another change to standup

avinationmerge
UbitUmarov 2014-07-20 16:09:34 +01:00
parent d6f56a4f99
commit 5f364dbed5
1 changed files with 1 additions and 1 deletions

View File

@ -2535,7 +2535,7 @@ namespace OpenSim.Region.Framework.Scenes
if (part.SitTargetAvatar == UUID)
standRotation = standRotation * part.SitTargetOrientation;
else
standRotation = part.GetWorldRotation() * m_bodyRot;
standRotation = standRotation * m_bodyRot;
m_bodyRot = standRotation;