* Plumbing and basic setting of the GetMesh Cap Throttler.

* Last step is to flip the throttle distribution.
avinationmerge
teravus 2012-11-17 03:47:09 -05:00
parent e9153e1d1a
commit 5e0294815f
8 changed files with 127 additions and 19 deletions

View File

@ -152,6 +152,7 @@ namespace OpenSim.Capabilities.Handlers
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "This range doesnt exist.";
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 3;
return responsedata;
}
else
@ -162,14 +163,28 @@ namespace OpenSim.Capabilities.Handlers
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
if (start > 20000)
{
responsedata["int_lod"] = 3;
}
else if (start < 4097)
{
responsedata["int_lod"] = 1;
}
else
{
responsedata["int_lod"] = 2;
}
if (start == 0 && len == mesh.Data.Length) // well redudante maybe
{
responsedata["int_response_code"] = (int) System.Net.HttpStatusCode.OK;
responsedata["bin_response_data"] = mesh.Data;
responsedata["int_bytes"] = mesh.Data.Length;
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 3;
}
else
{
@ -193,6 +208,7 @@ namespace OpenSim.Capabilities.Handlers
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 3;
}
}
else
@ -201,6 +217,7 @@ namespace OpenSim.Capabilities.Handlers
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 3;
}
}
// Optionally add additional mesh types here
@ -211,6 +228,7 @@ namespace OpenSim.Capabilities.Handlers
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 1;
return responsedata;
}
}
@ -221,6 +239,7 @@ namespace OpenSim.Capabilities.Handlers
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
responsedata["reusecontext"] = false;
responsedata["int_lod"] = 0;
return responsedata;
}
}

View File

@ -1135,6 +1135,8 @@ namespace OpenSim.Framework
void SetChildAgentThrottle(byte[] throttle);
void SetAgentThrottleSilent(int throttle, int setting);
void SendAvatarDataImmediate(ISceneEntity avatar);
/// <summary>

View File

@ -60,6 +60,7 @@ namespace OpenSim.Region.ClientStack.Linden
private IAssetService m_AssetService;
private bool m_Enabled = true;
private string m_URL;
struct aPollRequest
{
public PollServiceMeshEventArgs thepoll;
@ -71,6 +72,7 @@ namespace OpenSim.Region.ClientStack.Linden
{
public Hashtable response;
public int bytes;
public int lod;
}
@ -112,6 +114,7 @@ namespace OpenSim.Region.ClientStack.Linden
// Cap doesn't exist
if (m_URL != string.Empty)
m_Enabled = true;
}
public void AddRegion(Scene pScene)
@ -192,7 +195,7 @@ namespace OpenSim.Region.ClientStack.Linden
PollServiceMeshEventArgs args;
if (m_pollservices.TryGetValue(user, out args))
{
args.UpdateThrottle(imagethrottle);
args.UpdateThrottle(imagethrottle, p);
}
}
@ -242,11 +245,12 @@ namespace OpenSim.Region.ClientStack.Linden
new Dictionary<UUID, aPollResponse>();
private Scene m_scene;
private CapsDataThrottler m_throttler = new CapsDataThrottler(100000, 1400000, 10000);
private MeshCapsDataThrottler m_throttler;
public PollServiceMeshEventArgs(UUID pId, Scene scene) :
base(null, null, null, null, pId, int.MaxValue)
{
m_scene = scene;
m_throttler = new MeshCapsDataThrottler(100000, 1400000, 10000, scene);
// x is request id, y is userid
HasEvents = (x, y) =>
{
@ -268,6 +272,7 @@ namespace OpenSim.Region.ClientStack.Linden
}
finally
{
m_throttler.ProcessTime();
responses.Remove(x);
}
}
@ -323,7 +328,7 @@ namespace OpenSim.Region.ClientStack.Linden
response["reusecontext"] = false;
lock (responses)
responses[requestID] = new aPollResponse() { bytes = 0, response = response };
responses[requestID] = new aPollResponse() { bytes = 0, response = response, lod = 0 };
return;
}
@ -334,6 +339,7 @@ namespace OpenSim.Region.ClientStack.Linden
responses[requestID] = new aPollResponse()
{
bytes = (int)response["int_bytes"],
lod = (int)response["int_lod"],
response = response
};
@ -341,9 +347,9 @@ namespace OpenSim.Region.ClientStack.Linden
m_throttler.ProcessTime();
}
internal void UpdateThrottle(int pimagethrottle)
internal void UpdateThrottle(int pimagethrottle, ScenePresence p)
{
m_throttler.ThrottleBytes = pimagethrottle;
m_throttler.UpdateThrottle(pimagethrottle, p);
}
}
@ -398,18 +404,31 @@ namespace OpenSim.Region.ClientStack.Linden
}
}
internal sealed class CapsDataThrottler
internal sealed class MeshCapsDataThrottler
{
private volatile int currenttime = 0;
private volatile int lastTimeElapsed = 0;
private volatile int BytesSent = 0;
private int oversizedImages = 0;
public CapsDataThrottler(int pBytes, int max, int min)
private int Lod3 = 0;
private int Lod2 = 0;
private int Lod1 = 0;
private int UserSetThrottle = 0;
private int UDPSetThrottle = 0;
private int CapSetThrottle = 0;
private float CapThrottleDistributon = 0.30f;
private readonly Scene m_scene;
private ThrottleOutPacketType Throttle;
public MeshCapsDataThrottler(int pBytes, int max, int min, Scene pScene)
{
ThrottleBytes = pBytes;
lastTimeElapsed = Util.EnvironmentTickCount();
Throttle = ThrottleOutPacketType.Task;
m_scene = pScene;
}
public bool hasEvents(UUID key, Dictionary<UUID, aPollResponse> responses)
{
PassTime();
@ -427,17 +446,23 @@ namespace OpenSim.Region.ClientStack.Linden
if (BytesSent + response.bytes <= ThrottleBytes)
{
BytesSent += response.bytes;
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + 1000, unlockyn = false };
//m_actions.Add(timeBasedAction);
return true;
}
// Big textures
else if (response.bytes > ThrottleBytes && oversizedImages <= ((ThrottleBytes % 50000) + 1))
// Lod3 Over
else if (response.bytes > ThrottleBytes && Lod3 <= (((ThrottleBytes * .30f) % 50000) + 1))
{
Interlocked.Increment(ref oversizedImages);
Interlocked.Increment(ref Lod3);
BytesSent += response.bytes;
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + (((response.bytes % ThrottleBytes)+1)*1000) , unlockyn = false };
//m_actions.Add(timeBasedAction);
return true;
}
// Lod2 Over
else if (response.bytes > ThrottleBytes && Lod2 <= (((ThrottleBytes * .30f) % 10000) + 1))
{
Interlocked.Increment(ref Lod2);
BytesSent += response.bytes;
return true;
}
else
@ -448,6 +473,11 @@ namespace OpenSim.Region.ClientStack.Linden
return haskey;
}
public void SubtractBytes(int bytes,int lod)
{
BytesSent -= bytes;
}
public void ProcessTime()
{
PassTime();
@ -459,18 +489,42 @@ namespace OpenSim.Region.ClientStack.Linden
currenttime = Util.EnvironmentTickCount();
int timeElapsed = Util.EnvironmentTickCountSubtract(currenttime, lastTimeElapsed);
//processTimeBasedActions(responses);
if (Util.EnvironmentTickCountSubtract(currenttime, timeElapsed) >= 1000)
if (currenttime - timeElapsed >= 1000)
{
lastTimeElapsed = Util.EnvironmentTickCount();
BytesSent -= ThrottleBytes;
if (BytesSent < 0) BytesSent = 0;
if (BytesSent < ThrottleBytes)
{
oversizedImages = 0;
Lod3 = 0;
Lod2 = 0;
Lod1 = 0;
}
}
}
public int ThrottleBytes;
private void AlterThrottle(int setting, ScenePresence p)
{
p.ControllingClient.SetAgentThrottleSilent((int)Throttle,setting);
}
public int ThrottleBytes
{
get { return CapSetThrottle; }
set { CapSetThrottle = value; }
}
internal void UpdateThrottle(int pimagethrottle, ScenePresence p)
{
// Client set throttle !
UserSetThrottle = pimagethrottle;
CapSetThrottle = (int)(pimagethrottle*CapThrottleDistributon);
UDPSetThrottle = (int) (pimagethrottle*(100 - CapThrottleDistributon));
if (CapSetThrottle < 4068)
CapSetThrottle = 4068; // at least two discovery mesh
p.ControllingClient.SetAgentThrottleSilent((int) Throttle, UDPSetThrottle);
ProcessTime();
}
}
}

View File

@ -11883,6 +11883,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
/// <summary>
/// Sets the throttles from values supplied by the client
/// </summary>
/// <param name="throttles"></param>
public void SetAgentThrottleSilent(int throttle, int setting)
{
m_udpClient.ForceThrottleSetting(throttle,setting);
//m_udpClient.SetThrottles(throttles);
}
/// <summary>
/// Get the current throttles for this client as a packed byte array
/// </summary>

View File

@ -682,6 +682,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (m_nextOnQueueEmpty == 0)
m_nextOnQueueEmpty = 1;
}
internal void ForceThrottleSetting(int throttle, int setting)
{
m_throttleCategories[throttle].RequestedDripRate = Math.Max(setting, LLUDPServer.MTU); ;
}
/// <summary>
/// Converts a <seealso cref="ThrottleOutPacketType"/> integer to a

View File

@ -1428,6 +1428,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
}
public void SetAgentThrottleSilent(int throttle, int setting)
{
}
public byte[] GetThrottlesPacked(float multiplier)
{
return new byte[0];

View File

@ -596,6 +596,12 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public virtual void SetChildAgentThrottle(byte[] throttle)
{
}
public void SetAgentThrottleSilent(int throttle, int setting)
{
}
public byte[] GetThrottlesPacked(float multiplier)
{

View File

@ -520,6 +520,12 @@ namespace OpenSim.Tests.Common.Mock
public virtual void SetChildAgentThrottle(byte[] throttle)
{
}
public void SetAgentThrottleSilent(int throttle, int setting)
{
}
public byte[] GetThrottlesPacked(float multiplier)
{