* Fix edit scale command - was looking for one too few arguments
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c7d0e4ffc1
commit
5e9682cef7
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@ -389,7 +389,7 @@ namespace OpenSim
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private void HandleEditScale(string module, string[] args)
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{
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if (args.Length == 5)
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if (args.Length == 6)
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{
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m_sceneManager.HandleEditCommandOnCurrentScene(args);
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}
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