Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"user_profiles
parent
285dc554ec
commit
5f4c4df227
|
@ -50,6 +50,7 @@ using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
|
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
|
||||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.ApplicationPlugins.RemoteController
|
namespace OpenSim.ApplicationPlugins.RemoteController
|
||||||
{
|
{
|
||||||
|
|
|
@ -54,6 +54,21 @@ using Amib.Threading;
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
namespace OpenSim.Framework
|
||||||
{
|
{
|
||||||
|
[Flags]
|
||||||
|
public enum PermissionMask : uint
|
||||||
|
{
|
||||||
|
None = 0,
|
||||||
|
Transfer = 1 << 13,
|
||||||
|
Modify = 1 << 14,
|
||||||
|
Copy = 1 << 15,
|
||||||
|
Export = 1 << 16,
|
||||||
|
Move = 1 << 19,
|
||||||
|
Damage = 1 << 20,
|
||||||
|
// All does not contain Export, which is special and must be
|
||||||
|
// explicitly given
|
||||||
|
All = (1 << 13) | (1 << 14) | (1 << 15) | (1 << 19)
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The method used by Util.FireAndForget for asynchronously firing events
|
/// The method used by Util.FireAndForget for asynchronously firing events
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -49,6 +49,7 @@ using OpenSim.Services.Interfaces;
|
||||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.Linden
|
namespace OpenSim.Region.ClientStack.Linden
|
||||||
{
|
{
|
||||||
|
@ -705,9 +706,9 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||||
// If we set PermissionMask.All then when we rez the item the next permissions will replace the current
|
// If we set PermissionMask.All then when we rez the item the next permissions will replace the current
|
||||||
// (owner) permissions. This becomes a problem if next permissions are changed.
|
// (owner) permissions. This becomes a problem if next permissions are changed.
|
||||||
item.CurrentPermissions
|
item.CurrentPermissions
|
||||||
= (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer);
|
= (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export);
|
||||||
|
|
||||||
item.BasePermissions = (uint)PermissionMask.All;
|
item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
|
||||||
item.EveryOnePermissions = 0;
|
item.EveryOnePermissions = 0;
|
||||||
item.NextPermissions = (uint)PermissionMask.All;
|
item.NextPermissions = (uint)PermissionMask.All;
|
||||||
item.CreationDate = Util.UnixTimeSinceEpoch();
|
item.CreationDate = Util.UnixTimeSinceEpoch();
|
||||||
|
|
|
@ -44,6 +44,7 @@ using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||||
using OpenSim.Framework.Capabilities;
|
using OpenSim.Framework.Capabilities;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.Linden
|
namespace OpenSim.Region.ClientStack.Linden
|
||||||
{
|
{
|
||||||
|
|
|
@ -51,6 +51,7 @@ using RegionFlags = OpenMetaverse.RegionFlags;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
{
|
{
|
||||||
|
@ -1808,7 +1809,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
|
||||||
public void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item)
|
public void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item)
|
||||||
{
|
{
|
||||||
const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
|
// Fudge this value. It's only needed to make the CRC anyway
|
||||||
|
const uint FULL_MASK_PERMISSIONS = (uint)0x7fffffff;
|
||||||
|
|
||||||
FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply);
|
FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply);
|
||||||
// TODO: don't create new blocks if recycling an old packet
|
// TODO: don't create new blocks if recycling an old packet
|
||||||
|
@ -2013,7 +2015,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
|
||||||
protected void SendBulkUpdateInventoryItem(InventoryItemBase item)
|
protected void SendBulkUpdateInventoryItem(InventoryItemBase item)
|
||||||
{
|
{
|
||||||
const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
|
const uint FULL_MASK_PERMISSIONS = (uint)0x7ffffff;
|
||||||
|
|
||||||
BulkUpdateInventoryPacket bulkUpdate
|
BulkUpdateInventoryPacket bulkUpdate
|
||||||
= (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory);
|
= (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory);
|
||||||
|
@ -2067,7 +2069,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
/// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see>
|
/// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see>
|
||||||
public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId)
|
public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId)
|
||||||
{
|
{
|
||||||
const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
|
const uint FULL_MASK_PERMISSIONS = (uint)0x7fffffff;
