cosmetics
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5f76a62d29
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System.Collections;
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDParcelVoiceInfoResponse
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{
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public int parcel_local_id;
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public string region_name;
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public Hashtable voice_credentials;
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public LLSDParcelVoiceInfoResponse()
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{
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}
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public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds)
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{
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region_name = region;
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parcel_local_id = localID;
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voice_credentials = creds;
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}
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}
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}
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@ -1,57 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDVoiceAccountResponse
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{
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public string username;
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public string password;
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public string voice_sip_uri_hostname;
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public string voice_account_server_name;
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public LLSDVoiceAccountResponse()
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{
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}
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public LLSDVoiceAccountResponse(string user, string pass)
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{
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username = user;
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password = pass;
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}
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public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer)
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{
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username = user;
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password = pass;
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voice_sip_uri_hostname = sipUriHost;
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voice_account_server_name = accountServer;
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}
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}
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}
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@ -365,18 +365,17 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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}
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}
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// LLSDVoiceAccountResponse voiceAccountResponse =
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// new LLSDVoiceAccountResponse(agentname, password, m_freeSwitchRealm, "http://etsvc02.hursley.ibm.com/api");
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LLSDVoiceAccountResponse voiceAccountResponse =
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new LLSDVoiceAccountResponse(agentname, password, m_freeSwitchRealm,
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String.Format("http://{0}:{1}{2}/", m_openSimWellKnownHTTPAddress,
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m_freeSwitchServicePort, m_freeSwitchAPIPrefix));
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string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse);
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// m_log.DebugFormat("[FreeSwitchVoice][PROVISIONVOICE]: avatar \"{0}\": {1}", avatarName, r);
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return r;
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string accounturl = String.Format("http://{0}:{1}{2}/", m_openSimWellKnownHTTPAddress,
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m_freeSwitchServicePort, m_freeSwitchAPIPrefix);
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// fast foward encode
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StringBuilder lsl = LLSDxmlEncode.Start(512);
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LLSDxmlEncode.AddMap(lsl);
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LLSDxmlEncode.AddElem("username", agentname, lsl);
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LLSDxmlEncode.AddElem("password", password, lsl);
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LLSDxmlEncode.AddElem("voice_sip_uri_hostname", m_freeSwitchRealm, lsl);
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LLSDxmlEncode.AddElem("voice_account_server_name", accounturl, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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return LLSDxmlEncode.End(lsl);
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}
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catch (Exception e)
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{
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@ -414,7 +413,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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// - send channel_uri: as "sip:regionID@m_sipDomain"
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try
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{
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LLSDParcelVoiceInfoResponse parcelVoiceInfo;
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string channelUri;
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if (null == scene.LandChannel)
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@ -431,15 +429,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param);
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// TODO: EstateSettings don't seem to get propagated...
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// if (!scene.RegionInfo.EstateSettings.AllowVoice)
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// {
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// m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": voice not enabled in estate settings",
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// scene.RegionInfo.RegionName);
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// channel_uri = String.Empty;
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// }
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// else
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if (!scene.RegionInfo.EstateSettings.AllowVoice)
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{
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m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": voice not enabled in estate settings",
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scene.RegionInfo.RegionName);
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channelUri = String.Empty;
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}
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else
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if ((land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0)
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if (!scene.RegionInfo.EstateSettings.TaxFree && (land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0)
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{
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// m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel",
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// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName);
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channelUri = ChannelUri(scene, land);
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}
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// fill in our response to the client
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Hashtable creds = new Hashtable();
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creds["channel_uri"] = channelUri;
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// fast foward encode
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StringBuilder lsl = LLSDxmlEncode.Start(512);
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LLSDxmlEncode.AddMap(lsl);
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LLSDxmlEncode.AddElem("parcel_local_id", land.LocalID, lsl);
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LLSDxmlEncode.AddElem("region_name", scene.Name, lsl);
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LLSDxmlEncode.AddMap("voice_credentials", lsl);
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LLSDxmlEncode.AddElem("channel_uri", channelUri, lsl);
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//LLSDxmlEncode.AddElem("channel_credentials", channel_credentials, lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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LLSDxmlEncode.AddEndMap(lsl);
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parcelVoiceInfo = new LLSDParcelVoiceInfoResponse(scene.RegionInfo.RegionName, land.LocalID, creds);
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string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo);
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// m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}",
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// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r);
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return r;
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return LLSDxmlEncode.End(lsl);
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}
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catch (Exception e)
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{
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