* More improvements to BasicAssetTest.cs
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5dde4a4cfa
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@ -26,6 +26,7 @@
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using log4net.Config;
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using log4net.Config;
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using NUnit.Framework;
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using NUnit.Framework;
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using NUnit.Framework.SyntaxHelpers;
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using NUnit.Framework.SyntaxHelpers;
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@ -37,8 +38,7 @@ namespace OpenSim.Data.Tests
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{
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{
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public class BasicAssetTest
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public class BasicAssetTest
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{
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{
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public IAssetDataPlugin db;
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public AssetDataBase db;
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public UUID uuid1;
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public UUID uuid1;
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public UUID uuid2;
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public UUID uuid2;
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public UUID uuid3;
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public UUID uuid3;
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@ -46,14 +46,7 @@ namespace OpenSim.Data.Tests
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public void SuperInit()
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public void SuperInit()
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{
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{
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try
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OpenSim.Tests.Common.TestLogging.LogToConsole();
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{
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XmlConfigurator.Configure();
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}
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catch (Exception)
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{
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// I don't care, just leave log4net off
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}
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uuid1 = UUID.Random();
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uuid1 = UUID.Random();
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uuid2 = UUID.Random();
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uuid2 = UUID.Random();
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@ -126,26 +119,19 @@ namespace OpenSim.Data.Tests
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AssetBase a3b = db.FetchAsset(uuid3);
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AssetBase a3b = db.FetchAsset(uuid3);
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Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a));
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Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a));
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}
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[Test]
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public void T011_ExistsSimpleAsset()
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{
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Assert.That(db.ExistsAsset(uuid1), Is.True);
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Assert.That(db.ExistsAsset(uuid1), Is.True);
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Assert.That(db.ExistsAsset(uuid2), Is.True);
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Assert.That(db.ExistsAsset(uuid2), Is.True);
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Assert.That(db.ExistsAsset(uuid3), Is.True);
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Assert.That(db.ExistsAsset(uuid3), Is.True);
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}
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// this has questionable use, but it is in the interface at the moment.
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List<AssetMetadata> metadatas = db.FetchAssetMetadataSet(0, 1000);
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// [Test]
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// public void T012_DeleteAsset()
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AssetMetadata metadata = metadatas.Find(x => x.FullID == uuid1);
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// {
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Assert.That(metadata.Name, Is.EqualTo(a1b.Name));
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// db.DeleteAsset(uuid1);
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Assert.That(metadata.Description, Is.EqualTo(a1b.Description));
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// db.DeleteAsset(uuid2);
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Assert.That(metadata.Type, Is.EqualTo(a1b.Type));
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// db.DeleteAsset(uuid3);
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Assert.That(metadata.Temporary, Is.EqualTo(a1b.Temporary));
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// Assert.That(db.ExistsAsset(uuid1), Is.False);
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Assert.That(metadata.FullID, Is.EqualTo(a1b.FullID));
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// Assert.That(db.ExistsAsset(uuid2), Is.False);
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}
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// Assert.That(db.ExistsAsset(uuid3), Is.False);
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// }
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}
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}
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}
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}
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@ -3335,6 +3335,7 @@
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<Reference name="OpenSim.Data"/>
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<Reference name="OpenSim.Data"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.CoreModules"/>
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<Reference name="OpenSim.Region.CoreModules"/>
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<Reference name="OpenSim.Tests.Common"/>
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<Reference name="log4net.dll"/>
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<Reference name="log4net.dll"/>
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<Reference name="Mono.Addins.dll" />
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<Reference name="Mono.Addins.dll" />
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<Reference name="nunit.framework.dll" />
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<Reference name="nunit.framework.dll" />
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