|
||||||
|
|
||||||
UpdateCreateInventoryItemPacket InventoryReply
|
UpdateCreateInventoryItemPacket InventoryReply
|
||||||
= (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket(
|
= (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket(
|
||||||
|
|
|
@ -33,6 +33,7 @@ using OpenMetaverse;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
|
namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
|
||||||
{
|
{
|
||||||
|
@ -406,8 +407,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
|
||||||
item.AssetType = type;
|
item.AssetType = type;
|
||||||
item.InvType = invType;
|
item.InvType = invType;
|
||||||
item.Folder = InventFolder;
|
item.Folder = InventFolder;
|
||||||
item.BasePermissions = 0x7fffffff;
|
item.BasePermissions = (uint)(PermissionMask.All | PermissionMask.Export);
|
||||||
item.CurrentPermissions = 0x7fffffff;
|
item.CurrentPermissions = item.BasePermissions;
|
||||||
item.GroupPermissions=0;
|
item.GroupPermissions=0;
|
||||||
item.EveryOnePermissions=0;
|
item.EveryOnePermissions=0;
|
||||||
item.NextPermissions = nextPerm;
|
item.NextPermissions = nextPerm;
|
||||||
|
|
|
@ -40,6 +40,7 @@ using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
|
|
||||||
using Mono.Addins;
|
using Mono.Addins;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
||||||
{
|
{
|
||||||
|
|
|
@ -36,6 +36,7 @@ using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using Mono.Addins;
|
using Mono.Addins;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.Avatar.Friends
|
namespace OpenSim.Region.CoreModules.Avatar.Friends
|
||||||
{
|
{
|
||||||
|
|
|
@ -47,6 +47,7 @@ using OpenMetaverse;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using Mono.Addins;
|
using Mono.Addins;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
||||||
{
|
{
|
||||||
|
@ -377,7 +378,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
||||||
objectGroup.RootPart.NextOwnerMask &=
|
objectGroup.RootPart.NextOwnerMask &=
|
||||||
((uint)PermissionMask.Copy |
|
((uint)PermissionMask.Copy |
|
||||||
(uint)PermissionMask.Transfer |
|
(uint)PermissionMask.Transfer |
|
||||||
(uint)PermissionMask.Modify);
|
(uint)PermissionMask.Modify |
|
||||||
|
(uint)PermissionMask.Export);
|
||||||
objectGroup.RootPart.NextOwnerMask |=
|
objectGroup.RootPart.NextOwnerMask |=
|
||||||
(uint)PermissionMask.Move;
|
(uint)PermissionMask.Move;
|
||||||
|
|
||||||
|
@ -485,7 +487,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
||||||
InventoryItemBase item, SceneObjectGroup so, List<SceneObjectGroup> objsForEffectivePermissions,
|
InventoryItemBase item, SceneObjectGroup so, List<SceneObjectGroup> objsForEffectivePermissions,
|
||||||
IClientAPI remoteClient)
|
IClientAPI remoteClient)
|
||||||
{
|
{
|
||||||
uint effectivePerms = (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify | PermissionMask.Move) | 7;
|
uint effectivePerms = (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify | PermissionMask.Move | PermissionMask.Export) | 7;
|
||||||
foreach (SceneObjectGroup grp in objsForEffectivePermissions)
|
foreach (SceneObjectGroup grp in objsForEffectivePermissions)
|
||||||
effectivePerms &= grp.GetEffectivePermissions();
|
effectivePerms &= grp.GetEffectivePermissions();
|
||||||
effectivePerms |= (uint)PermissionMask.Move;
|
effectivePerms |= (uint)PermissionMask.Move;
|
||||||
|
@ -525,6 +527,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
||||||
(uint)PermissionMask.Transfer |
|
(uint)PermissionMask.Transfer |
|
||||||
(uint)PermissionMask.Modify |
|
(uint)PermissionMask.Modify |
|
||||||
(uint)PermissionMask.Move |
|
(uint)PermissionMask.Move |
|
||||||
|
(uint)PermissionMask.Export |
|
||||||
7); // Preserve folded permissions
|
7); // Preserve folded permissions
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1150,4 +1153,4 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -43,6 +43,7 @@ using OpenMetaverse;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Mono.Addins;
|
using Mono.Addins;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.Framework.Library
|
namespace OpenSim.Region.CoreModules.Framework.Library
|
||||||
{
|
{
|
||||||
|
|
|
@ -44,6 +44,7 @@ using Ionic.Zlib;
|
||||||
using GZipStream = Ionic.Zlib.GZipStream;
|
using GZipStream = Ionic.Zlib.GZipStream;
|
||||||
using CompressionMode = Ionic.Zlib.CompressionMode;
|
using CompressionMode = Ionic.Zlib.CompressionMode;
|
||||||
using OpenSim.Framework.Serialization.External;
|
using OpenSim.Framework.Serialization.External;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.World.Archiver
|
namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
{
|
{
|
||||||
|
|
|
@ -38,6 +38,7 @@ using OpenSim.Region.Framework;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Region.Framework.Scenes.Serialization;
|
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.World.Objects.BuySell
|
namespace OpenSim.Region.CoreModules.World.Objects.BuySell
|
||||||
{
|
{
|
||||||
|
|
|
@ -38,6 +38,7 @@ using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
|
|
||||||
using Mono.Addins;
|
using Mono.Addins;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.World.Permissions
|
namespace OpenSim.Region.CoreModules.World.Permissions
|
||||||
{
|
{
|
||||||
|
|
|
@ -39,6 +39,7 @@ using OpenSim.Region.Framework;
|
||||||
using OpenSim.Framework.Client;
|
using OpenSim.Framework.Client;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes.Serialization;
|
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.Framework.Scenes
|
namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
|
@ -892,7 +893,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
CreateNewInventoryItem(
|
CreateNewInventoryItem(
|
||||||
remoteClient, creatorID, creatorData, folderID, name, description, flags, callbackID, asset, invType,
|
remoteClient, creatorID, creatorData, folderID, name, description, flags, callbackID, asset, invType,
|
||||||
(uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate);
|
(uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, 0, nextOwnerMask, 0, creationDate);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -1010,8 +1011,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
CreateNewInventoryItem(
|
CreateNewInventoryItem(
|
||||||
remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID,
|
remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID,
|
||||||
name, description, 0, callbackID, asset, invType,
|
name, description, 0, callbackID, asset, invType,
|
||||||
(uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All,
|
(uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All,
|
||||||
(uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
|
(uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, Util.UnixTimeSinceEpoch());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -51,6 +51,7 @@ using OpenSim.Region.Physics.Manager;
|
||||||
using Timer=System.Timers.Timer;
|
using Timer=System.Timers.Timer;
|
||||||
using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
|
using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
|
||||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.Framework.Scenes
|
namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
|
|
|
@ -34,6 +34,7 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Xml;
|
using System.Xml;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.Framework.Scenes
|
namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
|
|
|
@ -40,6 +40,7 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Physics.Manager;
|
using OpenSim.Region.Physics.Manager;
|
||||||
using OpenSim.Region.Framework.Scenes.Serialization;
|
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.Framework.Scenes
|
namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
|
|
|
@ -43,6 +43,7 @@ using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes.Scripting;
|
using OpenSim.Region.Framework.Scenes.Scripting;
|
||||||
using OpenSim.Region.Framework.Scenes.Serialization;
|
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||||
using OpenSim.Region.Physics.Manager;
|
using OpenSim.Region.Physics.Manager;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.Framework.Scenes
|
namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
|
|
|
@ -38,6 +38,7 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes.Scripting;
|
using OpenSim.Region.Framework.Scenes.Scripting;
|
||||||
using OpenSim.Region.Framework.Scenes.Serialization;
|
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.Framework.Scenes
|
namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
|
|
|
@ -40,6 +40,7 @@ using OpenSim.Framework.Monitoring;
|
||||||
using OpenSim.Region.ClientStack.LindenUDP;
|
using OpenSim.Region.ClientStack.LindenUDP;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.OptionalModules.Avatar.Attachments
|
namespace OpenSim.Region.OptionalModules.Avatar.Attachments
|
||||||
{
|
{
|
||||||
|
|
|
@ -42,6 +42,7 @@ using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Region.Framework.Scenes.Scripting;
|
using OpenSim.Region.Framework.Scenes.Scripting;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
|
namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
|
||||||
{
|
{
|
||||||
|
@ -643,4 +644,4 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -67,6 +67,7 @@ using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||||
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||||
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.ScriptEngine.Shared.Api
|
namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
|
|
|
@ -62,6 +62,7 @@ using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
||||||
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||||
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||||
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Region.ScriptEngine.Shared.Api
|
namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
|
@ -1787,8 +1788,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
taskItem.InvType = (int)InventoryType.Notecard;
|
taskItem.InvType = (int)InventoryType.Notecard;
|
||||||
taskItem.OwnerID = m_host.OwnerID;
|
taskItem.OwnerID = m_host.OwnerID;
|
||||||
taskItem.CreatorID = m_host.OwnerID;
|
taskItem.CreatorID = m_host.OwnerID;
|
||||||
taskItem.BasePermissions = (uint)PermissionMask.All;
|
taskItem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
|
||||||
taskItem.CurrentPermissions = (uint)PermissionMask.All;
|
taskItem.CurrentPermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
|
||||||
taskItem.EveryonePermissions = 0;
|
taskItem.EveryonePermissions = 0;
|
||||||
taskItem.NextPermissions = (uint)PermissionMask.All;
|
taskItem.NextPermissions = (uint)PermissionMask.All;
|
||||||
taskItem.GroupID = m_host.GroupID;
|
taskItem.GroupID = m_host.GroupID;
|
||||||
|
|
|
@ -38,12 +38,14 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Services.Connectors.SimianGrid
|
namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Permissions bitflags
|
/// Permissions bitflags
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/*
|
||||||
[Flags]
|
[Flags]
|
||||||
public enum PermissionMask : uint
|
public enum PermissionMask : uint
|
||||||
{
|
{
|
||||||
|
@ -55,6 +57,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
Damage = 1 << 20,
|
Damage = 1 << 20,
|
||||||
All = 0x7FFFFFFF
|
All = 0x7FFFFFFF
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Connects avatar inventories to the SimianGrid backend
|
/// Connects avatar inventories to the SimianGrid backend
|
||||||
|
|
|
@ -38,6 +38,7 @@ using OpenSim.Services.Interfaces;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Services.InventoryService
|
namespace OpenSim.Services.InventoryService
|
||||||
{
|
{
|
||||||
|
|
|
@ -36,6 +36,7 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Services.Interfaces;
|
using OpenSim.Services.Interfaces;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace OpenSim.Services.UserAccountService
|
namespace OpenSim.Services.UserAccountService
|
||||||
{
|
{
|
||||||
|
@ -665,4 +666,4 @@ namespace OpenSim.Services.UserAccountService
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -40,6 +40,7 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
using pCampBot.Interfaces;
|
using pCampBot.Interfaces;
|
||||||
using Timer = System.Timers.Timer;
|
using Timer = System.Timers.Timer;
|
||||||
|
using PermissionMask = OpenSim.Framework.PermissionMask;
|
||||||
|
|
||||||
namespace pCampBot
|
namespace pCampBot
|
||||||
{
|
{
|
||||||
|
@ -362,7 +363,7 @@ namespace pCampBot
|
||||||
asset.Encode();
|
asset.Encode();
|
||||||
transid = Client.Assets.RequestUpload(asset,true);
|
transid = Client.Assets.RequestUpload(asset,true);
|
||||||
Client.Inventory.RequestCreateItem(clothfolder.UUID, "MyClothing" + i.ToString(), "MyClothing", AssetType.Clothing,
|
Client.Inventory.RequestCreateItem(clothfolder.UUID, "MyClothing" + i.ToString(), "MyClothing", AssetType.Clothing,
|
||||||
transid, InventoryType.Wearable, asset.WearableType, PermissionMask.All, delegate(bool success, InventoryItem item)
|
transid, InventoryType.Wearable, asset.WearableType, (OpenMetaverse.PermissionMask)PermissionMask.All, delegate(bool success, InventoryItem item)
|
||||||
{
|
{
|
||||||
if (success)
|
if (success)
|
||||||
{
|
{
|
||||||
|
@ -386,7 +387,7 @@ namespace pCampBot
|
||||||
asset.Encode();
|
asset.Encode();
|
||||||
transid = Client.Assets.RequestUpload(asset,true);
|
transid = Client.Assets.RequestUpload(asset,true);
|
||||||
Client.Inventory.RequestCreateItem(clothfolder.UUID, "MyBodyPart" + i.ToString(), "MyBodyPart", AssetType.Bodypart,
|
Client.Inventory.RequestCreateItem(clothfolder.UUID, "MyBodyPart" + i.ToString(), "MyBodyPart", AssetType.Bodypart,
|
||||||
transid, InventoryType.Wearable, asset.WearableType, PermissionMask.All, delegate(bool success, InventoryItem item)
|
transid, InventoryType.Wearable, asset.WearableType, (OpenMetaverse.PermissionMask)PermissionMask.All, delegate(bool success, InventoryItem item)
|
||||||
{
|
{
|
||||||
if (success)
|
if (success)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue