@ -240,6 +291,7 @@ namespace OpenSim.DataStore.MonoSqlite
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lock (ds) {
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primDa.Update(ds, "prims");
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shapeDa.Update(ds, "primshapes");
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terrainDa.Update(ds, "terrain");
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ds.AcceptChanges();
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}
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}
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@ -263,6 +315,22 @@ namespace OpenSim.DataStore.MonoSqlite
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dt.Columns.Add(col);
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}
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private DataTable createTerrainTable()
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{
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DataTable terrain = new DataTable("terrain");
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createCol(terrain, "RegionUUID", typeof(System.String));
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createCol(terrain, "Revision", typeof(System.Int32));
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createCol(terrain, "Heightfield", typeof(System.Byte[]));
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/* // Attempting to work out requirements to get SQLite to actually *save* the data.
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createCol(terrain, "PrIndex", typeof(System.String));
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terrain.PrimaryKey = new DataColumn[] { terrain.Columns["PrIndex"] };
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*/
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return terrain;
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}
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private DataTable createPrimTable()
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{
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DataTable prims = new DataTable("prims");
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@ -431,6 +499,22 @@ namespace OpenSim.DataStore.MonoSqlite
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return prim;
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}
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private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val)
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{
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row["RegionUUID"] = regionUUID;
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||||
row["Revision"] = rev;
|
||||
|
||||
System.IO.MemoryStream str = new System.IO.MemoryStream(65536 * sizeof(double));
|
||||
System.IO.BinaryWriter bw = new System.IO.BinaryWriter(str);
|
||||
|
||||
// TODO: COMPATIBILITY - Add byte-order conversions
|
||||
for (int x = 0; x < 256; x++)
|
||||
for (int y = 0; y < 256; y++)
|
||||
bw.Write(val[x, y]);
|
||||
|
||||
row["Heightfield"] = str.ToArray();
|
||||
}
|
||||
|
||||
private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID)
|
||||
{
|
||||
row["UUID"] = prim.UUID;
|
||||
|
@ -692,7 +776,7 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
subsql += ",\n";
|
||||
}
|
||||
subsql += col.ColumnName + " " + sqliteType(col.DataType);
|
||||
if (col == dt.PrimaryKey[0])
|
||||
if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0])
|
||||
{
|
||||
subsql += " primary key";
|
||||
}
|
||||
|
@ -746,6 +830,12 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
da.DeleteCommand = delete;
|
||||
}
|
||||
|
||||
private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn)
|
||||
{
|
||||
da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]);
|
||||
da.InsertCommand.Connection = conn;
|
||||
}
|
||||
|
||||
private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn)
|
||||
{
|
||||
da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]);
|
||||
|
@ -764,12 +854,15 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
{
|
||||
string createPrims = defineTable(createPrimTable());
|
||||
string createShapes = defineTable(createShapeTable());
|
||||
string createTerrain = defineTable(createTerrainTable());
|
||||
|
||||
SqliteCommand pcmd = new SqliteCommand(createPrims, conn);
|
||||
SqliteCommand scmd = new SqliteCommand(createShapes, conn);
|
||||
SqliteCommand tcmd = new SqliteCommand(createTerrain, conn);
|
||||
conn.Open();
|
||||
pcmd.ExecuteNonQuery();
|
||||
scmd.ExecuteNonQuery();
|
||||
tcmd.ExecuteNonQuery();
|
||||
conn.Close();
|
||||
}
|
||||
|
||||
|
@ -779,12 +872,15 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd);
|
||||
SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn);
|
||||
SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd);
|
||||
SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn);
|
||||
SqliteDataAdapter tDa = new SqliteDataAdapter(terrainSelectCmd);
|
||||
|
||||
DataSet tmpDS = new DataSet();
|
||||
try
|
||||
{
|
||||
pDa.Fill(tmpDS, "prims");
|
||||
sDa.Fill(tmpDS, "primshapes");
|
||||
tDa.Fill(tmpDS, "terrain");
|
||||
}
|
||||
catch (Mono.Data.SqliteClient.SqliteSyntaxException)
|
||||
{
|
||||
|
@ -794,6 +890,7 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
|
||||
pDa.Fill(tmpDS, "prims");
|
||||
sDa.Fill(tmpDS, "primshapes");
|
||||
tDa.Fill(tmpDS, "terrain");
|
||||
|
||||
foreach (DataColumn col in createPrimTable().Columns)
|
||||
{
|
||||
|
@ -811,6 +908,14 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
return false;
|
||||
}
|
||||
}
|
||||
foreach (DataColumn col in createTerrainTable().Columns)
|
||||
{
|
||||
if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName))
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Missing require column:" + col.ColumnName);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -834,6 +939,14 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
{
|
||||
return DbType.Double;
|
||||
}
|
||||
else if (type == typeof(System.Byte))
|
||||
{
|
||||
return DbType.Byte;
|
||||
}
|
||||
else if (type == typeof(System.Double))
|
||||
{
|
||||
return DbType.Double;
|
||||
}
|
||||
else if (type == typeof(System.Byte[]))
|
||||
{
|
||||
return DbType.Binary;
|
||||
|
|
|
@ -61,12 +61,12 @@ namespace OpenSim.DataStore.NullStorage
|
|||
return new List<SceneObjectGroup>();
|
||||
}
|
||||
|
||||
public void StoreTerrain(double[,] ter)
|
||||
public void StoreTerrain(double[,] ter, LLUUID regionID)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public double[,] LoadTerrain()
|
||||
public double[,] LoadTerrain(LLUUID regionID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue