Remove an unneeded code path, it could never be reached. Ubit caught it

:)
avinationmerge
Melanie Thielker 2015-11-01 00:57:45 +01:00
parent 2198330142
commit 5f3b443c03
1 changed files with 0 additions and 12 deletions

View File

@ -228,18 +228,6 @@ namespace OpenSim.Server.Handlers.Simulation
// So outbound is what we will accept and inbound is what we will send. Confused yet? // So outbound is what we will accept and inbound is what we will send. Confused yet?
outboundVersion = Math.Min(maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMax); outboundVersion = Math.Min(maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMax);
inboundVersion = Math.Min(maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMax); inboundVersion = Math.Min(maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMax);
// Here, the two versions we determined are combined into a single version for legacy response.
version = Math.Max(inboundVersion, outboundVersion);
if (version < VersionInfo.SimulationServiceVersionAcceptedMin ||
version > VersionInfo.SimulationServiceVersionAcceptedMax ||
version < VersionInfo.SimulationServiceVersionSupportedMin ||
version > VersionInfo.SimulationServiceVersionSupportedMax)
{
// If the single version can't resolve, fall back to safest. This will only affect very old regions.
version = 0.1f;
}
} }
List<UUID> features = new List<UUID>(); List<UUID> features = new List<UUID>();