* Fix bug 934
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@ -1073,6 +1073,12 @@ namespace OpenSim.Region.Environment.Scenes
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heightvalue = 100 - (heightvalue * 100) / 19;
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heightvalue = 100 - (heightvalue * 100) / 19;
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if (heightvalue > 255)
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heightvalue = 255;
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if (heightvalue < 0)
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heightvalue = 0;
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Color water = Color.FromArgb((int)heightvalue, (int)heightvalue, 255);
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Color water = Color.FromArgb((int)heightvalue, (int)heightvalue, 255);
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mapbmp.SetPixel(x, (256 - y) - 1, water);
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mapbmp.SetPixel(x, (256 - y) - 1, water);
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}
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}
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