* Continued work on Region layer
* Added Close() to ScenePresence to remove and destroy PhysicsActorafrisby
parent
e4a78a9b30
commit
5fab795bf0
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@ -341,10 +341,9 @@ namespace OpenSim.Region.Environment
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public void sendRegionHandshakeToAll()
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{
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m_scene.ForEachScenePresence( delegate( ScenePresence scenePresence )
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{
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sendRegionHandshake(scenePresence.ControllingClient);
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});
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m_scene.Broadcast(
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sendRegionHandshake
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);
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}
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public void sendRegionInfoPacket(IClientAPI remote_client)
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@ -40,5 +40,10 @@ namespace OpenSim.Region.Environment.Regions
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whatToDo(subscription.Client);
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}
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}
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internal void Remove(LLUUID agentID)
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{
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// TODO : Well, remove it!
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}
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}
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}
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@ -641,6 +641,7 @@ namespace OpenSim.Region.Environment.Scenes
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public override void AddNewClient(IClientAPI client, bool child)
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{
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SubscribeToClientEvents(client);
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m_estateManager.sendRegionHandshake(client);
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CreateAndAddScenePresence(client, child);
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@ -769,33 +770,34 @@ namespace OpenSim.Region.Environment.Scenes
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ScenePresence avatar = GetScenePresence(agentID);
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Broadcast(delegate(IClientAPI client)
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{
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client.SendKillObject(avatar.RegionHandle, avatar.LocalId);
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});
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ForEachScenePresence(
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delegate(ScenePresence presence)
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{
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presence.CoarseLocationChange(avatar);
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presence.ControllingClient.SendKillObject(avatar.RegionHandle, avatar.LocalId);
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if (presence.PhysicsActor != null)
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{
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phyScene.RemoveAvatar(presence.PhysicsActor);
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presence.PhysicsActor = null;
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}
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presence.CoarseLocationChange();
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});
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lock (m_scenePresences)
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{
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if (m_scenePresences.ContainsKey(agentID))
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{
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m_scenePresences.Remove(agentID);
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}
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}
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lock (Entities)
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lock (m_region)
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{
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if (Entities.ContainsKey(agentID))
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m_region.Remove(agentID);
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}
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lock (Entities)
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{
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Entities.Remove(agentID);
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}
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}
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// TODO: Add the removal from physics ?
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avatar.Close();
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// Remove client agent from profile, so new logins will work
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commsManager.UserServer.clearUserAgent(agentID);
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@ -45,8 +45,8 @@ namespace OpenSim.Region.Environment.Scenes
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public void LoadAnims()
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{
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations");
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XmlTextReader reader = new XmlTextReader("data/avataranimations.xml");
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using( XmlTextReader reader = new XmlTextReader("data/avataranimations.xml") )
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{
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XmlDocument doc = new XmlDocument();
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doc.Load(reader);
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foreach (XmlNode nod in doc.DocumentElement.ChildNodes)
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@ -56,8 +56,7 @@ namespace OpenSim.Region.Environment.Scenes
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AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText);
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}
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}
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reader.Close();
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}
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// OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
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@ -67,5 +66,14 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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}
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internal void Close()
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{
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if (m_physicsActor != null)
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{
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m_scene.PhysScene.RemoveAvatar( PhysicsActor );
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m_physicsActor = null;
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}
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}
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}
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}
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@ -627,7 +627,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_controllingClient.SendCoarseLocationUpdate(CoarseLocations);
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}
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public void CoarseLocationChange(ScenePresence avatar)
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public void CoarseLocationChange()
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{
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newCoarseLocations = true;
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}
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@ -638,7 +638,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (presence != this)
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{
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presence.CoarseLocationChange(this);
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presence.CoarseLocationChange();
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}
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});
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}
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