diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index e87766edb7..f8ae3212b4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -882,7 +882,6 @@ namespace OpenSim.Region.Framework.Scenes set { m_color = value; - TriggerScriptChangedEvent(Changed.COLOR); /* ScheduleFullUpdate() need not be called b/c after * setting the color, the text will be set, so then