* Fix for mantis 522. However, I would be a little surprised if this code did much anyway, so perhaps it's not currently in use.

ThreadPoolClientBranch
Justin Clarke Casey 2008-02-13 15:27:11 +00:00
parent 3624efde85
commit 5e9ae68df4
1 changed files with 3 additions and 3 deletions

View File

@ -65,7 +65,7 @@ namespace OpenSim.Region.Environment.Modules
{ {
appearance.VisualParams = GetDefaultVisualParams(); appearance.VisualParams = GetDefaultVisualParams();
appearance.TextureEntry = AvatarAppearance.GetDefaultTextureEntry(); appearance.TextureEntry = AvatarAppearance.GetDefaultTextureEntry();
m_avatarsAppearance[avatarId] = appearance; m_avatarsAppearance.Add(avatarId, appearance);
return true; return true;
} }
} }
@ -77,7 +77,7 @@ namespace OpenSim.Region.Environment.Modules
GetDefaultAvatarAppearance(out wearables, out visualParams); GetDefaultAvatarAppearance(out wearables, out visualParams);
appearance = new AvatarAppearance(avatarId, wearables, visualParams); appearance = new AvatarAppearance(avatarId, wearables, visualParams);
m_avatarsAppearance[avatarId] = appearance; m_avatarsAppearance.Add(avatarId, appearance);
if (m_enablePersist) if (m_enablePersist)
{ {
m_appearanceMapper.Add(avatarId.UUID, appearance); m_appearanceMapper.Add(avatarId.UUID, appearance);
@ -204,4 +204,4 @@ namespace OpenSim.Region.Environment.Modules
return visualParams; return visualParams;
} }
} }
} }