Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people?
To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)afrisby
parent
fff468dcfe
commit
5df851761a
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@ -39,7 +39,7 @@ namespace OpenSim.Framework.Communications
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public interface IInventoryServices
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{
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void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack);
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void AddNewInventoryFolder(LLUUID userID, InventoryFolderImpl folder);
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void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder);
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void AddNewInventoryItem(LLUUID userID, InventoryItemBase item);
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void DeleteInventoryItem(LLUUID userID, InventoryItemBase item);
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void CreateNewUserInventory(LLUUID user);
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@ -150,7 +150,7 @@ namespace OpenSim.Framework.Communications
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}
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}
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public void deleteItem(InventoryItemBase item)
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public void DeleteItem(InventoryItemBase item)
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{
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foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins)
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{
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@ -231,7 +231,7 @@ namespace OpenSim.Framework.Communications
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public abstract void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack,
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InventoryItemInfo itemCallBack);
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public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderImpl folder);
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public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder);
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public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item);
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public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item);
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}
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@ -366,7 +366,7 @@ namespace OpenSim.Framework.UserManagement
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///
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/// </summary>
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/// <param name="user"></param>
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public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
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public LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
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{
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UserProfileData user = new UserProfileData();
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user.homeLocation = new LLVector3(128, 128, 100);
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@ -391,6 +391,8 @@ namespace OpenSim.Framework.UserManagement
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MainLog.Instance.Verbose("Unable to add user via " + plugin.Key + "(" + e.ToString() + ")");
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}
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}
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return user.UUID;
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}
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public abstract UserProfileData SetupMasterUser(string firstName, string lastName);
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@ -46,6 +46,6 @@ namespace OpenSim.Framework
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///
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/// </summary>
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/// <param name="user"></param>
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void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY);
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LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY);
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}
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}
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@ -38,7 +38,7 @@ namespace OpenSim.Framework
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configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Key to expect from user server", "null", false);
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configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false);
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"DLL for database provider", "OpenSim.Framework.Data.SQLite.dll", false);
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configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
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"Http Listener port", DefaultHttpPort.ToString(), false);
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}
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@ -245,6 +245,25 @@ namespace OpenSim.Framework
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void deleteInventoryFolder(LLUUID folder);
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}
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public class InventoryCollection
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{
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public List<InventoryFolderBase> Folders;
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public List<InventoryItemBase> AllItems;
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public LLUUID UserID;
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public InventoryCollection()
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{
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Folders = new List<InventoryFolderBase>();
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AllItems = new List<InventoryItemBase>();
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}
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public InventoryCollection(List<InventoryFolderBase> folders, List<InventoryItemBase> allItems)
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{
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Folders = folders;
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AllItems = allItems;
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}
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}
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/*
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* .Net has some issues, serializing a dictionary, so we cannot reuse the InventoryFolder
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* class defined in Communications.Framework.Communications.Caches. So we serialize/deserialize
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@ -8,8 +8,11 @@ using System.Xml.Serialization;
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namespace OpenSim.Framework.Servers
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{
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public delegate void ReturnResponse<T>(T reponse);
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public class RestObjectPoster
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{
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public static void BeginPostObject<TRequest>(string requestUrl, TRequest obj)
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{
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Type type = typeof(TRequest);
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@ -46,4 +49,93 @@ namespace OpenSim.Framework.Servers
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}
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}
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}
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public class RestObjectPosterResponse<TResponse>
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{
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public ReturnResponse<TResponse> ReturnResponseVal;
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public void BeginPostObject<TRequest>(string requestUrl, TRequest obj)
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{
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Type type = typeof(TRequest);
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WebRequest request = WebRequest.Create(requestUrl);
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request.Method = "POST";
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request.ContentType = "text/xml";
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MemoryStream buffer = new MemoryStream();
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XmlWriterSettings settings = new XmlWriterSettings();
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settings.Encoding = Encoding.UTF8;
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using (XmlWriter writer = XmlWriter.Create(buffer, settings))
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{
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XmlSerializer serializer = new XmlSerializer(type);
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serializer.Serialize(writer, obj);
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writer.Flush();
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}
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int length = (int)buffer.Length;
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request.ContentLength = length;
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Stream requestStream = request.GetRequestStream();
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requestStream.Write(buffer.ToArray(), 0, length);
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IAsyncResult result = request.BeginGetResponse(AsyncCallback, request);
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}
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private void AsyncCallback(IAsyncResult result)
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{
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WebRequest request = (WebRequest)result.AsyncState;
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using (WebResponse resp = request.EndGetResponse(result))
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{
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TResponse deserial;
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XmlSerializer deserializer = new XmlSerializer(typeof(TResponse));
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deserial = (TResponse)deserializer.Deserialize(resp.GetResponseStream());
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if (deserial != null && ReturnResponseVal != null)
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{
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ReturnResponseVal(deserial);
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}
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}
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}
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}
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public class SyncRestObjectPoster
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{
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public static TResponse BeginPostObject<TRequest, TResponse>(string requestUrl, TRequest obj)
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{
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Type type = typeof(TRequest);
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WebRequest request = WebRequest.Create(requestUrl);
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request.Method = "POST";
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request.ContentType = "text/xml";
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MemoryStream buffer = new MemoryStream();
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XmlWriterSettings settings = new XmlWriterSettings();
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settings.Encoding = Encoding.UTF8;
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using (XmlWriter writer = XmlWriter.Create(buffer, settings))
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{
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XmlSerializer serializer = new XmlSerializer(type);
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serializer.Serialize(writer, obj);
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writer.Flush();
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}
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int length = (int)buffer.Length;
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request.ContentLength = length;
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Stream requestStream = request.GetRequestStream();
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requestStream.Write(buffer.ToArray(), 0, length);
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TResponse deserial = default(TResponse);
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using (WebResponse resp = request.GetResponse())
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{
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XmlSerializer deserializer = new XmlSerializer(typeof(TResponse));
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deserial = (TResponse)deserializer.Deserialize(resp.GetResponseStream());
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}
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return deserial;
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}
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}
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}
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@ -38,6 +38,8 @@ namespace OpenSim.Framework
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public string GridSendKey = "";
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public string GridRecvKey = "";
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public string InventoryUrl = "";
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public string DatabaseProvider = "";
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public static uint DefaultHttpPort = 8002;
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"Key to send to grid server", "null", false);
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configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Key to expect from grid server", "null", false);
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configMember.addConfigurationOption("default_inventory_server",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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"Default Inventory Server URI",
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"http://127.0.0.1:8004/", false);
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configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false);
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@ -95,6 +102,9 @@ namespace OpenSim.Framework
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case "grid_recv_key":
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GridRecvKey = (string) configuration_result;
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break;
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case "default_inventory_server":
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InventoryUrl = (string)configuration_result;
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break;
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case "database_provider":
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DatabaseProvider = (string) configuration_result;
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break;
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@ -0,0 +1,104 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using libsecondlife;
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namespace OpenSim.Grid.InventoryServer
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{
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public class GridInventoryService : InventoryServiceBase
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{
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public override void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack,
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InventoryItemInfo itemCallBack)
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{
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}
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private bool TryGetUsersInventory(LLUUID userID, out List<InventoryFolderBase> folderList, out List<InventoryItemBase> itemsList)
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{
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List<InventoryFolderBase> folders = RequestFirstLevelFolders(userID);
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List<InventoryItemBase> allItems = new List<InventoryItemBase>();
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if (folders != null)
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{
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foreach (InventoryFolderBase folder in folders)
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{
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if (folder.parentID != LLUUID.Zero)
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{
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List<InventoryItemBase> items = RequestFolderItems(folder.folderID);
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if (items != null)
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{
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allItems.InsertRange(0, items);
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}
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}
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}
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}
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folderList = folders;
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itemsList = allItems;
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if (folderList != null)
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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public InventoryCollection GetUserInventory(LLUUID userID)
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{
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InventoryCollection invCollection = new InventoryCollection();
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List<InventoryFolderBase> folders;
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List<InventoryItemBase> allItems;
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if (TryGetUsersInventory(userID, out folders, out allItems))
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{
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invCollection.AllItems = allItems;
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invCollection.Folders = folders;
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invCollection.UserID = userID;
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}
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return invCollection;
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}
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public bool CreateUsersInventory(LLUUID user)
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{
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CreateNewUserInventory(user);
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return true;
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}
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public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder)
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{
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AddFolder(folder);
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}
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public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
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{
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AddItem(item);
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}
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public bool AddInventoryFolder( InventoryFolderBase folder)
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{
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AddNewInventoryFolder(folder.agentID, folder);
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return true;
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}
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public bool AddInventoryItem( InventoryItemBase item)
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{
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AddNewInventoryItem(item.avatarID, item);
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return true;
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}
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public override void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
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{
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DeleteItem(item);
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}
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public bool DeleteInvItem( InventoryItemBase item)
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{
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DeleteInventoryItem(item.avatarID, item);
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return true;
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}
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}
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}
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@ -47,6 +47,7 @@ namespace OpenSim.Grid.InventoryServer
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LogBase m_console;
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InventoryManager m_inventoryManager;
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InventoryConfig m_config;
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GridInventoryService m_inventoryService;
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public const string LogName = "INVENTORY";
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@ -69,13 +70,35 @@ namespace OpenSim.Grid.InventoryServer
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{
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MainLog.Instance.Notice("Initialising inventory manager...");
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m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml")));
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m_inventoryManager = new InventoryManager();
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m_inventoryManager.AddDatabasePlugin(m_config.DatabaseProvider);
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m_inventoryService = new GridInventoryService();
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// m_inventoryManager = new InventoryManager();
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m_inventoryService.AddPlugin(m_config.DatabaseProvider);
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MainLog.Instance.Notice(LogName, "Starting HTTP server ...");
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BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
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httpServer.AddStreamHandler(
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new RestDeserialisehandler<LLUUID, InventoryCollection>("POST", "/GetInventory/",
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m_inventoryService.GetUserInventory));
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httpServer.AddStreamHandler(
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new RestDeserialisehandler<LLUUID, bool>("POST", "/CreateInventory/",
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m_inventoryService.CreateUsersInventory));
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httpServer.AddStreamHandler(
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new RestDeserialisehandler<InventoryFolderBase, bool>("POST", "/NewFolder/",
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m_inventoryService.AddInventoryFolder));
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httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager));
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httpServer.AddStreamHandler(
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new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/NewItem/",
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m_inventoryService.AddInventoryItem));
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httpServer.AddStreamHandler(
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new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/DeleteItem/",
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m_inventoryService.DeleteInvItem));
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httpServer.AddStreamHandler(
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new RestDeserialisehandler<LLUUID, List<InventoryFolderBase>>("POST", "/RootFolders/",
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m_inventoryService.RequestFirstLevelFolders));
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// httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager));
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httpServer.Start();
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MainLog.Instance.Notice(LogName, "Started HTTP server");
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|
@ -96,6 +119,9 @@ namespace OpenSim.Grid.InventoryServer
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switch (cmd)
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{
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case "quit":
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case "add-user":
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m_inventoryService.CreateUsersInventory(LLUUID.Random());
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break;
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case "shutdown":
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m_console.Close();
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Environment.Exit(0);
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|
|
|
@ -27,7 +27,9 @@
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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|
@ -44,6 +46,7 @@ namespace OpenSim.Grid.UserServer
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public UserLoginService m_loginService;
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private LogBase m_console;
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private LLUUID m_lastCreatedUser = LLUUID.Random();
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[STAThread]
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public static void Main(string[] args)
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|
@ -123,7 +126,9 @@ namespace OpenSim.Grid.UserServer
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tempMD5Passwd = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + "");
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m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY);
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LLUUID userID = m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY);
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RestObjectPoster.BeginPostObject<LLUUID>(m_userManager._config.InventoryUrl + "CreateInventory/", userID);
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m_lastCreatedUser = userID;
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break;
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}
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}
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|
@ -145,9 +150,21 @@ namespace OpenSim.Grid.UserServer
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m_console.Close();
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Environment.Exit(0);
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break;
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case "test-inventory":
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// RestObjectPosterResponse<List<InventoryFolderBase>> requester = new RestObjectPosterResponse<List<InventoryFolderBase>>();
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// requester.ReturnResponseVal = TestResponse;
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// requester.BeginPostObject<LLUUID>(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser);
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List<InventoryFolderBase> folders = SyncRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser);
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break;
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}
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||||
}
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|
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public void TestResponse(List<InventoryFolderBase> resp)
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{
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System.Console.WriteLine("response got");
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}
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|
||||
/*private void ConfigDB(IGenericConfig configData)
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||||
{
|
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try
|
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|
|
|
@ -28,12 +28,16 @@
|
|||
|
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using Nwc.XmlRpc;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.UserManagement;
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using InventoryFolder = OpenSim.Framework.InventoryFolder;
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|
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namespace OpenSim.Grid.UserServer
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{
|
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|
@ -189,5 +193,51 @@ namespace OpenSim.Grid.UserServer
|
|||
|
||||
}
|
||||
}
|
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|
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protected override InventoryData CreateInventoryData(LLUUID userID)
|
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{
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List<InventoryFolderBase> folders = SyncRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>(m_config.InventoryUrl + "RootFolders/", userID);
|
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if (folders.Count > 0)
|
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{
|
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LLUUID rootID = LLUUID.Zero;
|
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ArrayList AgentInventoryArray = new ArrayList();
|
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Hashtable TempHash;
|
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foreach (InventoryFolderBase InvFolder in folders)
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{
|
||||
if (InvFolder.parentID == LLUUID.Zero)
|
||||
{
|
||||
rootID = InvFolder.folderID;
|
||||
}
|
||||
TempHash = new Hashtable();
|
||||
TempHash["name"] = InvFolder.name;
|
||||
TempHash["parent_id"] = InvFolder.parentID.ToStringHyphenated();
|
||||
TempHash["version"] = (Int32)InvFolder.version;
|
||||
TempHash["type_default"] = (Int32)InvFolder.type;
|
||||
TempHash["folder_id"] = InvFolder.folderID.ToStringHyphenated();
|
||||
AgentInventoryArray.Add(TempHash);
|
||||
}
|
||||
return new InventoryData(AgentInventoryArray, rootID);
|
||||
}
|
||||
else
|
||||
{
|
||||
AgentInventory userInventory = new AgentInventory();
|
||||
userInventory.CreateRootFolder(userID, false);
|
||||
|
||||
ArrayList AgentInventoryArray = new ArrayList();
|
||||
Hashtable TempHash;
|
||||
foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
|
||||
{
|
||||
TempHash = new Hashtable();
|
||||
TempHash["name"] = InvFolder.FolderName;
|
||||
TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
|
||||
TempHash["version"] = (Int32)InvFolder.Version;
|
||||
TempHash["type_default"] = (Int32)InvFolder.DefaultType;
|
||||
TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
|
||||
AgentInventoryArray.Add(TempHash);
|
||||
}
|
||||
|
||||
return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -76,7 +76,7 @@ namespace OpenSim.Region.Communications.Local
|
|||
}
|
||||
}
|
||||
|
||||
public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderImpl folder)
|
||||
public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder)
|
||||
{
|
||||
AddFolder(folder);
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ namespace OpenSim.Region.Communications.Local
|
|||
|
||||
public override void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
|
||||
{
|
||||
deleteItem(item);
|
||||
DeleteItem(item);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -25,9 +25,11 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
|
||||
|
@ -36,6 +38,7 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
public class OGS1InventoryService : IInventoryServices
|
||||
{
|
||||
private string _inventoryServerUrl;
|
||||
private Dictionary<LLUUID, InventoryRequest> m_RequestingInventory = new Dictionary<LLUUID, InventoryRequest>();
|
||||
|
||||
public OGS1InventoryService(string inventoryServerUrl)
|
||||
{
|
||||
|
@ -47,31 +50,96 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack,
|
||||
InventoryItemInfo itemCallBack)
|
||||
{
|
||||
//TODO! Uncomment when all is done
|
||||
//SerializableInventory userInventory = null;
|
||||
|
||||
//RestClient inventoryServer = new RestClient(_inventoryServerUrl);
|
||||
//inventoryServer.AddResourcePath("inventory");
|
||||
//inventoryServer.AddResourcePath("user");
|
||||
//inventoryServer.AddResourcePath(userID.ToStringHyphenated());
|
||||
|
||||
//using (Stream userInventoryStream = inventoryServer.Request())
|
||||
//{
|
||||
// XmlSerializer x = new XmlSerializer(typeof(SerializableInventory));
|
||||
// userInventory = (SerializableInventory)x.Deserialize(userInventoryStream);
|
||||
//}
|
||||
if (!m_RequestingInventory.ContainsKey(userID))
|
||||
{
|
||||
InventoryRequest request = new InventoryRequest(userID, folderCallBack, itemCallBack);
|
||||
m_RequestingInventory.Add(userID, request);
|
||||
RequestInventory(userID);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddNewInventoryFolder(LLUUID userID, InventoryFolderImpl folder)
|
||||
private void RequestInventory(LLUUID userID)
|
||||
{
|
||||
try
|
||||
{
|
||||
RestObjectPosterResponse<InventoryCollection> requester = new RestObjectPosterResponse<InventoryCollection>();
|
||||
requester.ReturnResponseVal = InventoryResponse;
|
||||
requester.BeginPostObject<LLUUID>(_inventoryServerUrl + "/GetInventory/", userID);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private void InventoryResponse(InventoryCollection response)
|
||||
{
|
||||
LLUUID userID = response.UserID;
|
||||
if (m_RequestingInventory.ContainsKey(userID))
|
||||
{
|
||||
|
||||
InventoryFolderImpl rootFolder = null;
|
||||
InventoryRequest request = m_RequestingInventory[userID];
|
||||
foreach (InventoryFolderBase folder in response.Folders)
|
||||
{
|
||||
if (folder.parentID == LLUUID.Zero)
|
||||
{
|
||||
InventoryFolderImpl newfolder = new InventoryFolderImpl(folder);
|
||||
rootFolder = newfolder;
|
||||
request.FolderCallBack(userID, newfolder);
|
||||
}
|
||||
}
|
||||
|
||||
if (rootFolder != null)
|
||||
{
|
||||
foreach (InventoryFolderBase folder in response.Folders)
|
||||
{
|
||||
if (folder.folderID != rootFolder.folderID)
|
||||
{
|
||||
InventoryFolderImpl newfolder = new InventoryFolderImpl(folder);
|
||||
request.FolderCallBack(userID, newfolder);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (InventoryItemBase item in response.AllItems)
|
||||
{
|
||||
request.ItemCallBack(userID, item);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder)
|
||||
{
|
||||
try
|
||||
{
|
||||
RestObjectPoster.BeginPostObject<InventoryFolderBase>(_inventoryServerUrl + "/NewFolder/", folder);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
|
||||
{
|
||||
try
|
||||
{
|
||||
RestObjectPoster.BeginPostObject<InventoryItemBase>(_inventoryServerUrl + "/NewItem/", item);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
|
||||
{
|
||||
try
|
||||
{
|
||||
RestObjectPoster.BeginPostObject<InventoryItemBase>(_inventoryServerUrl + "/DeleteItem/", item);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public void CreateNewUserInventory(LLUUID user)
|
||||
|
@ -84,5 +152,19 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public class InventoryRequest
|
||||
{
|
||||
public LLUUID UserID;
|
||||
public InventoryFolderInfo FolderCallBack;
|
||||
public InventoryItemInfo ItemCallBack;
|
||||
|
||||
public InventoryRequest(LLUUID userId, InventoryFolderInfo folderCall, InventoryItemInfo itemCall)
|
||||
{
|
||||
UserID = userId;
|
||||
FolderCallBack = folderCall;
|
||||
ItemCallBack = itemCall;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -162,9 +162,10 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
return data;
|
||||
}
|
||||
|
||||
public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
|
||||
public LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
|
||||
{
|
||||
throw new Exception("The method or operation is not implemented.");
|
||||
return LLUUID.Zero;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue