Cache the last maptile and return the cachrd tile if the last request is

less than an hour ago. Avoids generating the maptile twice on startup.
avinationmerge
Melanie 2012-03-29 22:34:33 +02:00
parent b9d61d5413
commit 5e3999c84c
1 changed files with 22 additions and 8 deletions

View File

@ -64,6 +64,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
private bool m_useAntiAliasing = false; // TODO: Make this a config option
private bool m_Enabled = false;
private Bitmap lastImage = null;
private DateTime lastImageTime = DateTime.MinValue;
#region IRegionModule Members
public void Initialise(IConfigSource source)
@ -86,14 +89,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
if (renderers.Count > 0)
{
m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
m_log.Info("[MAPTILE]: Loaded prim mesher " + m_primMesher.ToString());
}
m_log.Info("[MAPTILE]: Loaded prim mesher " + renderers[0]);
else
{
m_log.Info("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled");
}
m_scene.RegisterModuleInterface<IMapImageGenerator>(this);
}
@ -126,9 +124,25 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
public Bitmap CreateMapTile()
{
if ((DateTime.Now - lastImageTime).TotalSeconds < 3600)
{
return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat);
}
List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
if (renderers.Count > 0)
{
m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
}
Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f);
Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize);
return CreateMapTile(viewport, false);
Bitmap tile = CreateMapTile(viewport, false);
m_primMesher = null;
lastImage = tile;
lastImageTime = DateTime.Now;
return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat);
}
public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures)
@ -655,4 +669,4 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
return result;
}
}
}
}