diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 87aa37dad1..e879e7636f 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs @@ -447,6 +447,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP { StartInbound(); StartOutbound(); + OqrEngine.Start(); m_elapsedMSSinceLastStatReport = Environment.TickCount; } @@ -491,6 +492,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP m_log.Info("[LLUDPSERVER]: Shutting down the LLUDP server for " + Scene.Name); base.StopOutbound(); base.StopInbound(); + OqrEngine.Stop(); } protected override bool EnablePools() diff --git a/OpenSim/Region/ClientStack/Linden/UDP/OutgoingQueueRefillEngine.cs b/OpenSim/Region/ClientStack/Linden/UDP/OutgoingQueueRefillEngine.cs index 0659d8e47e..069c9c8162 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/OutgoingQueueRefillEngine.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/OutgoingQueueRefillEngine.cs @@ -92,7 +92,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP "debug lludp oqre", "debug lludp oqre ", "Start, stop or get status of OutgoingQueueRefillEngine.", - "Experimental.", + "If stopped then refill requests are processed directly via the threadpool.", HandleOqreCommand); }