diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index d5ea3ef404..3db1615733 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -268,23 +268,24 @@ namespace OpenSim m_console.Commands.AddCommand("Archiving", false, "load oar", "load oar [--merge] [--skip-assets]" + + " [--default-user \"User Name\"]" + " [--force-terrain] [--force-parcels]" + " [--no-objects]" + " [--rotation degrees] [--rotation-center \"\"]" - + " [--displacement \"\"]" - + " [--default-user \"User Name\"]" + + " [--displacement \"\"]" + " []", "Load a region's data from an OAR archive.", - "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading)." + Environment.NewLine - + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine - + "--displacement will add this value to the position of every object loaded" + Environment.NewLine - + "--force-terrain forces the loading of terrain from the oar (undoes suppression done by --merge)" + Environment.NewLine - + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge)" + Environment.NewLine - + "--rotation specified rotation to be applied to the oar. Specified in degrees." + Environment.NewLine - + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>" + Environment.NewLine - + "--no-objects suppresses the addition of any objects (good for loading only the terrain)" + Environment.NewLine - + "The path can be either a filesystem location or a URI." - + " If this is not given then the command looks for an OAR named region.oar in the current directory.", + "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading).\n" + + "--default-user will use this user for any objects with an owner whose UUID is not found in the grid.\n" + + "--displacement will add this value to the position of every object loaded.\n" + + "--force-terrain forces the loading of terrain from the oar (undoes suppression done by --merge).\n" + + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge).\n" + + "--no-objects suppresses the addition of any objects (good for loading only the terrain).\n" + + "--rotation specified rotation to be applied to the oar. Specified in degrees.\n" + + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>.\n" + + "--skip-assets will load the OAR but ignore the assets it contains.\n\n" + + "The path can be either a filesystem location or a URI.\n" + + " If this is not given then the command looks for an OAR named region.oar in the current directory.", LoadOar); m_console.Commands.AddCommand("Archiving", false, "save oar",