* Changed 11 calls for session info to the more optimized API method
parent
3fb4a17f10
commit
5dc9ea2f24
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@ -348,10 +348,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(client.Scene.RegionInfo.ScopeID, new UUID(im.fromAgentID));
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im.fromAgentName = account.FirstName + " " + account.LastName;
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PresenceInfo presence = null;
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PresenceInfo[] presences = PresenceService.GetAgents(new string[] { fid });
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if (presences != null && presences.Length > 0)
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presence = presences[0];
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PresenceInfo presence = PresenceService.GetAgent(new UUID(im.fromAgentID));
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if (presence != null)
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im.offline = 0;
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@ -470,26 +467,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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return;
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// The friend is not here [as root]. Let's forward.
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
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if (friendSessions != null && friendSessions.Length > 0)
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PresenceInfo friendSession = PresenceService.GetAgent(friendID);
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if (friendSession != null && friendSession.RegionID != UUID.Zero) // let's guard against sessions-gone-bad with the RegionID check
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{
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PresenceInfo friendSession = null;
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foreach (PresenceInfo pinfo in friendSessions)
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if (pinfo.RegionID != UUID.Zero) // let's guard against sessions-gone-bad
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{
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friendSession = pinfo;
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break;
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}
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if (friendSession != null)
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{
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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//m_log.DebugFormat("[FRIENDS]: Remote Notify to region {0}", region.RegionName);
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m_FriendsSimConnector.StatusNotify(region, userID, friendID, online);
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}
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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//m_log.DebugFormat("[FRIENDS]: Remote Notify to region {0}", region.RegionName);
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m_FriendsSimConnector.StatusNotify(region, userID, friendID, online);
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}
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// Friend is not online. Ignore.
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}
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else
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m_log.WarnFormat("[FRIENDS]: Error parsing friend ID {0}", friend.Friend);
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@ -528,15 +512,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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return;
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// The prospective friend is not here [as root]. Let's forward.
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
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if (friendSessions != null && friendSessions.Length > 0)
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PresenceInfo friendSession = PresenceService.GetAgent(friendID);
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if (friendSession != null)
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{
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PresenceInfo friendSession = friendSessions[0];
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if (friendSession != null)
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{
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_FriendsSimConnector.FriendshipOffered(region, agentID, friendID, im.message);
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}
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_FriendsSimConnector.FriendshipOffered(region, agentID, friendID, im.message);
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}
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// If the prospective friend is not online, he'll get the message upon login.
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}
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@ -563,16 +543,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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// The friend is not here
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
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if (friendSessions != null && friendSessions.Length > 0)
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PresenceInfo friendSession = PresenceService.GetAgent(friendID);
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if (friendSession != null)
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{
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PresenceInfo friendSession = friendSessions[0];
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if (friendSession != null)
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{
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_FriendsSimConnector.FriendshipApproved(region, agentID, client.Name, friendID);
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client.SendAgentOnline(new UUID[] { friendID });
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}
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_FriendsSimConnector.FriendshipApproved(region, agentID, client.Name, friendID);
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client.SendAgentOnline(new UUID[] { friendID });
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}
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}
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@ -591,18 +567,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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if (LocalFriendshipDenied(agentID, client.Name, friendID))
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return;
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
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if (friendSessions != null && friendSessions.Length > 0)
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PresenceInfo friendSession = PresenceService.GetAgent(friendID);
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if (friendSession != null)
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{
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PresenceInfo friendSession = friendSessions[0];
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if (friendSession != null)
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{
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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if (region != null)
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m_FriendsSimConnector.FriendshipDenied(region, agentID, client.Name, friendID);
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else
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m_log.WarnFormat("[FRIENDS]: Could not find region {0} in locating {1}", friendSession.RegionID, friendID);
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}
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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if (region != null)
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m_FriendsSimConnector.FriendshipDenied(region, agentID, client.Name, friendID);
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else
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m_log.WarnFormat("[FRIENDS]: Could not find region {0} in locating {1}", friendSession.RegionID, friendID);
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}
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}
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@ -624,15 +596,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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if (LocalFriendshipTerminated(exfriendID))
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return;
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { exfriendID.ToString() });
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if (friendSessions != null && friendSessions.Length > 0)
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PresenceInfo friendSession = PresenceService.GetAgent(exfriendID);
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if (friendSession != null)
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{
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PresenceInfo friendSession = friendSessions[0];
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if (friendSession != null)
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{
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_FriendsSimConnector.FriendshipTerminated(region, agentID, exfriendID);
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}
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_FriendsSimConnector.FriendshipTerminated(region, agentID, exfriendID);
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}
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}
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@ -669,17 +637,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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if (LocalGrantRights(requester, target, myFlags, rights))
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return;
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { target.ToString() });
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if (friendSessions != null && friendSessions.Length > 0)
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PresenceInfo friendSession = PresenceService.GetAgent(target);
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if (friendSession != null)
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{
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PresenceInfo friendSession = friendSessions[0];
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if (friendSession != null)
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{
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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// TODO: You might want to send the delta to save the lookup
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// on the other end!!
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m_FriendsSimConnector.GrantRights(region, requester, target, myFlags, rights);
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}
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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// TODO: You might want to send the delta to save the lookup
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// on the other end!!
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m_FriendsSimConnector.GrantRights(region, requester, target, myFlags, rights);
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}
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}
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}
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@ -498,9 +498,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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if (lookupAgent)
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{
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// Non-cached user agent lookup.
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PresenceInfo[] presences = PresenceService.GetAgents(new string[] { toAgentID.ToString() });
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if (presences != null && presences.Length > 0)
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upd = presences[0];
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upd = PresenceService.GetAgent(toAgentID);
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if (upd != null)
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{
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@ -3971,9 +3971,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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PresenceInfo[] pinfos = World.PresenceService.GetAgents(new string[] { uuid.ToString() });
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if (pinfos != null && pinfos.Length > 0)
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pinfo = pinfos[0];
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pinfo = World.PresenceService.GetAgent(uuid);
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ce = new UserInfoCacheEntry();
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ce.time = Util.EnvironmentTickCount();
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@ -3991,11 +3989,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (Util.EnvironmentTickCount() < ce.time || (Util.EnvironmentTickCount() - ce.time) >= 20000)
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{
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PresenceInfo[] pinfos = World.PresenceService.GetAgents(new string[] { uuid.ToString() });
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if (pinfos != null && pinfos.Length > 0)
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pinfo = pinfos[0];
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else
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pinfo = null;
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pinfo = World.PresenceService.GetAgent(uuid);
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ce.time = Util.EnvironmentTickCount();
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ce.pinfo = pinfo;
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@ -291,8 +291,8 @@ namespace OpenSim.Services.Connectors.SimianGrid
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// Check if the user is online
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if (client.Scene is Scene)
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{
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OpenSim.Services.Interfaces.PresenceInfo[] presences = ((Scene)client.Scene).PresenceService.GetAgents(new string[] { avatarID.ToString() });
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if (presences != null && presences.Length > 0)
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OpenSim.Services.Interfaces.PresenceInfo presence = ((Scene)client.Scene).PresenceService.GetAgent(avatarID);
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if (presence != null)
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flags |= ProfileFlags.Online;
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}
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