Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

prebuild-update
Justin Clark-Casey (justincc) 2010-08-19 00:54:48 +01:00
commit 5e3d53bef2
3 changed files with 367 additions and 355 deletions

View File

@ -274,37 +274,49 @@ namespace OpenSim.Framework
} }
} }
// Check for same LAN segment // Check for private networks
foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets) if (user.ToString().StartsWith("192.168"))
{ {
byte[] subnetBytes = subnet.Value.GetAddressBytes(); m_log.Info("[NetworkUtil] Private network user detected, sending '" + externalIPAddress + "' instead of '" + user + "'");
byte[] localBytes = subnet.Key.GetAddressBytes(); return externalIPAddress;
byte[] destBytes = user.GetAddressBytes();
if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
return user;
bool valid = true;
for (int i = 0; i < subnetBytes.Length; i++)
{
if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i]))
{
valid = false;
break;
}
}
if (subnet.Key.AddressFamily != AddressFamily.InterNetwork)
valid = false;
if (valid)
{
m_log.Info("[NetworkUtil] Local LAN user detected, sending '" + externalIPAddress + "' instead of '" + user + "'");
return externalIPAddress;
}
} }
// We may need to do more fancy configuration-based checks... I'm not entirely sure there is
// a 100% algorithmic manner of dealing with all the network setups out there. This code
// will evolve as people bump into problems.
//// Check for same LAN segment -- I don't think we want to do this in general. Leaving it here
//// for now as a reminder
//foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets)
//{
// byte[] subnetBytes = subnet.Value.GetAddressBytes();
// byte[] localBytes = subnet.Key.GetAddressBytes();
// byte[] destBytes = user.GetAddressBytes();
// if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
// return user;
// bool valid = true;
// for (int i = 0; i < subnetBytes.Length; i++)
// {
// if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i]))
// {
// valid = false;
// break;
// }
// }
// if (subnet.Key.AddressFamily != AddressFamily.InterNetwork)
// valid = false;
// if (valid)
// {
// m_log.Info("[NetworkUtil] Local LAN user detected, sending '" + externalIPAddress + "' instead of '" + user + "'");
// return externalIPAddress;
// }
//}
// Otherwise, return user address // Otherwise, return user address
return user; return user;
} }