0006270: Warp3D leaks memory on mono based systems
Thanks Hiro Lecker for a patch to reduce memory useage with Warp3D map moduleintegration
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@ -92,6 +92,7 @@ what it is today.
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* Flyte Xevious
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* Garmin Kawaguichi
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* Gryc Ueusp
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* Hiro Lecker
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* Imaze Rhiano
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* Intimidated
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* Jeremy Bongio (IBM)
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@ -208,6 +208,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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bitmap = ImageUtils.ResizeImage(origBitmap, viewport.Width, viewport.Height);
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}
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GC.Collect();
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m_log.Debug("[WARP 3D IMAGE MODULE]: GC.Collect()");
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return bitmap;
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}
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